Views : 86,298
Genre: Gaming
Date of upload: Oct 4, 2022 ^^
Rating : 4.944 (45/3,178 LTDR)
RYD date created : 2024-05-11T07:04:50.98728Z
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Top Comments of this video!! :3
Some corrections and added details:
Saver discovered FairyFeet while practicing Zelda II for the 2016 Red Candle 4-game bounty -> https://youtu.be/Fl03KT2ohTg
He first shared his findings with me, and I immediately produced the clip in the twitter post shown at 0:29 : https://www.twitch.tv/eunosxx/clip/PlainApatheticRaisinPrimeMe. Following that, I tried to FairyFoot every type of screen transition in the game and it only worked on that specific encounter type. The next day I tweeted out the clip and later that day PresJPolk did that video, which further demonstrated that FairyFoot was not an x-position screen wrap, but an exploit of a routine checking Link's exit direction. I continued to stare at code until I discovered all the subpixel nuances of it. I put a little effort into a setup without Fairy, but didn't find a way to stabilize subpixels quickly enough to make a time save. Obviously, the FrostedPears setup was a huge breakthrough for something that laid fallow for almost 6 years.
As for the flurry of progression in Any% routing that happened in May and June 2021, it started with Lite's May 4, 2021 World Record run: https://youtu.be/kTl-U2dsDOo. Lite made the simple realization that we didn't need one of the Magic Containers in the old 2-5-2 level route if we just set up a Blue Jar drop for the final bridge warp in Great Palace. This meant saving some 25 seconds by skipping the Container just south of North Palace.
By June 5th, no one besides Lite had posted runs with the new route. I did a derust run with Lite's jar route in mind, but I misleveled to 2-4-3. Not wanting to reset, I improvised to get the Magic-5 level-up at the final bridge. It was immediately obvious that the full magic refill at the bridge could do a lot more. I took the discovery straight back to Lite, and we started brainstorming different routes that would get even fewer magic containers and levels. For example, it would be possible to finish the game with Magic-5 and 5 Magic Containers: https://youtu.be/1W9C56deVNg. But, before those routes came to fruition, something else happened.
Unknown to us, LSDHippie had been lurking in my stream and started coming up with his own routing ideas after seeing what I did. He presented his new route idea in discord the next day: https://www.twitch.tv/videos/1048197003. That route would get ALL the Magic Containers and get the Magic-3 Level-up on the final bridge, after casting Jump. Since Link's max MP is 128 and Fairy magic costs 80 at magic-2, we cannot cast Fairy twice in a row without a refill until Magic-3. So that route cast Jump, killed Myu for Magic-3 Level-up, then did the two Fairy warps just as previous routes had. While this route had to pick up the Magic Container from Hidden Kasuto town, it also skipped a ton of experience grinding, leading to another ~60 seconds of time save.
Throughout this sequence, Inzult had been hanging out in my stream chatting. At one point while I was streaming runs/practice/science, he teased me about taking that Magic level-up while in the HUD. If it could be done, it would mean we could refill MP between the Fairy casts, and again reduce the number of required Magic Containers and Magic Levels. Following my Hippie route PBs on June 15 & 16, on June 17, 2021, I highlighted the first proof of concept for the still current Magic-2 level routing: https://www.twitch.tv/videos/1059375694. I am very proud of this because it finally brought together new ideas from so many people -- Lite's Blue Jar refill, my Bridge level-up, Inzult's HUD level-up, and Hippie's grind-less East Continent.
However, in that video you can see the Myus spawning in front of Link instead of behind. This was accomplished using an scroll lock setup where we enter a different sequence of doors in Glitch Town. It made Great Palace a lot harder because we had to deal with all the powerful enemies in our path. Dood made the simple correction of using the standard Scroll Lock setup and turning around on the bridge to spawn Myus. However, at that point it was still a terrible RNG mess waiting for the second Myu to move right far enough. In November, Slackanater started running the category, leading to his first contribution, the faster, more reliable Myu setup.
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@DoctorSwellman
1 year ago
Please be sure to give Slack and FrostedPears a follow/sub, they really deserve it! Post video notes/edits: -Slackanater did NOT discover or was the first to use Neutral Jumping, he had the idea to use it more throughout his 15;59! LSDHippie420 was the one who discovered the i-frame strat on the bridge (trap 9B), and inspired the idea for slack’s neutral jumping -Inzult was not the first to discover scroll locking. There's an earlier find from runners "Genisto" and "Bliztag" via a collaborative TAS in 2005. tasvideos.org/561S Slackanater: YT: www.youtube.com/channel/UCfXIDj6qnRZBRLgIib0PZbQ Twitch: www.twitch.tv/slackanater FrostedPears: Twitch: www.twitch.tv/FrostedPears YT: www.youtube.com/channel/UCZPDeuouxScRRZD0pJ7b80g Website: frostedpears.com/
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