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1,596,003 Views • Nov 20, 2023 • Click to toggle off description
Maybe we’ve always suspected; always tried to ignore the whine of zero in our ears…but isn’t it worse, now, knowing? | Watch my exclusive Alan Wake II video and get tons of other perks by joining Nebula at go.nebula.tv/jacob-geller

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Media shown: Amnesia: The Bunker, Who’s Lila, The Utility Room, Amnesia: The Dark Descent, Amnesia: A Machine for Pigs, SOMA, Outlast, Devotion, Prey, Dead Space, Signalis, Resident Evil 4 (Remake), Silent Hill 2, Half Life: Alyx, Beat Saber, Hellblade: Senua’s Sacrifice, Myst, Star Wars: Battlefront 2, Destiny 2, Super Smash Brothers Brawl, Super Mario 64, Alan Wake II

Music Used (Chronologically): Lacrimosa (Dead Space 2), Turned Around (Signalis), Rose (Resident Evil 8), The Blank Canvas (Inscryption), Safe Room (Amnesia: The Bunker), Officer Hub (Amnesia: The Bunker), End Credits (Amnesia: The Bunker), LilaChase (Who’s Lila?), Quiet Floors (Who’s Lila?), Misremembered (Signalis), Strupnev (Who’s Lila?), Submarine (INSIDE), Amid Bones (Iron Lung), A Mysterious Device (Returnal), Tendrils (Manifold Garden), Pilgrimage (Gorogoa), Nemesis (Returnal), Left Alone (Detention), Safe Room (Resident Evil), End Credits (Amnesia: The Bunker)

Additional music and sound effects from Epidemic Sound
Additional footage from Getty Images

Thumbnail and Graphic Design by twitter.com/HotCyder
Description credit: Zero: Terror by Albert Goldbarth
Metadata And Engagement

Views : 1,596,003
Genre: Gaming
Date of upload: Nov 20, 2023 ^^


Rating : 4.972 (635/89,402 LTDR)
RYD date created : 2024-04-28T09:37:15.533798Z
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YouTube Comments - 1,987 Comments

Top Comments of this video!! :3

@JacobGeller

5 months ago

Nebula is bringing back lifetime memberships for the holidays! One payment up front and then you'll have access to everything that's on Nebula, forever. The option should show up after you click "get started" on this page: go.nebula.tv/jacob-geller

1.3K |

@5001Fergies

5 months ago

The bunker giving you that little taste of fresh air, and then immediately reminding you that it’s somehow MORE dangerous outside the bunker because it’s literally no man’s land, is absolutely amazing. Anytime im playing a horror game and see a window out of the manor, or something similar, im always like “why cant i just dip” but this game answering that with “beacause WWI” is so perfect i love it

7.1K |

@swagathachristie5242

5 months ago

“To give someone control in a video game is to enable them to make mistakes, horror comes from simply living with the consequences” WHAT A FUCKING BANGER LINE YOUVE DONE IT AGAIN MY FRIEND

8.2K |

@PerfectTheCircle

5 months ago

Who's Lila reminds me of the concept of "paradoxical laughter". I didn't know it was a thing until I encountered it. I was at a funeral for someone I cared for and suddenly my face just began pulling into this manic grin on its own, and I had to fight to control my expression while simultaneously resisting the urge to burst into hysterical laughter. It felt terrifying to experience, especially since I've been to funerals before and nothing like it had happened then.

3.4K |

@5001Fergies

5 months ago

Youre actually quoted on The Utility Room’s steam page: “Sincerely an engaging and utterly unique experience” -Jacob Geller I feel like a developer respecting your opinion so much they display it on the front page where people usually put IGN reviews is the highest form of praise, youve come a long way since i started watching ur vids, congrats dude!

1K |

@g_g...

5 months ago

Whoever made "who's lila" is a fucking genius. Such an amazingly executed concept

7.6K |

@JulianDanzerHAL9001

5 months ago

what makes a great horror game scarier than a movie is giving you just enough agency to have responsibility but not enough to make that responsibility easy

7.3K |

@ratbatart

3 months ago

For me Who's Lila is what I call "rabbit hole horror". The more time you spend with something, the more knowledge you gain, the scarier the horror becomes. And you can't stop. You're already too deep into it, you have to finish the journey, in the hopes of finding a satisfactory conclusion.

