Views : 44,206
Genre: Gaming
Date of upload: Apr 11, 2024 ^^
Rating : 4.904 (69/2,811 LTDR)
RYD date created : 2024-05-16T23:34:45.705797Z
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Top Comments of this video!! :3
The absolute best thing about this game was the fact that you could get a good ending by simply dropping off the pizza and leaving. I always enjoy seeing that, and appreciate when games either give you that option or give a legitimately good reason why you can't (The Mortuary Assistant). Otherwise, this was basically "We Have Evil Resident 7 At Home". An OK setup that just went downhill the further you get into it.
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1:53 CJU Speed running champ!
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39:26 😂 oh cj, the horrors you put up with for us to have a laugh lma
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@ValosiTiamata
1 month ago
From what I gathered of the story: "Father" lures people to his home where he performs experiments on them. You're the most recent test subject. He picks people based on their curiosity, which is why you were able to safely leave before venturing deeper into the house. The reason they kept knocking you out and dragging you to various rooms was because they wanted you to keep exploring to see if you had the fortitude to make it to the end or would give up. By reaching the end, you were deemed a worthy test subject and finally contained. The notes suggest that those test subjects who are "converted" (for lack of a better term) become one of the children. It's not certain if "adding your knowledge" means the children are part of a hivemind or if the test subjects are singled out for unique skillsets that Father intends to use to build some form of army. It's also possible he's using various skillsets in an effort to create a single ultimate creature, although there wasn't much evidence to suggest this. Not a terrible indie horror, but I do feel a little more context was needed. It wasn't very clear if "Security Guard Bob" was knowingly helping to initiate the experiment by leading you to the goal or if he was one of the children who thought he was actually helping you to escape while, in reality, he was just a pawn to get you to seek out the goal of the test. I feel as though a bit more of an ending scene with Father telling you your fate or a few other plot clues would've made this a lot better. The constant knocking out was a bit annoying, but perhaps would have been a bit less so if some clearer explanation was given in-game for why you were never restrained.
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