Views : 853
Genre: Gaming
Date of upload: Apr 29, 2024 ^^
Rating : 4.768 (4/65 LTDR)
RYD date created : 2024-05-08T19:33:11.154855Z
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Top Comments of this video!! :3
Hello thanks for the analysis. Assault action seems a great idea but never applied in our last game. We found that, due to half limitation mouvement, this rule is a "payback" action for non killed unit with guns after being charge. The moral rule is great, giving last hope to do something for unit that were hopeless after being decimated. However half movement make it nealy useless. Except again for a last payback shot of the last remaining brother with a missile launcher.
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We played yesterday and just ignored the changes... will continue too likely. The whole hybrid issue could be solved with a new ability you can just add to pistols, stating that they are also melee weapons. Done.
Honestly though, I like OPR, but Warsurge and Xenos Rampant are fine games to in the same niche.
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The new Assault Charge not being mentioned on the page with Charge rules in the rulebook does seem to be a sign it might have been a bit rushed. It does seem like it would benefit best from either being it's own Assault Action which would then allow for it's own page of clarified rules or make it an ability that you add to hybrid units. At the moment it's really hidden away in the rules.
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Don't get me wrong I love opr and I am actively pushing it in my community, but I was concerned in the live stream where he said he was the only one working on rules. With how large the community is growing and the fact he is hiring people there should at least be one other person going over them. Also the fact he does not get a lot of time to play his game is concerning, because he is busy with all the other business stuff.
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To not complain, I'm going to say what I DO agree with:
I really wish morale would work like old hammer fantasy.
If your shaken/routed/morale broken (lol), you roll x dice and have to head directly against the enemy. Then you /must/ spend the next turn recovering.
If you run off the board, you're wiped.
Otherwise, stats remain the same.
Short, simple, and easy..
Which is why we play it that way. It's OPR, imho nothing should ever allow a way for units to just be "removed" without saves.
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He needs to - and hopefully will - slow down with these updates. What I hate most is releasing core rules every few months. Absolutely retarded. Also the OpR discord is very cultish - they’re going towards a GW crown where any critique one gives is met with “oh that’s how he made it so whatever “ or “if you don’t like it don’t play or use the rule”. Such children. I’m a Competetive player who plays Raw -
These changes will not effect me at all but obviously some did not have to transpire. I agree with a lot of what you mentioned but Gaetano needs to relax with these changes because the only thing that’s going for this system are the rules and if he messes them up in the future through bloat and bad writing - people will not stick around for the “lore “ or models.
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@viasolus
2 weeks ago
A lot of appreciation here. Love for OPR and their drive to keep this incredible game balanced. Love for the new wave of content creators like yourself who are passionate enough to provide frank analysis on where that balance needs improvement. And love for a community that cares enough about this game to raise passions when we're discussing numbers values on our tiny painted figurines. So long as we all remain respectful and kind, this game will only get better and better.
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