Views : 40,866
Genre: Gaming
Date of upload: Mar 20, 2024 ^^
Rating : 4.728 (172/2,361 LTDR)
RYD date created : 2024-05-01T05:48:09.978294Z
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Top Comments of this video!! :3
I’m a bigger 343 hater than most but I think Halo 5’s multiplayer was my favorite thing 343 ever brought to the series. Infinite’s multiplayer might catch up, but not until we see more action sack type stuff get highlighted. Also Castle Wars definitely felt unique to 5’s gameplay but I’d still love to see Infinite try it.
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I personally hold the most nostalgia for halo 3 and reach as I have very fond memories of playing split screen with my friends for literal hours, and now more recently over live. something about both of them stands out to me more than any other title in the series, and I think it literally comes down to being 9, not caring about anything other than finding my mate on the map, rocketing him and teabagging the hell out of him.
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I know Halo CE multiplayer is hard to compare to since it's so different/simpler than the rest, but you might feel differently if you had had a chance to play it in it's prime. System link LAN parties with 8-16 players on blood gulch capture the flag were legendary. Imagine going from Goldeneye 007 multiplayer to Halo CE, because that was many people's experience. The baseline was just way different at the time. Of course halo 2 multiplayer was a huge step forward in terms of introducing the modern halo matchmaking experience, but CE had its own charm as well.
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I love every Halo multiplayer (save for 4) and tbh Halo 5 is the most fun I've ever had in matchmaking multiplayer. Every weapon felt perfectly balanced and every map felt good to play on. People complain about Spartan abilities but tbh it just widened the skill gap and they were crazy fun to use. I don't care if the maps are bigger, sprint > jump > thrust > power slide > jump is the most satisfying movement Halo has ever had. And once you have a decent arsenal of weapons/vehicles, Warzone is a blast. I genuinely never understood why people didn't like it
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And yes, Infinite definitely feels like what I wanted a Halo 4 to feel like. Aside from the dumb armors, the biggest downside to Infinite is vehicle play.
Vehicles are too squishy with way too many easy counters and have too high of DPS.
They feel more like glass cannons instead of durable vehicles. Bring back how vehicle health worked in H3 and get rid of so many easy vehicle counters on each map.
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@DanealVolkaner
1 month ago
It is such a relief for a youtuber to say something good about halo infinite currently than still acting like it's as bare bones as it was at launch.
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