Views : 28,203
Genre: Gaming
Date of upload: Jan 22, 2024 ^^
Rating : 4.957 (10/921 LTDR)
RYD date created : 2024-05-05T07:42:02.54519Z
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Top Comments of this video!! :3
I love this conversation, from the picking battle section to how solo dev could adapt to the hard life by being a generalist. I love the gun collection at the end of this video, especially when the gun owner doesn't want to harm any animal in the hunting game. This talking inspires me so much. I keep working with my solo dev path and wish I could survive until reaching a humble hit.
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gluing stuff to guns is such a great idea, really the whole "kitbashing" idea that we use when we work with assets and tame them is the same thing. If you watch the making of red dwarf you see they just use household items stuck together and paint them. Basically there seems to be a moment where something stops being an assetflip and becomes kitbashing, and when it does you cannot even tell assets were used most times. I personally have no problems using assets so long as they look like they fit quite well. I made an entire open world game with assets and it looks great.
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Bro you have legit INSPIRED me to focus on working on my first Indie game. Full stop-- from no experience (just 10s of hours on Unity and hundreds on Unreal learning systems myself).
2024 will be a year I present the concept to an audience I truly believe it. Cant wait to be on the other side of a conversation with you one day 🙏🔥
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Checking off my life story list
Started game dev at a young age - Check
Got a little jump start in game dev during college - check
Working retail and tech - Check
Release a commercial game; guess that's the next step to the Brush/Smith method.
I did almost release a game with plagiarized sprites so I get the want to do as much in house by yourself. I had paid an artist for a set of sprites and what I ended up getting was repaints from an older game and didn't know it until I was getting called out on Twitter...wasn't a great experience.
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Hi Thomas, thanks for cool interview. Fellow game developer from Slovakia here so it got my attention when you've mentioned that you've visited Slovakia at the end of the interview. To explain the gun topic to you, in Slovakia guns are not banned/prohibited but it's extremely difficult to get to them, because you need doctors examination (mainly sight, and if your hands work), psychological examination, you need to take shooting course with the certified instructor and then be examined by the police if you are capable of holding your weapon and know how to prevent for example self harm etc. You can get weapon illegally but I presume that black market prices here are ridiculous.
To answer your question why are Slovakian people so interested in shootings in America is that almost on daily basis we have on the news also some reports from America where people got shot, or mass shootings or other gun related crimes (mainly from TVs partially owned by US corporations) presumably because this hooks peoples attention, so that's why people tend to think that in US there is potentially wild west but with higher living standards then the old days :) Jokes aside I know that's not true, since I've been to America. I've visited mainly California - San Francisco and Silicon Valley when I was working for Cisco before going to game dev and for a while full time indie game dev.
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27:40 I can't believe how common this is
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@thomasbrush
3 months ago
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