Views : 12,166
Genre: Gaming
Date of upload: Mar 11, 2022 ^^
Rating : 4.954 (6/520 LTDR)
RYD date created : 2024-05-07T09:22:20.092141Z
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Top Comments of this video!! :3
The ending in defiance so great because Raziel was set free when his Reaver enter kains body and healed him, its so brilliant that ending because in a single scene he imprison himself and free himself at the same time
I Guess you should say Raziel soul lived inside kain after he disburse the Reaver into him but well never know if he could have returned or he just cease to exist after he heal kain
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6:26 That exchange to me sums up perfectly how Kain and Mobius are both supremely fatalistic but live on opposite sides of that fatalism. Mobius here is almost passive in his assurance that he will not die. He says "This is not the time or place Fate has determined I meet my end, so I will not die." He leaves his life completely in the hands of fate, almost passive in his acceptance of what will happen. Kain agrees this isn't when he dies, but frames it very differently. "Death is not the only possible outcome." In other words, Mobius is not going to die because Kain himself chooses not to kill him because he has something to gain from Mobius by letting him live- information. Later on he casually kills him without a second thought, noting that this time he has nothing to offer. His attitude towards Fate is very self-centered. Even though he knows Fate is set in stone, he seems to place the weight of it all on his own decisions. Like each moment of history was a series of coldly calculated decisions on his part that led to the best outcome he could devise, and when he wasn't satisfied with the ending despite those calculations he went back to get a better one.
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Good ol' Legend of Kain and the Octopus of Time.
I remember realizing that the Elder God was the OSA director in Return to Castle Wolfenstein (or vice-versa, as SR1 on Dreamcast came first) and being so fascinated, as they were favorites of mine. Pushing 40 and I'd still probably by a console if another LoK game were released (to good reviews).
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I vividly remember the morning this became available, and how I went into town first thing in the morning and got back right away to play it
Did not disappoint. It’s a great finale. Answers most of the questions raised before - Blood Omen 2 introduced too many non-sequiturs - and gave me closure.
I know fans want more, but honestly, Kain arriving at a point where he has hope seems like such a perfect end point. I fear if the series continued, it would become more about plot than story.
What I mean by that, is it would just be tying up loosed ends rather than being about anything. Yeah, we could find out how Vorador came back, and see Kain destroy the Elder God. But then what? It’s just a list of stuff that happens. Defiance ends with a definite statement on its gnostic thesis introduced in Soul Reaver.
We leave Kain with a sense of hope, because hopefully our eyes have been opened to abuses of power by structures of belief, and we can navigate our own way through life with the hope we can do better.
While I’m sad lots of people’s hard work got scrapped, I’m glad Dead Sun didn’t get released. I don’t want Legacy of Kain to be forgotten. But I don’t want it diluted by becoming another franchise
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I feel the same sense of sadness here at the end of your video guide that I felt in that final scene of Defiance. Thank you so much for doing these. Before you put this series to rest, would you consider doing a lore breakdown? Not going game by game, but the overall narrative and breaking down the special plot points? I just can't get enough of this series. I've been a fan since Soul Reaver 1 was brand new, before I graduated High School.
Vae Victis
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Just finished all your LoK retrospective videos; thanks a ton for this, it was great diving back into these games and hearing your passion and love for the series. The dramatic pauses, the choice of clips... it all really came together amazingly well to showcase the franchise and the greater narrative.
I first played LoK:Blood Omen on PC back in '98 and it was an absolute game change for me and I was hooked on the series ever since (though I don't have much love for Blood Omen 2, if I'm being frank). While the series will never get the complete wrap up it deserved, you reminded me just how much of a great send-off Deception was, how the games were one of the most unique and original "hero's journey" for our beloved anti-hero turned antagonist and how, perhaps, it's best the story ended as it did instead of greedy hands potentially ruining it.
Thank you for pointing out the amazing vocal talent on display, something that often goes unrecognized and underappreciated, it certainly made me look up the individual artists and hear more about their body of work and finding out that Tony Jay, the iconic voice of the Eldritch Horror known as Elder God, passed away almost 2 decades ago, what a loss.
