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634,600 Views • Sep 23, 2023 • Click to toggle off description
Zelda: Tears of the Kingdom has been out for over four months, and recent interviews with the developers confirm that the game will receive no expansions or DLC. So... what's next for the Legend of Zelda?

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#Zelda #breathofthewild #tearsofthekingdom

0:00 Tears of the Kingdom DLC?
1:38 The Next Game
8:48 The Next System
10:40 Remakes and Remasters
11:57 2D Zelda?
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Views : 634,600
Genre: Gaming
Date of upload: Sep 23, 2023 ^^


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RYD date created : 2024-05-04T05:38:33.249675Z
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YouTube Comments - 3,933 Comments

Top Comments of this video!! :3

@AJX-2

7 months ago

I hope to see a Hyrule at its peak again. The post-apocalyptic setting is cool, bht I would love to see an open-air kingdom of Hyrule that really feels like a mighty and proud civilization.

1.9K |

@Gamer-fh8ku

7 months ago

While not having dlc is sad, it’s nice to know Nintendo isn’t making dlc just because of how well the game did

4.3K |

@Lorenaxfg_

7 months ago

I really want the dungeons back 😭 I love the open world, but I miss the concept of needing a specific item to reach other areas. Like the hookshot, or a special set of clothes that lets you breathe under water etc. - and I really miss music being a part of the gameplay. Learning melodies to open new dungeons and stuff like this.

40 |

@dugganater

7 months ago

More towns and villages. Bigger dungeons. More unique collectibles like koroks and bubble gems to be found in the overworld. Also have the collectibles be used to power up links abilities and/or weapons

357 |

@matthewdavis9966

7 months ago

I really hope they take another stab at sailing and an open ocean setting. I’d also love for the return of Majora Mask style transformations: the free flight of the Rito, the underwater exploration of the Zora, etc.

2.3K |

@tjstarzz9231

7 months ago

One thing I miss about the older games, were the songs. To this day I still remember learning the Bolero of Fire, New Wave Bossa Nova, Saria's Song....And hearing those same notes dancing between melodies in future games. Going forward I hope they continue showing love and care for crafting the world, her enemies, her citizens, and respecting or paying homage to older titles, will still be there for people who have the same eyes for appreciation for what we truly love. <3

653 |

@morningmossy

6 months ago

I would love if they made a game within this world where you can explore under water. All the lakes, rivers and surrounding sea has so much potential! I wanna be able to progress from Link only being able to dive for as long as he can hold his breath to obtaining an armor that allows him to breathe under water and then maybe we can discover a vehicle that we can drive through the underwater world. You could also expand the Zora storyline like this.

224 |

@DanielGarcia-rx3kt

6 months ago

Bring back the music! All of the tunes in OoT and MM just do something magical to the mind whenever they remind you of fond times as a child. That prologue music of Wind Waker's Legendary Hero? The drama emulated by the ancient sounding folk instruments just squeezes the heart every time for that nostalgic adventure. Not to mention the rest of the tunes in that game sometimes feature the really great style of Irish Folk music. And those traditional dungeons too! Though the open air is great for the gamers that love to explore but make the exploration matter by giving rewards that actually affect gameplay.

160 |

@willverschneider1102

7 months ago

If I were to shake up the formula a bit, I would design dungeons to be enormous with multiple points of entry. The puzzles will change based on which entrance you take, and after beating your "course", you can always come back later and enter through the other entrances to do optional puzzles and get new rewards.

381 |

@knowledgeseeker4614

7 months ago

Personally, I'm hoping they'll switch between the traditional formula and the Breath of the Wild formula. The remakes of Skyward Sword and Link's Awakening showcased that the traditional formula can sell, and games that are easier to produce can act as a good way continue keeping people interested in the franchise between open world installments during the six year gap. The original version of Twilight Princess was the best selling game before Breath of the Wild, and I'm sure a new traditional game can sell.

536 |

@fatallettuce5959

7 months ago

I’d like to see item progression and open world mixed together, kind of like elden ring was, where certain items were needed to get to certain places, but you could get there otherwise

74 |

@SuperJamPlays

7 months ago

I hope the next game reins in the open world / non-linear aspects. They shouldn’t throw it away all together, but I think the way forward is refocusing on the dungeons and story. I also really really miss dungeons items like the Hookshot. If they can find a way to include these elements, I think it’d be a nice fusion of classic and fresh.

72 |

@jilliand2478

7 months ago

More than anything, I would love to see towns and villages. Also, more elaborate side quests like Torrey Town or Majoras Mask.

434 |

@restassuredworship

7 months ago

I really want them to go back to the medieval fantasy roots of the game and draw out the deeper spiritual lore of the triforce itself. I'd love to see Link enter a sacred realm that reflects the top graphics available to the series going forward. There was an impersonal, unfathomable, transcendant beauty to the Triforce itself, and I feel like after Ocarina of Time, that lore has largely dropped off the map. I remember WISHING I could just find the Trifoce in OOT, but unfortunately it was all just a bunch of rubbish. I still want to hold the Triforce as 3D Link!

194 |

@CZsWorld

1 month ago

I wouldn't mind seeing something with the Breath of the Wild formula, but on a smaller scale with more focus on story and detail. Ie: the whole game takes place in Hyrule Castle, but every inch looks amazing and is loaded with secrets. The anti-thesis to TotK's hoverbiking over the depths and not really missing a lot. A game where you can keep coming back to the same area and find new ways to interact with it.

2 |

@EliEffect

7 months ago

A Wind Waker take with dungeons under the sea would be absolutely phenomenal. Along with Islands, treasure, and old companions!

78 |

@davidtabor2465

7 months ago

I’d like to see a hybrid of old and new. I like the open and fairly empty world and the sense of exploration it gives you, but I think it could be vastly improved. I’d like to see big towns and villages full of life and culture. Characters with great personality and epic quests.

365 |

@raunchyconservative9114

7 months ago

I’d definitely prefer a return to form for the next Zelda game. I just want traditional dungeons and weapons that don’t break. I feel that you can continue the freedom and exploratory nature of the new games while implementing more classic elements of past games will result in the perfect Zelda game

291 |

@YokieWartooth

6 months ago

I just want to see something as fleshed out in it's story, quests, dungeons, and minigames as Ocarina of Time, but with a similar sense of scale that comes with Tears of the Kingdom. I'd be fine with them scaling down the world space if it means filling it with more. More dungeons, more enemy variety, more quests, more lore, etc at the cost of a smaller map to play in. While traveling from Air - Land - Depths never gets old, the amount of things to do within those areas feels less like story and more like refreshed ubisoft checklists. Also, I miss the Zelda music being a constant rather than in locations or during cutscenes.

13 |

@adamorly2971

7 months ago

I hadn't played a Zelda game since I was a kid and Link to the Past was my favourite! I picked up Wild this year and TotK. As it turns out, these are two of the greatest games I've ever played! The music, the exploration, the feeling I had when I was a kid - it's all there! When all other gaming companies seem to be failing, Nintendo keeps putting out gold.

45 |

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