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No Rest for the Wicked New Surprising Answers for Upcoming Changes
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12,833 Views • May 2, 2024 • Click to toggle off description
No Rest for the Wicked New Surprising Answers for Upcoming Changes
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#wickedgame #arpg #gamingnews

Chapters:
00:00:00 - Wicked Wednesday: Enjoying the Video Regardless
00:00:51 - Major improvements and community feedback
00:01:41 - Building a community in Early Access
00:02:31 - Stand the Test of Time
00:03:20 - Fast Travel and Interconnectivity
00:04:13 - Exciting Features for Multiplayer Gameplay
00:05:06 - The Importance of Level Design and Avoiding Fast Travel
00:05:58 - Welcome to the New Subscribers
00:06:49 - Excitement for Beastiary and Stats in Video Games
00:07:38 - The Journey to Sacrament and Beyond
00:08:26 - Questions and Answers with the Team
00:09:12 - Safeguards for Rejoining Game Progress
00:09:55 - Pricing and Updates
00:10:43 - Protecting Our Team
00:11:25 - Inspiring the Smart Idea
00:12:08 - Communication and Partnerships
00:12:51 - The Design Brains of Bald Dudes
00:13:39 - Discord Contest Announcement
00:14:25 - Waiting for Respec in the game
00:15:15 - Player Decisions and Character Consequences
00:15:58 - Exciting game characters and comments
00:16:41 - Congratulations on Weight Loss and Honesty
00:17:25 - Balancing Resources and Inventory Management
00:18:11 - Real Talk and Life Advice
00:18:56 - Believing in Yourself and Having a Better Life
00:19:46 - Appreciation for Viewer Support
00:20:27 - See you in the Next Vide
Metadata And Engagement

Views : 12,833
Genre: Gaming
Date of upload: May 2, 2024 ^^


Rating : 4.803 (26/502 LTDR)
RYD date created : 2024-05-10T15:39:15.829253Z
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YouTube Comments - 156 Comments

Top Comments of this video!! :3

@bartoszmisztal6861

2 weeks ago

After 120 hours in Wicked, maxing 2 characters, I feel I’ve had enough for now. Will be waiting for updates and watching your videos until then. Keep on rocking!

31 |

@byrdfeathers3552

2 weeks ago

I’ve put 80 hours in to the game so far. Town is upgraded the crucible is finished multiple times. I’ve leveled a few different characters half way trying out different builds. This is one of the best games I’ve ever played. So excited for the future.

10 |

@SubFlow22

2 weeks ago

Love all this Wicked content, I barely have the stanima to keep up!

8 |

@Anthony-hh6jt

2 weeks ago

Appreciate all the info man! thank you for the updates!

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@MrImmortal22

2 weeks ago

Great video again love the mix up it being thu 😂 and honestly I love your ending as someone who just left his stable job (sheriff’s deputy) to go back through the academy to actually become a firefighter! Things are tuff right now and money is tight but with the support I got from my wife we are making it happen it was a decision I had to make for my own happiness it was a tough one to commit to but here I am! But your words of encouragement is honestly fantastic so thank you sir ! A lot of YouTubers don’t really talk about real life it’s nice to hear from your videos keep up the fantastic job sir

|

@DavoLockdIn

1 week ago

Never in my life have I donated to a content creator, your style of videos just hit so different in the best way possible. I love that you talk about real life at the end of the videos and give some awesome advice for those who stick around to listen. If anyone deserves a dono it’s you my man! Keep up the great videos, no rest for the wicked has remarked my passion video games it’s soooo good!

1 |

@SilentiumCivis

2 weeks ago

Just some personal ideas: - To be true to ARPGs & Souls-Like, keep the food crafting as heal over time/butt mechanic & implement a health vile system like Diablo/Last Epoch with limited carry qty that can be increased via upgrading Vitality to certain levels. - Hovering over / selecting healing items shows you how much it will heal via a white bar inside the red health-bar - Bon-fire health (If they don’t want it to fully heal you ), restore % of current health & restore health vile to current max carry qty - Either 1) Reduce material cost for building or 2) Increase amount of material acquired when farming (Instead of only getting x1 wood from an entire tree, change it to the standard amount found in every survival game, x4) -Change waiting time from real life hours to in game hours that are calculated from real life hours (1 in game hour = 15 real life minutes) Make these few small changes & the game instantly becomes a top contender for GOTY & easily one of greatest games I’ve ever played.

|

@tsabszy

2 weeks ago

hey! i've been following you for at least a week but i was already watching your videos since the launch of NRFTW. i love your personality, your positivity and you seem to be the only content creator covering everything little news and updates about our game which is fun to see from a player's perspective. also i'm not using twitter so it's nice to know what people (or at least what you) think about Moon's communication and such. keep up the great content! keep up the positivity!

1 |

@JayCycler

2 weeks ago

Came for the news, stayed for the personality! Had to subscribe!

3 |

@Holtium

2 weeks ago

8:07 There's a map of the world in the war room. It's on the floor in the entrance. If I read it correctly as it's not an exact 1:1 ratio of the map we can pull up in game, what we have access to right now is 1/10 'regions'. 8/10 of the regions are going to have some sort of main attraction to sleep/repair/sell stuff. This world is going to be huge.

|

@eof_lemongrab

2 weeks ago

My biggest gripe is having to carry all the upgrade mats to the smith and then having to haul whatever remains back to my home and chests. All that while the smith’s apprentice stands there and stares idly

8 |

@TheOmegaDamage

2 weeks ago

Relatively new sub here! Brian you are glowing up man and I'm so excited for you. I love listening & watching your videos and your enthusiasm for this game (and life in general) is very refreshing! Thanks and good luck in the future, i'll be watching.

1 |

@clubbizarre

2 weeks ago

I like how you bring us all the newest updates on the game and X talks in a condensed well summarized way

2 |

@realmweavergaming7129

2 weeks ago

It would be nice to use an ember to give yourself a buff that respawns you on the same floor of the crucible at the elevator if you die. It would give players a choice. Either retry the boss floor and sacrifice all the loot on the floors on the way to the boss or not.

1 |

@SpaceRaven835

1 week ago

A follow up for the teleportation question, it is possible to teleport to the entry whisper of the map, e.g. the beginning of the nameless pass after the bridge or the center whisper in the sewage.

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@amendil2893

2 weeks ago

great video for keeping up with the news (especially when you don't have twitter ), +1 sub. keep up the good work!

1 |

@Ctrl_Alt_Delete_Yourself

2 weeks ago

Great video Ginger! Subscribed!

|

@Dniedaccess

2 weeks ago

Outro got me, Bro. Preciate the work. Preciate the game.

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@duckielove2286

2 weeks ago

They said in a tweet patch possibly tonight

1 |

@enseventealp

2 weeks ago

Regarding the fast travel. I have no problem if they don't put any form of warping in. But just make it a little easier navigating around the world. If I am at one end of the map and need to get to the other for something. Its annoying that I have to warp to sacra. Do the thing and then come back to sacra to potentially warp back to the same place. Or walk back because enemy respawn required me to save at a different whisper. Looks like theyre trying to make it a lot more smoother which is good. That's more than good enough for me.

1 |

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