High Definition Standard Definition Theater
Video id : ZhzXKMqZBBc
ImmersiveAmbientModecolor: #d19057 (color 2)
Video Format : 22 (720p) openh264 ( https://github.com/cisco/openh264) mp4a.40.2 | 44100Hz
Audio Format: Opus - Normalized audio
PokeTubeEncryptID: 6769b0ac9fdd39058577f2e3a1751f0b744d4f075e46741c254e351baf29679218c4fa09945024ef695568fd0648c048
Proxy : usa-proxy.poketube.fun - refresh the page to change the proxy location
Date : 1714677001942 - unknown on Apple WebKit
Mystery text : Wmh6WEtNcVpCQmMgaSAgbG92ICB1IHVzYS1wcm94eS5wb2tldHViZS5mdW4=
143 : true
1,774,175 Views • Dec 27, 2010 • Click to toggle off description
Quake done 100% Quickest by the SDA Speedrunning community:

youtube.com/user/QuakeSpeedrunning
speeddemosarchive.com/

Quake done 100% Quickest is a 100% completion speedrun of the game Quake by id Software. The speedrun was performed by members of the Quake done Quick team and this movie was put together by Jozsef "j0zzz" Szalontai. I've had to remove the intro and outro because of some codec problems with YouTube.

-----
'Quake done 100% Quickest' is a run through all of Quake on Nightmare skill, going through the levels as fast as possible, killing every single monster and finding every single secret in every single map of Quake.

The running time is 48:00.

HOW THE RUN WAS RECORDED:
We recorded each demo separately, on skill 3 (Nightmare), of course without any cheating. To start with the correct stats we ended the previous level with, we used a QuakeC patch that allowed us to select the statistics we started with. There are no weapons in the higher levels, because you should have them already from previous ones. And we did it by connecting single demos together because the final product is a lot more interesting that way and entertaining, and we could include some very cool tricks that we couldn't do had we recorded it in one sitting.

Enjoy the run!
The QdQ team
-------
For more gaming movies, visit my Shaolin Productions channel at youtube.com/user/Wussieh
For more quake speedruns, check out youtube.com/user/QuakeSpeedrunning
For more speedruns of various games, check out www.speeddemosarchive.com/
-------
RUNNERS:
* Aleksander Osipov
* Arturo Garcia Lasca
* Carl Tholin
* Connor Fitzgerald
* Karol Urbanski
* Mathias Thore
* Peter Horvath
* Thomas Bergendorff
* Thomas Stubgaard
* Jaakko Alakopsa

PROJECT CO-ORDINATOR:
* Thomas Stubgaard

VIDEO EDITOR:
* Jozsef Szalontai

UTILITIES USED:
* VirtualDub v1.9.10 by Avery Lee
* Vegas Pro v9.0 by Sony Creative Software Inc.
* Avidemux v2.5.3 by Mean software
* GoldWave v5.57 by GoldWave® Inc.
* JoeQuake v0.15DEV (b3003) by Jozsef Szalontai
* Demtool by Stefan Schwoon
* Demorelise by Anthony Bailey
* LMPC by Uwe Girlich
* QdQstats by Nolan Pflug

CONTACT INFO:
* Web: speeddemosarchive.com/quake
* Contact: quake@speeddemosarchive.com
* IRC: #qdq on quakenet

Dedicated to the original Quake done Quick Team:
* Nolan Pflug
* Yonatan Donner
* Mathias Belz
* Stefan Schwoon

Thanks for watching this.
December 24th, 2008
Metadata And Engagement

Views : 1,774,175
Genre: Gaming
Date of upload: Dec 27, 2010 ^^


Rating : 4.912 (311/13,902 LTDR)
RYD date created : 2022-04-09T09:35:46.50166Z
See in json
Tags
Connections
Nyo connections found on the description ;_; report a issue lol

YouTube Comments - 4,038 Comments

Top Comments of this video!! :3

@stellarfirefly

9 years ago

At 12:03 ... 1.  Toss a grenade. 2.  Exit. 3.  Summary screen shows "Kills ... 47/48". 4.  Before the screen fades, number goes to "Kills ... 48/48". It doesn't get much more pro than that.

1.4K |

@Crayator

10 years ago

God does exist and he loves to play Quake apparently. 

205 |

@uzimonkey

6 years ago

Can you imagine how confusing this must be for the enemies. "We have the most secure fortress we can. We've got fiends and death knights and shamblers and ogres, there's no way he's getting through here." Then here he comes, leaping through the air, dodging through secret passages, appearing here and there, killing enemies before he can even see them and the second every single one of the enemies is dead he just disappears. They don't even know what happened.

145 |

@Sercil00

9 years ago

I completely forgot how these kinds of games used to be. Sprinting and jumping at full speed the entire time, amazing. Nowadays, you get trained elite soldiers who suffer a heart attack if they sprint more than 5 seconds.

292 |

@Deathshuck

9 years ago

34:49 Oh my FUCK. Did you see that? He shoots the last enemy during the completion screen. What a pro.

161 |

@gabs3278

7 years ago

ARGH ARGH HUGH HUGH 10/10

503 |

@TheDelly94

8 years ago

And the enemies were like "what the f.."(splatter sound) lol

35 |

@1980sGamer

9 years ago

I was born on the same day, month, and year that Quake came out for MS-DOS. June 22nd 1996. Fuck yeah, best birthday present ever.

84 |

@bunkaaa8726

8 years ago

At first I thought 'he's wasting so much time shooting all the enemies' then re read the title... done 100%, fuck me, the precision on this guy !!

143 |

@atombabomb4268

6 years ago

I could play Quake for 7 hours a day, everyday since 1996 and still never be this good. My favorite speed run, excellent job.

45 |

@404BYTE

7 years ago

This is the most entertaining 100% Speed run I've ever watched.

79 |

@EvilStreaks

7 years ago

So much more satisfying than a speed-only run where few baddies die. The person who performed this is the reason Cthulu hasn't yet invaded our dimension.

38 |

@fearlessrock0000

10 years ago

This is like ultimate hardcore memory and skillz.

36 |

@WoodDavers

5 years ago

"come to my place" "cant, im in a different dimension" "my parents arent home" this

12 |

@133col

8 years ago

48:53 I love how "Kills" changes from 80/81 to 81/81 during the level end stat screen :)

84 |

@zenraloc

10 years ago

this isnt just any average oldschool fps speedrun, the player has to account for every secret and enemy, which means higher demand for health packs and ammo. bunny hopping and extreme grenade/rocket jumping which also requires more timing, memorization and accuracy than any other. overall just fucking ridiculous. any mistake will fuck up the entire play. 10k hours was most likely put into this.

148 |

@Smokin438

7 years ago

It has been WAY too long since I last watched this. Error corrected.

24 |

@NetAndyCz

7 years ago

I like these "complete" speedruns finding every secret and killing every oponent, much better to watch than those "speedruns" finding issues in the maps and skipping most of the gameplay.

80 |

@027phoenix

10 years ago

I feel sorry for the monsters.... If you look closely they're trying to run! Amazing skills!

11 |

@illyay1337

8 years ago

Man, I thought the speedruns were amazing before, but seeing 100% is like a whole other level. The precision and aim knowing where all the enemies are! Imagine how shitty it is for those poor monsters to see this super human soldier running all over the place slaughtering them all. Master Cheif has nothing on this! I would never want to play the game this way though LOL. I wanna take my time and enjoy the atmosphere.

50 |

Go To Top