Views : 131,789
Genre: Gaming
Date of upload: May 22, 2018 ^^
Rating : 4.855 (68/1,806 LTDR)
RYD date created : 2022-02-05T18:47:14.662358Z
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Top Comments of this video!! :3
Resolve is superior and very important stat! On PotD enemies have a huge accuracy, and high Resolve make u char more tanky then high Constitution, actualy.
Resolve gives 2 types of defenses, and protect from most powerful debufs: dominate and fear, and over bunch of dangerous affliction. Most of wizards, priests and ciphers debufs attack Will defence. Don't forget about this.
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I have a support/mostly dps warlock that is godly going through hard mode with scaling up on. I believe you can make the class you want work but some are better than others at certain things I think that’s the beauty of it. Cause those Sam people might have to just storm every building and kill everything instead of doing all the cool alternate ways and alternate fights lol😊
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Only issue I have with this guide - or any such guide for either PoE game - is that they only look at attributes from a pure combat angle. It was really bad in the first game because so many dialogue options I wanted to use relied on having a good Resolve but all of the build guides talked about dumping Resolve or leaving it lower than most of these dialogue options required.
EDIT: Relatedly - every good Paladin build I see for PoE2 talks about using the Bleak Walker subclass, but that railroads you into playing a cruel, aggressive bastard in the story unless you want to end up harming your Defences (pick too many benevolent or diplomatic dialogue options and the bonus from Faith & Conviction drops, wouldn’t be surprised if it becomes a penalty if you go too far). The way I play, a Darcozzi Paladini would be a much better fit and would let me get the most out of Faith & Conviction (and it’s upgraded form, Deep Faith).
I guess it’s a matter of audience - I use these guides to get an idea of where I want to go but all of them are written for people who’ve either already played through the game, or who just aren’t interested in the narrative side of the game at all and are just in it to kill things and will do whatever it takes to facilitate that.
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@haasgaming
5 years ago
TIMESTAMPS: Races: 00:33 Attributes: 05:10 Weapons: 09:12 Classes: 11:00 Barbarian: 12:02 Chanter: 13:31 Cipher: 14:25 Druid: 14:50 Fighter: 15:54 Monk: 17:24 Paladin: 18:34 Priest: 19:34 Ranger: 20:06 Rogue: 21:23 Wizard: 22:20
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