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Identifying Luck: Mario Party 8
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590,835 Views ā€¢ Nov 19, 2023 ā€¢ Click to toggle off description
Betcha can't wait! It's Mario Party 8!!
ZoomZike Affiliated Discord Server: discord.gg/gYpWd9fqtH
Consider becoming a member to support this channel's goal of getting an assistant editor! youtube.com/user/ZoomZike/join

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怖Timestamps怗

0:00 - Opening
1:01 - Bonus Stars
5:27 - Spaces

8:35 - Introduction to Items ā˜…

9:27 - Item Tables
13:20 - Red Candies
17:40 - Green Candies
23:01 - Yellow Candies
27:26 - Blue Candies

32:56 - Chump Charity

34:28 - Introduction to Boards ā˜…

35:14 - DK's Treetop Temple
51:23 - Goomba's Booty Boardwalk
1:02:04 - King Boo's Haunted Hideaway
1:19:49 - Shy Guy's Perplex Express
1:29:34 - Koopa's Tycoon Town
1:42:24 - Bowser's Warped Orbit

1:53:22 - Introduction to Minigames ā˜…

1:54:09 - 4P minigames ā˜†

1:54:11 - Alpine Assault
1:55:58 - At the Chomp Wash
1:56:40 - Crank to Rank
1:57:33 - Flip the Chimp
1:58:24 - In the Nick of Time
1:59:26 - Kartastrophe
2:01:49 - Lava or Leave 'Em
2:03:15 - Mario Matrix
2:04:45 - Mosh-Pit Playroom
2:05:54 - Punch-a-Bunch
2:06:51 - Rudder Madness
2:08:02 - Scooter Pursuit
2:09:11 - Shake It Up
2:09:49 - Sick and Twisted
2:11:54 - Speedy Graffiti
2:13:05 - Swing Kings
2:13:48 - Treacherous Tightrope
2:14:45 - Water Ski Spree

2:15:49 - 1-Vs.-3 minigames ā˜†

2:15:51 - Bob-ombs Away
2:17:12 - Chump Rope
2:18:45 - Grabbin' Gold
2:20:08 - Gun the Runner
2:22:09 - Picture Perfect
2:23:41 - Power Trip
2:25:43 - Snow Way Out
2:27:38 - Swervin' Skies
2:29:01 - Thrash 'n' Crash

2:31:12 - 2-Vs.-2 minigames ā˜†

2:31:14 - Boo-ting Gallery
2:34:26 - Bumper Balloons
2:35:14 - Crops 'n' Robbers
2:37:12 - Grabby Gridiron
2:41:06 - King of the Thrill
2:43:33 - Lean, Mean Ravine
2:45:16 - Paint Misbehavin'
2:46:18 - Rowed to Victory
2:47:48 - Sugar Rush
2:48:49 - Winner or Dinner

2:50:06 - Battle minigames ā˜†

2:50:08 - Aim of the Game
2:51:37 - Cut from the Team
2:52:04 - Glacial Meltdown
2:54:01 - Saucer Swarm
2:55:56 - Snipe for the Picking

2:57:29 - Duel minigames ā˜†

2:57:40 - Aim of the Game
2:58:03 - Attention Grabber
2:58:49 - Balancing Act
3:00:08 - Blazing Lassos
3:02:05 - Breakneck Building
3:03:16 - Bumper Balloons
3:03:49 - Cardiators
3:05:51 - Cosmic Slalom
3:07:58 - Eyebrawl
3:08:49 - Flip the Chimp
3:09:08 - Frozen Assets
3:11:08 - Ion the Prize
3:12:24 - Lava Lobbers
3:14:01 - Lob to Rob
3:15:12 - Loco Motives
3:18:19 - Paint Misbehavin'
3:19:05 - Pumper Cars
3:19:48 - Rotation Station
3:23:29 - Saucer Swarm
3:23:46 - Settle It in Court
3:25:00 - Shake It Up
3:25:14 - Specter Inspector
3:27:44 - Sugar Rush
3:28:08 - Surf's Way Up
3:29:33 - Swing Kings
3:29:47 - Wing and a Scare
3:31:57 - You're the Bob-omb

3:32:57 - Conclusion

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ā¦ Sources ā¦

MarioWiki - www.mariowiki.com/
(Quoted many times when introducing minigames and other mechanics as they found the exact words I was looking for)

AQ_Noops (King Boo's Haunted Hideaway Strats, Crops 'n' Robbers Rare Scenario Footage, Cardiators Tie Footage, Specter Inspector Strats, Item Table Assistance)
Public Documents he linked that were used:
Battle Royale Candy Odds: docs.google.com/spreadsheets/d/1RxiWzJ1VRmlJctq7KNā€¦
King Boo Board info (speedrunning guide, but goes over how the map works):
docs.google.com/document/d/1WDqUta6A0IDpc06Dk26H_Bā€¦

kHacker35000vr (Duel Results, Item Table Assistance, Corrected a ton of errors I had regarding board events)

