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The End Dimension: The Wrong Way to End a Game
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414,065 Views • Apr 13, 2023 • Click to toggle off description
Minecraft isn't a perfect game and has its flaws, look no further than The End to see what's wrong with the game.

—Specific Credits to—
Video edited by me!

Big thanks to everyone who provided feedback on the title, thumbnail, and video.

Yae Miko Minecraft skin (By timeforcrime):
www.planetminecraft.com/skin/yae-miko-no-light-sou…


—Support me through Super Thanks if you like my videos!—


—Socials—
Twitter: twitter.com/XayXayYT


—External Sources (in video order)—
[Undertale] Undertale - No Hit Asriel Dreemurr Phase 1 (Phase 2 No Deaths)
   • Undertale - No Hit Asriel Dreemurr Ph...   (By Merg)

[Undertale Font] Determination: Better Undertale Font
www.behance.net/gallery/31268855/Determination-Bet… (By Haley Wakamatsu)

[Plants VS Zombies] Plants vs Zombies is a Timeless Masterpiece
   • Plants vs Zombies is a Timeless Maste...   (By the Drift King)

[Zomboss] Plants vs. Zombies ~ Dr. Zomboss Boss Fight
   • Plants vs. Zombies ~ Dr. Zomboss Boss...   (By That Fella Johnny)

[Under New Management] 5 Best Enderman XP Farms in Minecraft Tested and Rated
   • 5 Best Enderman XP Farms in Minecraft...   (By Shulkercraft)

[End update] MINECRAFT 1.21 END UPDATE... (Thumbnail)
   • MINECRAFT 1.22 END UPDATE?...   (By ECKOSOLDIER)



—Music used in the video (in order)—
[Intro] Minecraft - Haggstrom
   • Haggstrom   (By C418) (© Mojang)

[Not like the others] Minecraft - Warmth
   • Warmth   (By C418) (© Mojang)

[The Overworld] C418 - Sweden (Caution & Crisis Remix)
   • C418 - Sweden (Caution & Crisis Remix)   (© MrSuicideSheep)

[The Nether] Lena Raines - Pigstep (AvM Remix)
   • Pigstep (AvM Remix) -- Music from Ani...   (By Scott Buckley and Aaron Grooves)

[The End] Minecraft - Clark
   • Clark   (By C418) (© Mojang)

[The Most Boring Part of the game] Genshin Impact - Let's Go, Crimson Knight!
   • Let's Go, Crimson Knight!   (By Yu-Peng Chen)

[Eyes of Ender] Animal Crossing – Able Sisters
(© Nintendo)

[So many questions] Doki Doki Literature Club! – Poem Panic!
   • Doki Doki Literature Club! OST - Poem...   (By Dan Salvato) (© Team Salvato)

[Doesn’t lead to Stronghold] Minecraft - Mellohi
   • Mellohi   (By C418) (© Mojang)

[Stronghold] Deltarune – Pandora Palace
   • Pandora Palace   (By Toby Fox) (© Materia Music Publishing)

[Undertale] Undertale – Hopes And Dreams
   • Hopes And Dreams   (By Toby Fox) (© Materia Music Publishing)

[Plants VS Zombies] Plants VS Zombies - Brainiac Maniac
   • Brainiac Maniac (In-Game)   (By Laura Shigihara) (© Popcap)

[The Introduction] Minecraft - Stal
   • Stal   (By C418) (© Mojang)

[The Fight] Minecraft - Ward
   • Ward   (By C418) (© Mojang)

[Like the video if you've enjoyed it :) ] Minecraft - Wait
   • Wait   (By C418) (© Mojang)

[Motive] Minecraft - Ki
   • Ki   (By C418) (© Mojang)

[Under new management] Undertale – Anticipation (Genocide)
(By Toby Fox) (© Materia Music Publishing)

[The REAL Motive] Persona 5 – Wicked Plan
(By Shoji Meguro) (© Atlus)

[End City] Minecraft - Dead Voxel
   • Dead Voxel   (By C418) (© Mojang)

[Wasted potential] Undertale – But the Earth Refused to Die (Genocide)
(By Toby Fox) (© Materia Music Publishing)

[Stronghold, redesigned] Minecraft - Aria Math
   • Aria Math   (By C418) (© Mojang)

[Enderdragon, reworked] Persona Q - Light the Fire Up in the Night 'DARK HOUR'
(By Atsushi Kitajoh) (© Atlus)

[End City, redesigned] League of Legends – Bel’Veth, The Empire of the Void | Champion Theme
   • Bel’Veth, The Empress of the Void | C...   (© Riot Music Team)

[Outro] Minecraft - Cat
   • Cat   (By C418) (© Mojang)


—Viktor, Arcane (Season 1 Episode 2)—
"When you’re going to change the world, don’t ask for permission.”
Metadata And Engagement

Views : 414,065
Genre: Gaming
Date of upload: Apr 13, 2023 ^^


Rating : 4.777 (1,568/26,576 LTDR)
RYD date created : 2024-05-11T18:43:23.861863Z
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YouTube Comments - 2,545 Comments

Top Comments of this video!! :3

@XayXayYT

1 year ago

What're your thoughts about The End? What would you change about it personally? Do share your thoughts! :) As mentioned in the last video, I've learned a few new editing techniques while making this video. But I think I've mostly learned that it's time to get a new PC so I don't take 1 day to edit 1 minute's worth of video lmao.

