Views : 786,882
Genre: Science & Technology
Date of upload: Jun 7, 2023 ^^
Rating : 4.516 (4,428/32,168 LTDR)
RYD date created : 2024-05-04T22:32:50.138525Z
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Top Comments of this video!! :3
What’s really cool to think about is that right now this technology and device is the equivalent of those huge brick mobile phones in the 80s. One of these days we’ll just have smart glasses that do all of this stuff but are the size of normal glasses, and maybe even smart contact lenses that totally bypasses any need for a wearable external item altogether. Pretty intriguing stuff, imo.
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I tend to agree with the isolation concern but also see this as a positive for certain segments of an aging population. In another 10-15 years I expect my mobility to decline from aging (I’m 75) so having access to a device like this in my final abode will actually provide me with an array of virtual experiences to keep my mind active. I enjoy travelling but during the two years of being pretty much grounded during COVID I discovered YouTube walks through many cities and riding buses through others. This gave me some replacement for my wanderlust until I could get back onto a plane. This device will ensure I will be able to continue experiencing travel even when I’m confined to a (god forbid) a nursing home! And by the time I’ll need such a device (not an early adopter) these will have come down in price and bulkiness…and I’ll have collected enough in dividends from my Apple stock to pay for it and the content. As I won’t need a TV screen to watch movies, that will be a savings too. Pretty sure we boomers are a large enough potential market in the future, and we do have the money to pay for it.
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Really good analysis
Thanks for recapping / collating all the reviews
5:32
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When the iPhone came out there were dozens of touch based phones out running Windows Mobile. The difference is they were using resistive screens that relied on pressure to detect touch which made them a bit harder to use without a stylus. A few models were already using capacitive screens but didn't have the software to take full advantage of it because Windows Mobile was pretty pedestrian in the regard (it was really designed for keypads and directional pads). The iPhone was designed with touch first in mind and the software was optimized for it.
Apple didn't reinvent the wheel with it. It just delivered it in a neater package. The same applies to this headset.
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If they really can provide the "professional" version of the headset, I think we can get cheaper. I don't think everyone need 4k TV resolution for this but some are more curious on functionality part.
Also at first I thought this thing will only be sold to gamers but seems like the reaction is quite promising to really touch all markets like IPhone did.
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I'm a long time VR user, must be at least 7 years now, started with the DK1, I can appreciate the technical challengers they have overcome and can appreciate the hardware specs, I have played some very long sessions in VR so I know the real world challengers to it, regardless if its AR or VR, slapping a set of almost airtight goggles on your face, gets very hot and sweaty, very quickly, so the one technical challenge they really need to solve, is an air conditioner for your dam face, after even 1hr of using it, your face will look like shrivelled prune, I have all the accessories, padded foam, cloth covers, silicone covers, literally everything, I have a box full of gear, and I ended up just 3D printing duct to hold a blower fan to blow air on my face, no matter what tech they have, the facial interface will end up manky all the time, and people will be walking around looking 20yrs older for half a day :)
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@PocketRocket_
11 months ago
Can’t wait to be fully immersed in pop up adverts
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