High Definition Standard Definition Theater
Video id : l5qU2Yrq_mc
ImmersiveAmbientModecolor: #cfb8cc (color 2)
Video Format : 22 (720p) openh264 ( https://github.com/cisco/openh264) mp4a.40.2 | 44100Hz
Audio Format: Opus - Normalized audio
PokeTubeEncryptID: 85328daa95c800d5f3f5d6199f6a6bfd6027987d8897d13377d9cba416b420b39978400c0d74b6041c764fd0c5cfacf1
Proxy : eu-proxy.poketube.fun - refresh the page to change the proxy location
Date : 1715950385159 - unknown on Apple WebKit
Mystery text : bDVxVTJZcnFfbWMgaSAgbG92ICB1IGV1LXByb3h5LnBva2V0dWJlLmZ1bg==
143 : true
Why Apple’s Vision Pro is the Next iPhone (Analysis)
Jump to Connections
786,882 Views • Jun 7, 2023 • Click to toggle off description
In today's episode, we take a deeper look into what Apple's Vision Pro could mean for the industry. It's not the same class of product as an iPhone, people aren't going to walk around with these on their head, but the headset is the IPhone's 3D successor.

ColdFusion Podcast:

youtube.com/@ThroughTheWeb

ColdFusion Socials:

discord.gg/coldfusion
facebook.com/ColdFusionTV
twitter.com/ColdFusion_TV
instagram.com/coldfusiontv

Producer: Dagogo Altraide
Metadata And Engagement

Views : 786,882
Genre: Science & Technology
Date of upload: Jun 7, 2023 ^^


Rating : 4.516 (4,428/32,168 LTDR)
RYD date created : 2024-05-04T22:32:50.138525Z
See in json
Tags

YouTube Comments - 4,253 Comments

Top Comments of this video!! :3

@PocketRocket_

11 months ago

Can’t wait to be fully immersed in pop up adverts

182 |

@kastapostgard5306

11 months ago

The day the technology is small enough to be a true wearable it will be truly groundbreaking

1.9K |

@DJaquithFL

11 months ago

Digital loneliness .. I will never forget seeing four young teenagers sitting at a small square table outside on the most beautiful early summer day ever, but all looking at their phones oblivious to their own friends existence.

44 |

@STSGuitar16

11 months ago

What’s really cool to think about is that right now this technology and device is the equivalent of those huge brick mobile phones in the 80s. One of these days we’ll just have smart glasses that do all of this stuff but are the size of normal glasses, and maybe even smart contact lenses that totally bypasses any need for a wearable external item altogether. Pretty intriguing stuff, imo.

178 |

@Drenwickification

11 months ago

Think of the difference and progress from the original iPhone to the iPhone X. This looks outrageously good for a first gen product, it already makes me think wtf will be possible by the time the Vision Pro X is released.

619 |

@davidbalcon8726

11 months ago

I tend to agree with the isolation concern but also see this as a positive for certain segments of an aging population. In another 10-15 years I expect my mobility to decline from aging (I’m 75) so having access to a device like this in my final abode will actually provide me with an array of virtual experiences to keep my mind active. I enjoy travelling but during the two years of being pretty much grounded during COVID I discovered YouTube walks through many cities and riding buses through others. This gave me some replacement for my wanderlust until I could get back onto a plane. This device will ensure I will be able to continue experiencing travel even when I’m confined to a (god forbid) a nursing home! And by the time I’ll need such a device (not an early adopter) these will have come down in price and bulkiness…and I’ll have collected enough in dividends from my Apple stock to pay for it and the content. As I won’t need a TV screen to watch movies, that will be a savings too. Pretty sure we boomers are a large enough potential market in the future, and we do have the money to pay for it.

489 |

@rolodexter

11 months ago

Really good analysis Thanks for recapping / collating all the reviews 5:32

2 |

@quentinlemaitre2998

11 months ago

I can see this being very popular in Japan. Their living space being so small is a constraint, this saves them from a whole TV set, a laptop, etc. It’s like making your small space feel infinite.

27 |

@jossefyoucef4977

11 months ago

I rather look at this as a leap forward in the industry than a product everyone should immediately have, but it definitely makes me optimistic about the future

1.1K |

@lammyjammer6670

11 months ago

When the iPhone came out there were dozens of touch based phones out running Windows Mobile. The difference is they were using resistive screens that relied on pressure to detect touch which made them a bit harder to use without a stylus. A few models were already using capacitive screens but didn't have the software to take full advantage of it because Windows Mobile was pretty pedestrian in the regard (it was really designed for keypads and directional pads). The iPhone was designed with touch first in mind and the software was optimized for it. Apple didn't reinvent the wheel with it. It just delivered it in a neater package. The same applies to this headset.

91 |

@YoannVn

11 months ago

Always the best videos out there, good informations, good analysis, good atmosphere, no biais.

|

@id10tothe9

11 months ago

Beautiful documentation, thanks! ❤

|

@MokeAnit

11 months ago

It's gonna be tough to use this for an average length work shift considering the weight & battery life.

194 |

@Tikewak

11 months ago

I see this device as a development kit for the studios who can afford it, and it just happens to be purchasable for people who can afford it too. While there's a non pro in development for much cheaper, the challenge with that is gonna be the responsiveness.

250 |

@daniel_maholela

9 months ago

Thanks brother. As always, very informative 👑🙏🏽

|

@yamiRic

11 months ago

If they really can provide the "professional" version of the headset, I think we can get cheaper. I don't think everyone need 4k TV resolution for this but some are more curious on functionality part. Also at first I thought this thing will only be sold to gamers but seems like the reaction is quite promising to really touch all markets like IPhone did.

7 |

@walpoleandworcester

11 months ago

At that price, ehhh. Maybe in a few iterations of this and a substantial price drop, I can see more folks using it. Glad you weighed in on this!

188 |

@nexgen-3d-printing

11 months ago

I'm a long time VR user, must be at least 7 years now, started with the DK1, I can appreciate the technical challengers they have overcome and can appreciate the hardware specs, I have played some very long sessions in VR so I know the real world challengers to it, regardless if its AR or VR, slapping a set of almost airtight goggles on your face, gets very hot and sweaty, very quickly, so the one technical challenge they really need to solve, is an air conditioner for your dam face, after even 1hr of using it, your face will look like shrivelled prune, I have all the accessories, padded foam, cloth covers, silicone covers, literally everything, I have a box full of gear, and I ended up just 3D printing duct to hold a blower fan to blow air on my face, no matter what tech they have, the facial interface will end up manky all the time, and people will be walking around looking 20yrs older for half a day :)

80 |

@alexpascal5403

9 months ago

Cold fusion used to detail his highschool projects like this. Same voiceover same peenuz. Glad the guys still doing it many years later.

1 |

@saivenx

11 months ago

Phenomenal presentation.. One of your best videos... ❤

|

Go To Top