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Apple Is Hiding Something About The Vision Pro...
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14,354 Views ‱ Jun 9, 2023 ‱ Click to toggle off description
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Views : 14,354
Genre: Gaming
Date of upload: Jun 9, 2023 ^^


Rating : 4.617 (64/604 LTDR)
RYD date created : 2023-12-18T17:39:35.361279Z
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YouTube Comments - 227 Comments

Top Comments of this video!! :3

@thomasbrush

10 months ago

Is this a MISTAKE or a WIN for Apple? Comment below! â–ș Get 50% off Full Time Game Dev: www.fulltimegamedev.com/ â–ș Enroll in my FREE 3D course! www.fulltimegamedev.com/sign-up-easy3d â–ș Get my 2D Game Kit Free: www.fulltimegamedev.com/free-game-kit â–ș Learn Game Dev (Get 25% off with code LETSGO): www.fulltimegamedev.com/ â–ș Learn my secrets to $100,000 as a game dev: www.fulltimegamedev.com/join-webinar-live-stream

11 |

@Donvermicelli

10 months ago

Apple seems to want to distance itself from the metaverse marketing speak Facebook/Meta has been using. No doubt in my mind that when they release the consumer model of this paradigm they will also launch an apple certified controller type program. Having Unity on board with supporting this platform should also help a lot with portability of current existing hand tracked VR experiences.

22 |

@EricLepire

10 months ago

You might need to do more research. The Apple VP weighs about 1 pound (454g) which is less than almost any other VR headset.

3 |

@scaryboysevp

10 months ago

im sorry but watching this video was kind of hard for me to really finish. its like im watching this old man complain about new technology. And boy were you complaining. Its like trying to justify the dial up internet over wifi lol. Funny how you cant see the future in this especially that apple is working with unity as their primary developer for the applications and games for this hardware.

9 |

@xboxman1710

10 months ago

The Mindfullness App is Apple realizing that overdependence on their product and others like it has caused anxiety and depression in a sizeable portion of their userbase and saying "Don't worry we have an app for that."

18 |

@InJeffable

10 months ago

"You navigate with your eyes" I have one eye that drifts uncontrollably. Unless I can cancel the tracking for one eye, I can only imagine how this might wreak havoc with eye tracking. "...you're not isolated from other people." Not isolated from them, no. You just think so little of them that you won't even bother to take off your VR headset to have a conversation.

3 |

@olliverpetkac2803

10 months ago

I don't personally like this VR headset but some things are cool but other is depressing but I think this VR headset will help other VR manufacturers innovate and push themselves to create even better VR headset for games. I do like the idea of playing a video game and then the whole room becoming the environment, that's kind of cool. There was a idea for that like 10 years ago for a light projector that goes 360 degree and projects the game around your room but it was just an concept. What I really want is glasses that does the same thing (or contact lens but we probably won't live long enough to see that day) for real-world purposes like GPS maps, live captioning for hard of hearing, movies, AR, etc.

7 |

@Ben.Official

10 months ago

I’m starting to think you didn’t watch the video of them speaking about the headset. You can plug it into the wall. This was said by them. Please watch the video so as not to come off uninformed. Also watch some of the reviews of people who actually demoed the headset.

3 |

@redpandacreations

10 months ago

The reason that the "see through" panel on the front feels creepy is because of uncanny valley. What you're looking at is a 3d scanned model of yourself which you setup on the headset and then the tracking on your eyes updates the models features. Proper black mirror stuff. EDIT: I guess you could just plug the headset into the wall if you're sitting in one place for hours watching a film/tv series too... But guess you'd mostly be stuffed on flights, unless they have plug points...

4 |

@imspinningfree

10 months ago

The problem with facetime is they're using AI to recreate your face and projecting that to the people you call. So your family and friends aren't really seeing you, they're seeing an avatar, which really removes some of the personal interactions. I think it's a really nice device, very clever tech, but I don't feel like I am the target market. I'm not going to record my child's birthday parties with this thing, that's creepy as heck. I am not going to isolate myself in my living room while my family just see me with a mask. Right now this is a device for single professionals who want to minimise their spaces, the headset offers screens to work from which don't have to clutter your living or working space. The most cynical part of me sees it as nothing more than a device targeted squarely at apple's most loyal consumers who would lay down 3.5k to beta test it.

