Views : 75,317
Genre: Education
Date of upload: Sep 29, 2023 ^^
Rating : 4.962 (20/2,062 LTDR)
RYD date created : 2024-05-04T16:23:06.824763Z
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Top Comments of this video!! :3
EDIT: I found the solution, I didn't connect an execution pin when creating the Widget reference, in the custom event "CreateMainHUD, just after "Add to Viewport".
Gonna leave this comment in case someone else got the same error! Loving this tutorials, I plan to follow them <3
If I may submit a suggestion, I think whenever opportunity arises it'd be cool to give the viewer some challenges, it helps with learning imho, I used to follow some similar lessons but regarding Unity and the teacher use to do that.
Anyway keep up with the good work and good luck <3
I must have messed something up, I reached the "Show Item Icon on Our Widget", the icons don't appear and I also get an error as soon as I pick up each item, "Acessed None trying to read property WidgetReference. Node Update Image."
I tried going back to when we set the HUD and following each step again, but I still get the same errors.
I think I'll have to go back to "Setting Up Item Blueprints".
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Thank you for all your videos! It is rare to find people who are teachers and who express themselves well! It's a pleasure to watch your videos and your survival game course we purchased.
I'm also looking forward to your complete video guide on creating user interfaces on Unreal Engine 5, which you quickly mentioned in Blueprint for Beginners #1!
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1:37:16 I think you can just set all 3 of them to default, then set the correct one to yellow. You won't be able to see it because it all happens in one frame.
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@SmartPoly
7 months ago
Want to Learn More? Check out my Premium Courses: smartpoly.teachable.com/
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