Views : 495,193
Genre: Gaming
Date of upload: Apr 25, 2024 ^^
Rating : 4.939 (337/21,711 LTDR)
RYD date created : 2024-05-11T12:17:22.25781Z
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Top Comments of this video!! :3
I like how Fallout 1 is almost cosmic horror, there's always a looming threat even though you don't know what it is. As you dive deeper into the wasteland, you discover things like the Children of The Cathedral cult, referring to The Master as a god in cryptic and sinister ways. And when you finally get to see him, it's a grotesque, bizarre, incomprehensible being that engulfs the space with flesh.
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I wish Interplay's 1988 game Wasteland (also created by Brian Fargo) would get more credit for Fallout's inspiration. So many of the features and themes in Fallout were present in Wasteland. Wasteland fans were the first people to buy Fallout, having waited nine years for any kind of spiritual sequel. They were the ones who embraced the new universe and spread the word on how good the game was. Without the hype generated by those fans, Fallout could have easily been one of those forgotten gems that got lost in the tide of great games that released in 1997.
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Fallout 1-2's OST is more than sounds of a war-torn world; it's the sound of one utterly annihilated. The older games give me a more complete feeling of the horror of its world, it mixes up-beat prewar music with scenes of well, death, which is on it's own disturbing, but it also manages to be extremely visceral and brutal which I think has been lost since Fallout 3 (which had some particularly messed up scenes) and New Vegas. A perfect example being the intro to Fallout 1 where you get to view a literal execution and then see the soldiers casually laughing about it, the latest games didn't retain this kind of disturbing violence, it just has the prewar music mingled with the ruined world. Of course they still have gore, but it's not on full display as it was before and isn't capitalized upon. The color palettes of the newer games are colorful and bright opposed to the older games' gritty and dark tones full of contrast.
TLDR I miss the brutality of the older games. And their overall vibes.
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I remember as a kid, I tried playing this game because Fallout 3 came out and was the talk of the school. And I was curious how the first game would compare to it. It scared the hell out of me lmao. I gave up pretty quickly.
Years later as a teen I read in a game magazine that you can talk The Master into killing himself and I was weirdly fascinated by the idea of that. It made me give the game a second try. It scared me less, but god that feeling of anxiety in my gut still hit.
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As a zillenial, it took me a few years to fully realise what gaming was like when this came out. 90s games did NOT play around. You either learn the mechanics, or you can get wrecked in a ruthelessly brutal fashion. And I love it, so much so that today, retrogaming takes up a massive percentage of my gaming time.
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@landenhansen64
1 week ago
NOTE: The Road did not inspire Fallout. The Road was published in 2006, sorry for the misinformation!
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