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Ghostwire Tokyo | 20+ Hours Played - Review
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24,758 Views • May 24, 2022 • Click to toggle off description
Review code provided by Bethesda Softworks.

My final review for Tango Gameworks' "Ghostwire Tokyo" (PC Version)

I received a copy of this game for free from Bethesda. Despite this - I have provided what I feel are my true and honest opinions of the product in its current state.

This review was created in a way that is intended to avoid any spoilers, and therefore will purposely avoid showing late game content.

00:00 Intro
01:40 Story (Spoiler Free)
03:06 Open World
07:27 Combat
10:30 Progression System
11:52 Presentation
14:38 Conclusion

#GhostwireTokyo #Review #Nick930
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Views : 24,758
Genre: Gaming
Date of upload: May 24, 2022 ^^


Rating : 4.937 (17/1,061 LTDR)
RYD date created : 2024-03-11T20:25:40.669365Z
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YouTube Comments - 118 Comments

Top Comments of this video!! :3

@Kdkjdjewerdnxa

1 year ago

I was based in shibuya for some years and it’s fucking absurd the attention to detail in some areas, especially around the station. They altered the map further away from the station and main streets for gameplay reasons. The scale of many of the streets and buildings feels incredibly authentic, more than any city recreation in games I’ve played. Once again it’s not all accurate for gameplay reasons but it captures many of the details better than the Spider-Man PS5 game does for New York in my opinion.

55 |

@Owen01

1 year ago

I really enjoyed what i played of Ghostwire: Tokyo, i give it a 7/10. Tango Gameworks are one of my favourite studios from the Evil Within games

38 |

@Eternal_23

1 year ago

The level of information nick is delivering is top notch, as always

17 |

@russmawson6744

1 year ago

I started playing this last week as my wife bought me it for my 40th birthday. Really like what I've played. Only 4.5hrs in

31 |

@goob8945

1 year ago

Appreciate you making a properly informed review a while after release

24 |

@jdgameolorian2698

1 year ago

What impressed THE most about this game was the hand gestures and the magic you can cast with said gestures. The game certainly looks like a next gen game and I hope I can play this game someday

2 |

@nbdante

1 year ago

Pretty fair review! You highlighted pro and cons without bashing the game!!

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@chellybub

1 year ago

Great review! I'm not going to buy the game, but that's because now I know about it, I trust that I have a fairly well formed opinion about the game. Which is why I come here. Thanks Nick 💜

27 |

@jeffjrums6051

1 year ago

Use this same engine and concept but for a 1st person parkour stealth open world game to solve a mystery surrounding your dead father and missing sister, and a cousin involved in the Yakuza, and you got an amazing game. In regards to the video, great job as always! In regards to the game, it looks fun and inspiring, but I struggle to know who this game is for. If it was populated by people, it'd really tie in your ability to wanna explore and feel like a part of the city, but that would take away from what they wanted to do. Idk, not my thing, personally.

1 |

@littlegloom

1 year ago

nice video, nick! gonna wait for a game pass release

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@Kdkjdjewerdnxa

1 year ago

Make sure to tweak the controls. The aiming acceleration is atrocious by default for game pads.

16 |

@runner9528

1 year ago

The early trailers made this game look epic.

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@denisruskin348

1 year ago

It’s pretty good. Wasn’t a big fun at release as I was still riding the Elden Ring wave. Decided to finally give it another try the last few days and it hooked me.

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@blaster5800

1 year ago

I absolutely love this game

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@nmendnmend

1 year ago

Currently on sale on epic store for about 25 USD

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@hectorcastellanos7025

1 year ago

This game needs a huge patch with gameplay changes to make it more appealing. A re-release like CP77

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@alexanderjones3830

1 year ago

I've come to realize the open world design tends to hurt games more than help it them. It always feels like quantity over quality. I'm enjoying this game a lot right now, but I feel they should have went for a smaller scale with more explorable interiors. Also ADD A DODGE MECHANIC!!!

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@gdelacerda

1 year ago

👏🏻🔥

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@8Paul7

1 year ago

Does this game have any nonliner quests and dialogue system, focus on player agency? I thought it was "linear open world" (and thus not RPG). This seems very much like a FarCry: Tokyo than anything else.

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