LinguineBruh (Directed me to the Rotation Station WR Strats, Various tidbits on minigames)

fff (Rotation Station WR: Ā Ā Ā ā€¢Ā marioĀ partyĀ 8Ā RotationĀ StationĀ 0'13"60Ā Ā )

SmashJack (Infinite Movement Code)

Alvin Earthworm, jmkrebs30, Zach "Zin" Furr (Mario Sprites)

MEWTWO-MILLION (DK Space transition)

Mario Party Legacy (Footage of DK Punching Bowser)

Nick (Edited the first nine minigames) [Not an editor I hired, but my brother helping out!]

Mario Party Discord server - discord.gg/KmPpAgd
(Great supplemental info)

---------------------------------------

ā™Ŗ Music ā™Ŗ
(Mario Party 8 OSTs)
(Timestamps intentionally broken as to not trigger YouTube's chapter feature)

0;00 - Welcome to Mario Party (Title Screen)
0;25 - To the Star Carnival
1;01 - Pick the Rules
5;28 - Follow Bowser
5;47 - Do It, DK!
5;55 - Bowser's Here
6;45 - Lucky Route!
7;35 - Go for It!
8;35 - File Select
13;20 - How to Play
32;56 - We've Just Begun
34;29 - Fun Bazaar
35;14 - Treetop Temple
51;23 - Booty Boardwalk
1;02;04 - Haunted Hideaway
1;19;49 - Perplex Express
1;29;34 - Tycoon Town
1;42;24 - Warped Orbit
1;54;11 - How to Play Minigames
1;54;15 - It's a Dead Heat
1;56;02 - Happy-Go-Lucky
1;57;39 - Challenge!
1;58;30 - Friendly Competition
2;01;56 - Proceed without Fear
2;03;22 - Feelin' Cyber
2;04;53 - Everyone's Runnin'
2;06;00 - All Messed Up
2;08;09 - It's on Now
2;13;54 - An Unexpected Surprise
2;20;15 - Chase and Overtake
3;32;58 - See you Later!
Metadata And Engagement

Views : 590,835
Genre: Gaming
Date of upload: Nov 19, 2023 ^^


Rating : 4.94 (132/8,652 LTDR)
RYD date created : 2024-05-14T08:49:43.663932Z
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YouTube Comments - 1,110 Comments

Top Comments of this video!! :3

@zoomzike

5 months ago

Never thought we'd get this far, but here it is! It's been a long ride, and as much as I love doing these, there are other big video projects I want to work on too! For now, let's treat this one as the final entry, and if something happens to come after, then it'll be a sweet surprise! Huge thanks to everyone that's assisted with info for this series over the years; you have my sincerest gratitude and utmost respect. And thank you all for watching as well! CORRECTIONS: I'm bound to make a few mistakes with a video of this much length. If you find any issues then feel free to let me know and I'll correct them down below, along with giving you credit! Before you make a correction, please double check the video to see if I made any on-screen text corrections myself first! Also keep in mind the disclaimer at 0:43! Thanks!! 0:51/5:36 - When I say Party Mode/Party Tent here, I'm referring to the Battle Royale mode in particular. If it was the Party Mode as a whole, then Duels would be included, which would then logically include the Vs. and Challenge spaces, which was not my intention. I should've clarified more on that! (skeetermania3202) 29:00 - Bullet Bill candy costs 10 coins for 3rd/4th place at the item shop, not 15! (DisgustedDisgustingDude_DDD) 31:24 - In this video I aim to only cover Battle Royale content, yet here I show Koopa's Tycoon Town's duel results, which can only appear in the Duel mode. Let's just treat it as bonus content! (natnew32) 41:42 - I say this happening skips multiple star spaces when it only skips one. (MrToadTheGamer) 53:38 - The on-screen text should say 20 coins instead of 15 coins. (Tumble64) 1:04:40 - One additional rule here is "2 star/pitfall rooms can't be adjacent to each other (they can be diagonal however)". This makes the on-screen example technically impossible as well, but it still serves as a good visual for the other rules! (AQ_Noops) 1:20:20 - Not the happening on the green train, but the one right before the vent on the yellow train. That was actually in the script but I changed it for some reason! (Supperman88) 1:20:29 - Apologies to European viewers for using American footage of this event which includes an offensive word that's not found in the European version of this game. I should've done more research and put European game footage instead. That's my bad. (GoldenSandslash15) 1:27:50 - Purposely landing on the Lucky Space can actually be helpful in that after receiving a star there, you'll instantly be sent back to the start of the train instead of having to go all the way around like you would after buying a star from Shy Guy. This isn't always a great move as you could land on certain happenings to achieve a similar affect in the right situations, upping your happening bonus star count as well, but it's a good move to consider! (TheBlueWizzrobe) 1:33:20 - Meant to say "Under 50 or 20", not "Under 50 or 30." (papermario332) 2:11:01 - You actually can't jump on the Bullet Bills! Doing so will eliminate you! (psikirbygamer6536) 3:23:34 - Meant to say "Battle version", not "2v2 version." (bluemushroom64)

