Views : 219,350
Genre: Howto & Style
Date of upload: Aug 13, 2021 ^^
Rating : 4.974 (75/11,429 LTDR)
RYD date created : 2022-04-09T20:10:27.219158Z
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Top Comments of this video!! :3
Disclaimer, Made a mistake here, Megascans is only free if you are using it with Unreal Engine otherwise a different license is required, what we meant to say was you can get access to the library for free, you just cannot use it for commercial usage. But how you choose to use this on your own is up to you ;) (Thanks to all, who corrected me on this!)
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Thanks for showcasing a new approach to particle whirls! I never really thought boids would be this useful. When I tried an underwater scene myself, I wanted a whirlpool of fish particles and just used smoke sim + fluid flow force field with a single vortex force field, and it was very hard to control them.
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This would be great if you didn't speed through every little step. For example, you said subdivide it and use cloud modifier but you went through and did it so fast I couldn't tell what values you used and what you actually did. You aren't doing a favor by fast forwarding through your actions. We're here to learn, so why would you not let us see what you are doing?!
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@yezzzsir
2 years ago
This one turned out really well!...... Just needs Moths for added realism he he!
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