Views : 1,596,003
Genre: Gaming
Date of upload: Nov 20, 2023 ^^
Rating : 4.972 (635/89,402 LTDR)
RYD date created : 2024-04-28T09:37:15.533798Z
See in json
Top Comments of this video!! :3
The bunker giving you that little taste of fresh air, and then immediately reminding you that itâs somehow MORE dangerous outside the bunker because itâs literally no manâs land, is absolutely amazing. Anytime im playing a horror game and see a window out of the manor, or something similar, im always like âwhy cant i just dipâ but this game answering that with âbeacause WWIâ is so perfect i love it
7.1K |
Who's Lila reminds me of the concept of "paradoxical laughter". I didn't know it was a thing until I encountered it. I was at a funeral for someone I cared for and suddenly my face just began pulling into this manic grin on its own, and I had to fight to control my expression while simultaneously resisting the urge to burst into hysterical laughter. It felt terrifying to experience, especially since I've been to funerals before and nothing like it had happened then.
3.4K |
Youre actually quoted on The Utility Roomâs steam page:
âSincerely an engaging and utterly unique experienceâ -Jacob Geller
I feel like a developer respecting your opinion so much they display it on the front page where people usually put IGN reviews is the highest form of praise, youve come a long way since i started watching ur vids, congrats dude!
1K |
Hearing you say that you ran back down into the bunker made me realize something that, at least to me, is horrifyingly profound. The literally nightmarish, demonic creature that stalks you so relentlessly, is preferable to... A man with a gun. After all, you can fight against the monster with a revolver, grenades, fire bottles, and what counts for wits in a situation like that, but the man with the gun...
You can't even see him.
3.7K |
I havent played Who's Lila but listening to both the opening and Geller's description of his nightmares, it kinda reminded me of my experiences of being autistic. I've often practiced expressions in the mirror and planned reactions in advance. The nightmare happening to Geller was my childhood. I would be telling the complete truth but my face would be blushing and smiling so no-one believed me. It did often feel like my face is being warped by something out of my control. Idk if this is very relevant but I thought it would be interesting to add
2K |
whoâs lila sounds like EXACTLY what it feels like to be autistic. i have actively had to fight my own face in the past because i knew in theory how i was supposed to interact with others and react to different types of information but my face would never move the way i saw othersâ faces moving and sometimes it would even move the wrong way, iâd literally grin when friends were telling me about home life issues even though i felt bad for them. it really makes you feel like youâre an imitation of a human being, or fighting for control of a body that isnât your own
1.3K |
I'm glad you finally talked about Who's Lila because I found this game fascinating when it first made the rounds. Certainly, there are the horror bits, but I found myself frustrated in a similar way I get with myself going about my business.
As an autistic person, the struggle is daily to respond and react adequately with my face and body language. I was criticized for it during my early life, so I quickly learned the best default is to smile or laugh politely. That nightmare you mentioned? Gods how much that hit home. As do the parts of the game where Will's face moves on its ownâI process emotions pretty differently, causing me to fight my internal reaction with the one I know I should put on for other people or what's appropriate. Most of the time, I don't react at all, or I don't react strongly enough, leaving others VASTLY misinterpreting me (and ALSO landing me in trouble). I could be positively euphoric and it still wouldn't show on my face, as with most other emotions. I practiced facial expressions all the time as a kid and still do now.
For the most part, I found Who's Lila to be less scary and more relatable. Hilariously, the part I found actually uncomfortable was the eye contact. Will and me both are making the same Autistic Stare, and both of us feel equally uncomfortable looking at each other. Truly an experience.
382 |
Another facet of the horror in Who's Lila for me at least is the uncomfortable relatability. I've found myself saying the same thing, that emotions are difficult for me and i feel like I have to force reactions that people expect. It's very uncomfortable to hear the main character say the same thing
688 |
If you're interested in categorizing horror, The Magnus Archives is a MUST listen. They eventually settled on 14 Fears, (maybe 15). The games in this video would be The Hunt (arguably The Slaughter), The Stranger, and The Vast. It helped me actually realize the nuance between anxiety and fear (but not before blessing me with a few new irrational fears as a going-away gift).
641 |
@JacobGeller
5 months ago
Nebula is bringing back lifetime memberships for the holidays! One payment up front and then you'll have access to everything that's on Nebula, forever. The option should show up after you click "get started" on this page: go.nebula.tv/jacob-geller
1.3K |