3 |

@silentSkipan

10 months ago

It's essentially Google glasses, but bigger and with VR capabilities. I don't think they intend to compete with VR gaming headsets (the fact that they showed a normal game in an AR window, not a VR game), instead bringing AR and VR headsets together. Of course it's for the metaverse, but since it's Apple they can't use the actual word...because they always need to be different and unique.

1 |

@rodvazmir

10 months ago

I guess being a game developer and kind a tech guy, you do not have any clue about the extend this thing could grow
 developers and apple itself
 “not moving my hands”
 but then what moving controls?? “I would want my family in my room”
 well get a Vision to everyone and I bet you will be able to through an apple special application. This changes the whole reality and its the first product, what will apple bring in the future? Thats the point. Agree with some creepy stuff but well, people get used to
 now we all look at our phones even having dinner
 so people will evolve in thinking in how things work.

1 |

@Mangolite

10 months ago

To answer your question, “Who’s doing this? Who is sitting on a couch looking at their apps?” You, of course, when you said you’re a developer. Finally, everything you questioned has been answered on the Apple website (the battery pack has a USB port for external power when needed), and with Apple fully embracing gaming on the Mac with their silicon M chips, Triple A gaming is coming (Hideo Kojima even made an appeal for game developers at WWDC23). The Vision Pro has the M2 chip, and a brand new R chip will only enhance gaming control (a fan blows the hot air out on top of the headset). Those with hands-on experience with the Vision Pro unamiously praised the hand and eye control integration. The headset has spatial speakers on the headband and can connect Bluetooth to wireless Airpods/headphones.

1 |

@PythonPlusPlus

10 months ago

4:15 You clearly haven’t done your research on Apple Silicon. It stays extremely cool, there is a fan but it will never spin fast enough to be noisy. The M2 is capable of running games like No Mans Sky. In fact a lot of this video feels like you don’t really understand what is going on.

1 |

@DynoStorm

10 months ago

Haha, Even Thomas Brush is weighing in on this madness. Legend! Agreed it is depressing, I can tell you're a bit tense and conflicted talking about this but I certainly share your anxiety around growing techno-escapism and it's effects on the world. Technology has went too far!

4 |

@itsmedadio

10 months ago

Hey Thomas, totally aggreed of some of your points there. Me too have the same concerns about the real apperience of the product. I ask my self, is it an overall new experience of how to use and work with the future-like apps, or is it the real entertainment on your head... and if you see the price, you can take every console out there, with all of thier gadgets + subscribe on all online stores and have games for free, for years to come, will Apple VR replace them all? On the top everything, if you have new-gen family at home, at least you'll need 3 of the Apple VRs, a small fortune... but maybe is just like you said, maybe this is only their entrance on the market, we'll see how it's gonna develop it's future. Nice review by the way 👏

2 |

@lordkakabel76

10 months ago

The price alone is a no go for me. I haven't paid over $5k for car since 2001; no way I spend $3.5k for this.

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@SibirLupus

7 months ago

A Quest 3 for $500 and VRChat is a far more social experience then the Vision Pro with Facetime. Or if you want face and eye tracking, a Quest Pro for $1000. And both headsets come with controllers and have access to over 500 VR games.

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@silvrsurfer

3 months ago

Hey Thomas here's an update: Vision pro will use the M2 processor... Monster performance. Kinda overkill if you ask me. And for the spatial videos, iPhone 15 and future iPhones can all shoot spatial videos

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@Odysseus201

10 months ago

This isn’t a great mystery. This is a bridge device. They need to get a device out to establish an eco system. I think the end goal is the Apple Glasses in a few years, which is why they aren’t focusing on VR. Imagine the AR capabilities but with several friends with Apple Glasses. You can be in a room and share a virtual theater experience, or have a Group FaceTime call with other friends, or play an AR game in the same space as other friends (and remote friends). In addition to the regular phone activities when you are out and about. If you think of it this way, it will be pretty amazing. And almost all the demos they showcased you can easily imagine working with Apple Glasses. Vision Pro is not the end goal. I don’t think it’s for a “meta verse.” The “meta verse” is your existing physical space. So yes, it’s a social tool. This is why Apple keeps emphasizing the social aspects. Also marketing wise it’s brilliant. This will be the new iMessage blue bubble. To have these shared experiences with your friends in the same physical space, you will all have to have Apple products

2 |

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