273 |

@Shrubland

5 months ago

Putting Jerma in the thumbnail was a fantastic move. Absolutely Terrifying!

1.9K |

@zackarystockdale7946

5 months ago

Hearing you say that you ran back down into the bunker made me realize something that, at least to me, is horrifyingly profound. The literally nightmarish, demonic creature that stalks you so relentlessly, is preferable to... A man with a gun. After all, you can fight against the monster with a revolver, grenades, fire bottles, and what counts for wits in a situation like that, but the man with the gun... You can't even see him.

3.7K |

@iDKIdk-tn2xm

5 months ago

I havent played Who's Lila but listening to both the opening and Geller's description of his nightmares, it kinda reminded me of my experiences of being autistic. I've often practiced expressions in the mirror and planned reactions in advance. The nightmare happening to Geller was my childhood. I would be telling the complete truth but my face would be blushing and smiling so no-one believed me. It did often feel like my face is being warped by something out of my control. Idk if this is very relevant but I thought it would be interesting to add

2K |

@EmeraldAshesAudio

5 months ago

"A kid named Will, according to his classmates." Carefully worded to avoid spoilers. Hats off.

75 |

@MasonMcLeodFilms

5 months ago

The mechanics of Who's Lila are so cool and creative, I love it when people see games as an artform and experiment with what can be done with them as a medium

374 |

@Hissora

5 months ago

Who's Lila is SO underrated, thank you for covering it! I hope more people discover this gem of a horror game.

2.5K |

@Binman_Games

5 months ago

This is absolutely wild. I'm so glad you like the giant heads. Thanks for covering The Utility Room 🗿

4.8K |

@maddym4020

5 months ago

who’s lila sounds like EXACTLY what it feels like to be autistic. i have actively had to fight my own face in the past because i knew in theory how i was supposed to interact with others and react to different types of information but my face would never move the way i saw others’ faces moving and sometimes it would even move the wrong way, i’d literally grin when friends were telling me about home life issues even though i felt bad for them. it really makes you feel like you’re an imitation of a human being, or fighting for control of a body that isn’t your own

1.3K |

@elizabethdrinkwine939

5 months ago

I'm glad you finally talked about Who's Lila because I found this game fascinating when it first made the rounds. Certainly, there are the horror bits, but I found myself frustrated in a similar way I get with myself going about my business. As an autistic person, the struggle is daily to respond and react adequately with my face and body language. I was criticized for it during my early life, so I quickly learned the best default is to smile or laugh politely. That nightmare you mentioned? Gods how much that hit home. As do the parts of the game where Will's face moves on its own—I process emotions pretty differently, causing me to fight my internal reaction with the one I know I should put on for other people or what's appropriate. Most of the time, I don't react at all, or I don't react strongly enough, leaving others VASTLY misinterpreting me (and ALSO landing me in trouble). I could be positively euphoric and it still wouldn't show on my face, as with most other emotions. I practiced facial expressions all the time as a kid and still do now. For the most part, I found Who's Lila to be less scary and more relatable. Hilariously, the part I found actually uncomfortable was the eye contact. Will and me both are making the same Autistic Stare, and both of us feel equally uncomfortable looking at each other. Truly an experience.

382 |

@manateemadness2234

5 months ago

The Utility Room just triggers such a primal fear in me, like an "I should not be here and I want to leave right now" fear, and that was JUST from the clips in this video. I have no idea where you find these weird ass games but I'm glad you do.

1.1K |

@selfawaremeatpuppet413

5 months ago

Another facet of the horror in Who's Lila for me at least is the uncomfortable relatability. I've found myself saying the same thing, that emotions are difficult for me and i feel like I have to force reactions that people expect. It's very uncomfortable to hear the main character say the same thing

688 |

@VoltasP

5 months ago

If you're interested in categorizing horror, The Magnus Archives is a MUST listen. They eventually settled on 14 Fears, (maybe 15). The games in this video would be The Hunt (arguably The Slaughter), The Stranger, and The Vast. It helped me actually realize the nuance between anxiety and fear (but not before blessing me with a few new irrational fears as a going-away gift).

641 |

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