Views : 955,089
Genre: Entertainment
Date of upload: Aug 27, 2022 ^^
Rating : 4.936 (972/59,317 LTDR)
RYD date created : 2024-05-02T18:28:27.494121Z
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Top Comments of this video!! :3
I just want to say, I can definitely feel the appreciation of the summoning system. When I was struggling with Malenia with a colossal sword melee only build, I gave summoning a shot and summoned an absolute legend named âAIR SUPPORTâ who, true to their name, used nothing but exclusively bows and crossbows from a distance the entire fight. Granted we lost a good couple times, but we eventually got her together. Being able to work with a stranger and share the same satisfaction of beating it together is an awesome feeling
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One of the most important thigns about the Soulslike games is that your deaths are cannon. They are an actual part of the game's continuity and progression. When it takes you, the player, 100 tries to beat a boss that's because it actually took that character 100 tries of dying and respawning to beat the enemy in setting. In other games your cannonically suceed the whole time and your deaths are a non-canon loading screen to get back to what you're supposed to pretend happened the first time.
Supplying an easy mode in those games makes sense because it's like a time saver to see the real version of events sooner, instead of fake ones.
Additionally, in the Souls/Borne/Ring games, players/characters who give up and never finish the journey are also cannon.
Difficulty justified through cannonitity of player attempt.
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4:52
"How about when you see a boss door and see dozens of messages like-"
"When will it end ?"
"I want to go home"
"Pickles~"
"try dog but hole"
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Also, there's the storytelling aspect of the difficulty.
It's one thing when you get told by 40 forgetable NPCs that the next enemy is tough and used to eat stars for dinner, before he STARTED EATING GALAXIES INSTEAD, OH, PLEASE, CHAMPION, YOU MUST DEFEAT HIM! Then you go to the boss on easy and slap him around like a 30 year old man "practicing" martial arts with 12 year olds.
And it's a different thing when you get told the boss is hard and you get slapped like the above.
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Elden ring was my first souls game and yes at first I was extremely intimidated from hearing how hard the souls games are but after literally 1 out 2 hours of playing I kept telling myself "Jesus this is the most fun I've had in a game in a while. It is genuinely an amazing game and I fully agree that these games shouldn't have an easy mode, I'm now going to play the rest of the souls games bc of this, wish me luck!!!!
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One of the coolest aspects of a first playthrough is how much of your success comes from little human choices. Noticing a noise, putting you on alert. Luring enemies with an arrow. Trying out a new consumable, finding it works well and can fit into a playstyle. Choosing to read a message or watch a bloodstain, finding out if a jump is possible. Even running away, and whether you acknowledged the cliff near you, is a choice that determines whether you succeed or not. It's not just builds and reflexes, it's decision making and awareness.
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The single best feature of FromSoft Games is: The developers respect their players intelligence, they dont fear that people just fall into dispair if they wont get diffuculty settings or a guiding hand through the game etc. They just trust that people are clever enough to find their way in the world with the tools that are given and boy were they right
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Iâve never been that great at boss fights in games. I picked up Elden Ring yesterday, and I can confirm pretty much all of this except for summoning (havenât done it yet). I was having trouble with Margot, so I left, grinders runes to upgrade my gear and skills, and eventually I was able to beat him. Itâs so much better to feel like youâve worked hard to accomplish something purely through your own effort rather than having a difficulty slider do the work for you
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As a souls veteran, im just happy to see how successful elden ring became and all the people who joined in to enjoy something truly awesome! Compared to other titles from fromsoftware, elden ring isn't easier or harder, just a little diffrent with more 'sliders' to change difficulty via items and build choices. Like how I wanted a challenge and tried to win my first playthough with 11 vigor! Everything went great untill maliketh and I respecced for more health. Though I was pretty sad to do so since every boss after that was killed in one go.
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@CircleToonsHD
1 year ago
A HUGE Thanks to Keeps again for sponsoring this one!! Backflip on over to keeps.com/circletoons to get 50% off your first Keeps order!! These guys were extremely fun to work with and allowed me to make a super fun segment. :) Also, I really hope you guys enjoyed this one, me and Poptaffy really put a ton of love into this fella! I couldn't be more happy with how it turned out, also HUGE THANK YOU to 'Let Me Solo Her', for lending me their voice! Take care my friends! <33
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