Views : 8,771
Genre: Gaming
Date of upload: Sep 28, 2023 ^^
Rating : 4.977 (4/700 LTDR)
RYD date created : 2024-05-09T15:45:31.881391Z
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Top Comments of this video!! :3
Don't know if it is because of mother influence or if it's just coincidence, but gen 1 and 2 (especially gen 1) to me has really similiar vibes. Not only the urban setting, but also the humor, like having a sea sick captain, mobs running the game corner, d̶r̶u̶n̶k̶ caffenaited and pervert old men (funny to notice how earthbound and Pokemon rby were censored the same way, most probably just a coincidence tho). It feels like Kanto and Johto were meant to be an exaggerated fantastical alternative reality Japan, like America and Eagleland were for USA. Imo I think this aspect is lost in later titles as Pokemon started to expand on the lore of its world and whitewashed a bit the edge
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Nice to see someone talking about the connections between these two franchises. I've always been curious about what exactly was going on with Red/Green during it's early development and what kind of changes the developers from Ape brought about when they starting helping. Hopefully someday we'll get some more info about it.
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While they can be written of as pure coincidences. I feel like Akira and Mother have a few similarities, Earthbound specifically.
1: Masaru bearing an almost eerie resemblance to Porky.
2: Tetsuo losing control of his power and becoming an almost indescribable being, mirroring Giygas’ story.
3: Tetsuo having an inferiority complex and being envious towards his childhood friend Kaneda mirroring Ness and Porky’s relationship pretty well.
Like I said, these are very likely just pure coincidences, I don’t think it’s out of the question that Akira may have influenced Earthbound in some way. The film is referenced almost as much as 2001: A Space Odyssey.
I would love to see you make a video on this.
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@jimothycool
7 months ago
Great video. The fact that the creator of Pokemon reviewed Mother 1 back then is so crazy. Very clear to see the inspiration in the Gen 1 games, and how he incorporated his own design philosophy too
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