872 |

@iranoutofideasforausernam1703

5 months ago

1:10:52 Whomp has one of my favourite lines in this game. "You think Whomp dumb?! Whomp has fancy degree in tollbooth economics! 10 coins or go away!"

310 |

@deepspaghett6446

5 months ago

Whether or not this is the finale, this has been a fantastic series

1K |

@r4dios1lence92

5 months ago

Opportunity lost at 2:47:59 "If neither team figures out how to decorate a cake after ten rounds, it's a PIE" Awesome job with the series, Zike!

222 |

@CrystalTheErudite

5 months ago

Before I even watch the video, I just want to preface how excited I am for this episode! Mario Party 8 was not only my first Mario Party game, but itā€™s also my favorite, and it really makes me sour how little itā€™s talked about. So thank you for continuing Identifying Luck purely for this game alone. I love all the effort you put into IL, and it was a joy hearing about the surprising amount of technicalities that go into each MP game!

517 |

@Sean_Bird

5 months ago

The last numbered entry that followed the traditional formula, and a game I've got a lot of nostalgia for. Welcome, Mario Party 8!

352 |

@MenwithHill

5 months ago

I think King Boo's mansion might actually be my favorite concept for a board. It's so strange and whacky.

178 |

@dalemonshateu6948

5 months ago

After watching this series for years, itā€™ll be sad to see it go, thanks all the identifications of luck!

211 |

@endy7630

5 months ago

Figuring out the craziness behind King Boo's Haunted Hideaway must've been a blast. It certainly was a blast to learn! (Whoever had to code this map must've had nightmares...)

99 |

@JadeHex

5 months ago

I think MP8 is fairly underrated in the grand scheme of things, its often grouped in with the newer ones when it was functionally a second Mario Party 7 that happened to be ported to the Wii.

62 |

@lifinale

5 months ago

And there it is. The ā€œlastā€ one. This series has been such a huge way for me to kill time when Iā€™m bored, itā€™s almost weird to see it end this way. Wish you the best on your next venture!

65 |

@pointillism252

5 months ago

I am probably THE biggest Mario party 8 fan there is. So let me express that I am endlessly grateful that you're covering the core mechanics of one of my favorite games ever, it means more to me than you know, and great work on the series as a whole.

22 |

@AlexisFloofer

5 months ago

Y'know, I've never played any Mario Party game, and probably never will, but I've watched every single Identifying Luck. It's one hell of a series.

27 |

@TheFlyingFire

5 months ago

Well this is a happy surprise! I thought you would stop at 7. Glad you did 8 too! It was the one I had as a kid.

54 |

@forgototherpassword

5 months ago

I don't know why I've watched 25 and a half hours of mechanical analysis of the design of Mario Party games over the course of several years, but I've certainly learned a lot. Good stuff.

4 |

@bruceloh7926

5 months ago

It's finally here, and as glorious as I expected. This series was awesome and fun to sit through, even through their massive length. Here's to our future dice rolls, to all the laughs and screams from all our games, and to the future!

80 |

@dylanshadowstar9779

5 months ago

Mapping the boo mansion was a genius level move. Well done.

35 |

@mitchellpatterson3044

5 months ago

Ah mario party 8...my 3rd ever Mario party game. Right after mario party DS and Mario Party Advance. This game is more than than you remember: But it still has very Low Lows. A novelty mario party among novelties

6 |

@BillytheCorgi

5 months ago

While it was a pain to explain, tbh, king boo's board actually sounds like it'd be a ton of fun to actually play. If nothing else, it's SUPER unique as far as Mario Party is concerned

12 |

@commanderproton7763

5 months ago

3:51 One thing to note about Running Star, is it only counts the spaces you actually hit rather than the number you rolled. So if in say the King Boo board, you roll a 24 on three dice, move 8 spaces and hit a dead end that ends your movement, the game will only count those 8 spaces and not the remaining 16. Learned that from observing TRG's playthrough. Duelo Candy I imagine would be similar. I don't know if this is how it worked in 7 too or the later games.

8 |

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