Views : 17,743
Genre: Gaming
Date of upload: Apr 24, 2024 ^^
Rating : 4.759 (35/546 LTDR)
RYD date created : 2024-05-05T13:16:18.648505Z
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Top Comments of this video!! :3
I do agree that we need unique non randomized items. Especially for boss fights. Defeating a boss in a souls like game feels good also for the unique items.
Also i would let the player choose the starting weapon at the character creation screen(maybe including a novice staff that makes you feel like an actual spellcaster, instead of a guy with a stick)
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The random loot has encouraged me to play builds I never would have tried otherwise. I tend to play certain weapon types in souls-likes and avoid others. But in Wicked I kind of had to make due, which ended up being great because each weapon has such character. Now I will say that I have a dozen chest with loot in my 2nd house just so that my new characters can have certain goals to shoot for, checking out weapons in the dex chest or int chest. They could perhaps add a more viable way to pursue blueprints so you can craft the weapon type you want eventually, but I did enjoy the early game of checking out whatever happen to drop.
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Best ARPG with souls-like combat and isometric view... I love all it offers and cant wait for it to get more content and hopefully DLCs and some kind of never-ending endgame. Easily best game I played this year even if its only in early access. *and it runs good on my old 2080Ti and looks gorgeous
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This studio does a realy good job!! I have never seen that patches roll out so fast. AAA studio's can learn from this!! You can realy tell they care about the game, i hear also bad news that maybe the difficulty get lowered. I realy hope that will not be the case because i have seen OP builds already!! The game seems easy to challengin if you know what you do. I will probably not play more than ones if the difficulty get lowered!!
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@rlcmza6705
2 weeks ago
From the 30 hours I've played unless they seriously mess up somehow this is gonna be in my top 5 fav games of all time.
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