Views : 273,853
Genre: Gaming
Date of upload: Apr 26, 2024 ^^
Rating : 4.945 (114/8,198 LTDR)
RYD date created : 2024-05-10T03:40:09.232325Z
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Top Comments of this video!! :3
30:18 1 fragment is worth 50 %or 33% when your already spawning hordes of threadlike with the seasonal mod. Maybe if we didn’t have the seasonal mod but if you put that fragment into something that help with survivability or something else useful….I think you could definitely make an argument to swap it out.
I would have said 15-20% tops. There’s so many parts of the built and it’s a single fragment that yes helps by adding an additional threadling on weapon kills…. But that’s in addition to the horde of them constantly spawning off of unraveled targets. I feel like it wasn’t as helpful of a change as he made it out to be.
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Changing that Threadling build was a bad call. Deducting points for a change the submitter didn't ask for was even worse.
Cross clearly didn't realize that Thread of Fury was meant to lean into the Survival power of Weavewalk by giving lots of Melee energy just for throwing or breaking the Tangles, which make Threadlings due to Swarmers, and would suspend enemies too. The melees can also inflict Unraveling on their own, and Final Warning can as well. I think Thread of Fury gives both offensive power and defensive utility. It is a perfectly fine choice that leans into the Ability aspect of the build, while Thread of Rebirth leans more into the Gun aspect.
I don't think it was right of him to change the build that way. I'm glad that the build still won even with the meddling score reduction.
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As a certfied Effigy enjoyer, this build kinda underutilizes its potential. Using it with something like Briarbinds and just standing in the middle of a group of enemies blocking with volatile active its just endless devour, weaken, volatile, suppression, and its super effective. On hunter the block wont break invis and will proc volatile with every tick of damage.
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For the Weavewalk build Thread of Fury actually makes sense because Weavewalk requires/consumes melee charges. Since you have Hatchling and the Artifact Mod where killing Unraveled targets spawns Threadlings you should have enough already. Of course the swap you made would spawn more on weapon kills, but Weavewalk also stacks Threadlings and you get more uses because of the Melee energy gain. I think you could say it's dealers choice. But no Woven Mail means you are solely relying on Weavewalk, so I'd prefer the extra survivability tbh.
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An alternate you can do with the first build is use Shards of Galanor, that way you can get super energy from knife kills and Blade Barrage damage. I also like to use Skyburners in hipfire to scorch and use weighted knife for the instant ignition regardless of precision damage or not. Then use the fragment that increase class ability regen on scorch and have a dodge in a second or two as long as you fire skyburners from the hip
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15:16 LOL now I just want a full fireteam of warlocks running this build and chanting the sacred mantra 😂
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@GeremyG
1 week ago
Someone get that Antaeus Ward guy to teach Cross how to throw knives.
1.1K |