Views : 69,245
Genre: Gaming
Date of upload: Feb 24, 2023 ^^
Rating : 4.91 (95/4,108 LTDR)
RYD date created : 2024-04-29T02:45:22.639309Z
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Top Comments of this video!! :3
Seeing this come to light in the last few days has confirmed an event 8 of us experienced a short while back. A gladius came into CRU-L1 space and attacked a fully crewed Hammerhead. The Hammerhead had 4 guns on that ship constantly but it's shields never moved. The Hammerhead got popped pretty quickly, then a Carrack, then a Redeemer, then two Vanguards.... then it flew away. That was no super skilled pilot and we knew it but like it was said.... we just though "Wow, lucky for him to get the good side of the de-sync". After seeing this and other recent videos centering on hacking, we are all confident we encountered a hacking pilot.
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Thanks for sharing what I went through last year. It was rough. I had a discord of hundreds of people targeting me on the daily, and I had to have one of my moderators take very drastic methods to get rid of that discord, just so I could somewhat enjoy one of my favorite games again. Unfortunately, Tarkov is now just in general in such a bad state, it's like that for everyone now.
We can't let that happen to Star Citizen.
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I recommend everyone sets up a macro to enable r_displayinfo 2 (or just keep it on all the time, I understand why streamers especially might not want to) so that when they capture weirdness they also capture the session-id and server timestamp. I keep r_displayinfo 2 always enabled (only turn it off for screenshots) and 20min instant replay buffer in NVidia overlay, not because I expect to see people cheating with hacks (or other ToS violations) but for reporting bugs.
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I think I saw this happen during the first jump town event ( of course I could have been a bug which I thought it was) but every one there had an agreement to watch each others backs and get the boxes, when I was on my way out EVERYONES ships ( about 5 of them including a Carrack) all exploded within less than a second from each other and our ships were landed a pretty decent distance apart. It was always strange how the carrack got killed almost instantly I always thought it was a bug.
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Damn... I just started playing, after watching You (Morphologis) for a few years.
Your architectural reviews of ships are one of my favorite things to watch out of all YT videos.
It's a shame to see this... Not surprising, but a shame because it reminds me of all the greatest games I've ever played and how much of it is ruined by people who aren't even trying to enjoy the work of the developers..
I hate it when hackers get involved in games.
It's no longer a game.
I hope this is taken seriously.
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@Morphologis
1 year ago
The game is not Pre-alpha, not sure why I said that lol. Freudian slip?
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