Anyways, great videos. I wish the YT algorithm rewarded great content like yours more generously, it sucks that I had to find your videos by searching LOK material and scrolling instead of getting this recommended, but hopefully a like and comment will add to the many grains of sand already there to boost your notability ever-so-much. :)
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22:49 Mobius is one of those characters that has been expertly crafted for the audience to hate, and the double whammy of comeuppance served out by the two playable characters is one of the most satisfying moments in gaming.
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Vae Victis. Can't say I've played these games. I did try first Souls Reaver a bit but didn't get far with it. But I can see the appeal. Enough appeal that I watched through all of your videos on the series. Interesting characters in dramatic situations.
Of particular joy was hearing Elder God aka. Tony Jay. His voice work with Sacrifice and Icewind Dale in particular were very impactful in my teen years.
I do love nostalgia, and your channel delivers.
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Before I start I just want to say that thank you for making this wonderful videos, they are really well made and well put together, I ended up watching all your Kain videos because of how good they are, and will surely watch your other content aswell, you have really an engaging style, well done my friend
One thing I would like to point out is that the fate of the pillars wasn't resolved and the story was going to continue before the 6th game was cancelled
But thankfully one of the artists who worked on the series actually sat down one time in a Facebook group of Legacy of Kain and gave us some insight into what direction the series would have gone (Also some other artists and developers who talked on different forums and sites)
The 6th game (Called Dark Prophecy by one artist and Blood Omen 3 by another artist) was going to take off where Defiance ended and continue Kain's journey to restore the nosgoth, Elder God was a parasite who had taken over the wheel and spred itself over all of nosgoth so he was too powerful to be defeated, Kain was going to keep powering up the Reaver and fight roots of the EG in different parts of the world and find ways to destroy him and restore the pillars/future of nosgoth
Raziel also didn't just purify Kain's sight, but also purified him entirely, Kain was no longer corrupted by Nupraptor's curse, meaning Kain now could sire healthy vampires and they wouldn't devolve into monsters, the vampire race had a hope to live on and scion of balance was finally ready to fulfill his vampiric role and restore the nosgoth, the sequel also would have seen the return of many characters such as Janos, Ariel, Seer and many more, the younger Kain would have appeared aswell (with some speculating that it would have been a dual Protagonists game with two Kains, similar to Defiance) also return of some locations such as Malek's bastion and Avernus, and return of some powers such as the wolf form, beast form, must form and also some vampires that strangely resembled Raziel, it was also going to explore more of the Hylden as a race, Vorodor's resurrection also being explained down the road and soo much more
The story was far from over and there were was soo much planned, but sadly the mediocre sales of Defiance, and also Squire Enix buying the IP killed the franchise, and it has been dead ever since, to be honest it still hurts what happened to it, but the LoK still lives on and we still passionately love it, like we have always said "As long as single one of us stands, we are legions"
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Excellent video. You showcased the game very well with an excellent editorial write-up. The audio narration was clear and well spoken.
This game set it's hooks in me (begrudgingly so) a long time ago. In fact it was one of the last games I played on the original Xbox.
I've since bought it on PC but playing today is a bit rough., requires some work in order to play today.
However, I've always wanted a proper sequel to Blood Omen in terms of gameplay; a refined version of the top-down action RPG.
I'd love to see a system heavy build system with the refined action of Diablo 3, Grim Dawn or Torchlight 2.
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Vae Victus. Man I'm still confused...lol.. I've archived all your essays on this series and I'm going to rewatch and take notes. It's the only way I am going to get these characters timelines straight. I can take a twist or two in a story but this is ridiculous...lol... Really great writers and how they even managed to retro fit Blood Omen 2 into the world. I think that's where I lost focus and have to rewatch to understand. Just so many protagonists AND antagonists in one story is mind boggling. Did they even mention all 9 of the guardians at any point? Just one of many questions I have to answer. Great series friend. I enjoyed it very much. Thank you :)
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@SL1CK_K7LLA
2 years ago
This franchise needs to comeback because I feel so dead inside with it's lack of existence
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