701 |

@chrono9503

1 year ago

Honestly, the Idea of The End is a really good idea, a dimention that exists as floating islands with an endless void beneath, but its just so barren and dull

4.8K |

@Spagbolisnotme

1 year ago

It feels like the end was great at the time but Minecraft has developed and gotten so much new cool stuff while the end is stuck in the past

2.1K |

@ricedanan

11 months ago

"Have the Ender Dragon dive down towards players" Ironically that's all the dragon ever did before the end update.

242 |

@spaceacepl4636

11 months ago

and here's the kicker it's pretty easy to build a flying machine that can let you skip the boss fight against jean the outer islands spawn around 1000 blocks away from the main island so if you're quick enough, you can travel to the end, build the machine, skip the fight, explore the cities and ships, get shulker boxes and elytras and then place an ender chest, store all your items in it and die in the void you can win the game without winning

87 |

@cloudystarsky8381

1 year ago

I feel the ender dragon should get extremely angry after all of the explosive balls get destroyed, actively attacking the player, gaining new attacks.

1.4K |

@CallMeRavenZYT

1 year ago

The End has a lot of potential, However, Mojang must find ideas to make the End a little more fun,than just a moonstone

1.4K |

@GameModder

10 months ago

Searching for the end portal in the stronghold is not only boring, but sometimes almost impossible. In one of my survivals, the end portal room was completely separated from the rest of stronghold by a wall, and I found it only by using minimap with caves.

565 |

@Basegud

8 months ago

After a few days ago, the reason that the end is so boring was finally revealed by Notch himself. He said that he wishes he put more effort into the fight, and that he should have kept working on it until he had more fun doing the fight than designing it, because what happened was the exact opposite of that. He had more fun designing the fight then doing the fight, thus making it suck!

123 |

@magnashake

1 year ago

Remember that the portal room can sometimes generate without a path leading to it, so you have to mine random walls until you find it

586 |

@HelloIAmAnExist

1 year ago

You forgot to mention the coolest thing ever about the end The portal is soooooooo mesmerizing It's so beautiful I actually love it so much lol The way it doesn't move like you'd expect when you move your head around makes it feel like the portal is a hold in space-time and it's just AHHH it's so good

1K |

@jameswalker199

10 months ago

I kind of feel like the dragon arena could be something that you're not just dumped into, but you have to find, following the trail left by these occult villagers, with distinctly overworld structures being much more common near arenas, and ender villages being less common because they fear settling near the dragon.

321 |

@mrkitloin

11 months ago

The point about an introduction really strikes with me, it could be done really simple and still be effective. Take terraria for example, when you beat the last pillar you get a text at the bottom of the screen announcing impending doom is approaching. Your screen shakes but returns to normal. You continue on as normal but the screen shakes again, this time pulsating. The music starts to slowly fade out and eventually silence, and all at once with one final powerful tremor the screen fades to white and the moon lord appears. It’s very simple but also serves as a great introduction to what is essentially a god coming to destroy you lest you destroy it.

76 |

@xenolion339

1 year ago

IMO the end should feel lonely, HOWEVER it definitely needs variety. You can have variety and still feel desolate. If they were to add end music they should make it have a "superliminal", lonely vibe.

626 |

@Oznerock

1 year ago

Personally I'd add "biomes" to the end that are mostly just structures from the overworld and nether, but even more ruined and lifeless, floating in the void. It's music tracks are already corrupted and dead versions of a lot of other tracks in the game, so it would be very sensible in my opinion.

648 |

@never_unsealed

10 months ago

Everything surrounding the end (eyes, stronghold, dragon fight) are relics from very old versions of Minecraft, when the game didn‘t have that much content in general. Remember, the nether used to be only a huge netherrack cave, oceans had nothing but gravel at the bottom and only 10% of structures existed back then. They updated everything and filled it with so much content that today the end stands out for being so dull. Does anyone else feel like playing 1.6 when walking through the stronghold based on how boring and lifeless it is?

46 |

@steamachest2077

11 months ago

What's funny is that Mojang has already fixed the issue with The End being dull. One of Minecraft Dungeon's DLCs has the player visit The End where it's filled with pretty flora, structures, and many different types of Endermen. All they'd literally haft to do to fix this issue is just carry over ideas from MD and it'd be golden! [besides the Ender Dragon problem]

24 |

@Sunny92809

1 year ago

Unironically the best part about the end is the end poem when you leave. It somehow gives meaning to a meaningless fight by being vague yet inspiring.

858 |

@Ezel_142

1 year ago

The weirdest thing is that originally the dragon actually was more hostile towards the player. It used to fly towards the bottom of the arena more often, and ram into the player, flinging them up into the air. Especially when the player had to climb the pillars, they had to keep an eye on the dragon, so it doesn't push them off and potentially kill them from fall damage. The pillars also used to be taller from what I recall, and there was a big risk of dying from fall damage without Feather Falling. Shooting the crystal with the bow was more difficult. But for some reason they updated the fight (might be 1.9 or somewhere around it?), making it more boring and lackluster. Maybe it was to make it not drag as much as it used to, because without a bow it indeed was a rather slow fight, but they did it by making the fight a lot less threatening. Sure, the old Ender Dragon wasn't that hard once you understood how it works, but at least there was more of a threat of dying. I think they should have a little bit of a compromise between those two versions, where you have to constantly pay attention to the boss, while also having the new additions like Dragon's Breath or the caged crystals.

482 |

@Fabboi_unl

11 months ago

11:15 The main difference, that makes searching a nether fortress way more chill than an end city, is in the nether there usually is FUCKING GROUND to walk on.

32 |

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