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There will never be another Shadow of the Colossus – Detail Diatribe
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236,087 Views • Apr 12, 2024 • Click to toggle off description
📌📌 TWIN PINS!!! The Norse gods Freyr 🐗 and Freyja 🐈 are in our merch shop for a limited time. overlysarcastic.shop/

We were excited to make this video – The time between figuring out the thesis, making the slides, and recording it was no more than 30 hours, tops.

Countless thanks to the live concert that inspired this video: "Game Over(ture)" performed by Symphony New Hampshire, conducted by Roger Kalia and special guest Austin Wintory. Live music is a joy, and this concert was an all-time delight.

*** This Detail Diatribe was (enthusiastically) recorded in-person on one microphone instead of our usual remote-setup. That means we don't have granular control over volume balancing and can't cut out stray sounds like normal. Please pardon the slight difference in volume quality, and if you didn't notice a difference in volume quality then go forth knowing we appreciate you.

SOURCES & Further Reading:
Videos by Mark Brown of Game Maker's Toolkit: "Ico and Design By Subtraction", "The Last Guardian and the Language of Games", and "How Nintendo Solved Zelda's Open World Problem" –    • Ico, and Design by Subtraction  ,    • The Last Guardian and the Language of...  ,    • How Nintendo Solved Zelda's Open Worl...  
Video by Jacob Geller: "The Decade-Long Quest For Shadow of the Colossus’ Last Secret" –    • The Decade-Long Quest For Shadow of t...  
And once you're done with those lovely videos GO PLAY SHADOW OF THE COLOSSUS DO IT RIGHT NOW

MUSIC:
Shadow of the Colossus OST by Kow Otani: "Prologue", "Commandment", "Sign of the Colossus", "The End of Battles", "The Opened Way", "Counterattack" and "Demise of the Ritual"
Also a brief appearance by "Threshold" from Journey OST by Austin WIntory

Chapters:
0:00:00 – Intro
0:02:10 – Live Music Is Amazing, Go Figure
0:09:00 – What We Like About This Game (it's a lot of things)
0:14:18 – It's Good Music, Brent
0:21:38 – The Tone ZoneTM
0:28:52 – A Forbidden Open World
0:35:40 – THE COLOSSI BRO
0:44:00 – Design By Subtraction
0:48:49 – It's not my fault I lost, I'm playing on a USB steering wheel :(
0:54:29 – Maybe some of these Colossi deserved it...
0:58:52 – These lands sure feel forbidden
1:00:51 – The Twist (Return Of The Thesis)
1:08:01 – Zelda successfully screws with the SotC formula
1:23:44 – The Last Guardian is SotC to the max
1:27:49 – Other Games Inspired By SotC Speedrun AnyPercent
1:34:38 – So... will we ever get another Shadow of the Colossus?

Our content is intended for teenage audiences and up.

PATREON: www.Patreon.com/OSP

PODCAST: overlysarcasticpodcast.transistor.fm/subscribe

DISCORD: discord.gg/osp

MERCH: overlysarcastic.shop/

OUR WEBSITE: www.OverlySarcasticProductions.com/
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Want this video in another language? Check out our guide to contributing translated captions: www.overlysarcasticproductions.com/community-capti…
Metadata And Engagement

Views : 236,087
Genre: Education
Date of upload: Apr 12, 2024 ^^


Rating : 4.978 (56/10,056 LTDR)
RYD date created : 2024-05-13T03:52:20.39984Z
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YouTube Comments - 864 Comments

Top Comments of this video!! :3

@OverlySarcasticProductions

1 month ago

📌📌 TWIN PINS!!! The Norse gods Freyr 🐗 and Freyja 🐈 are in our merch shop for a limited time. overlysarcastic.shop/

144 |

@user-ps6do9lu3n

1 month ago

"This feels bad but what am I gonna do? Not play the video game?" Undertale has a game-long thesis on this and it wants to know your location

907 |

@elizaripper

1 month ago

Is this Detail Diatribe for us or is it Red and Blue processing their grief on this matter? I’m invested either way. ❤💙

1.6K |

@StigmataTickles

1 month ago

Shadow of the Collossus always struck me as a commentary on how, on both an individual and societal level, we do not consider the impact of our choices in our lives and how they might be effecting the greater picture. I work in manufacturing and the jobs that haunt me the most are 1) the defense contracts that DEFINITELY have been used to kill people with lives, families, friends, and passions I will never meet or know and 2) the wasteful, disposable nonesense that does not need to exist and will just serve to take up space in a landfill. I took these jobs without thinking of my impact, and they started these companies thinking only of profit. Just wandering aimlessly with the short sighted ultimate goal and absolutely nothing else in mind. That's just what SOTC evokes in me.

821 |

@playererror4044

1 month ago

Controlling Agro took a bit to get down, the thing that made it makes sense to me was realising: 'I'm not controlling Agro, I am controlling the dude sitting on her, I'm pulling the ranes and spuring her'

543 |

@seselis625

3 weeks ago

SotC speed runner here! Something really interesting most people don't fully realize about Malus is that he doesn't shoot you. He shoots at your feet, which is why we can run along edges without getting hurt. It's a deterrent, which only kills you if you don't stop. Realizing that hit me like a truck.

21 |

@TheFuriousScribbles

1 month ago

Each colossus dying after it's defeated is affecting in a way that's simple, but it works extremely well. That sad music as this giant falls over and crashes heavily into the ground to me always said, "Hey! Good job! Well done! You beat the colossus! Now something unique and beautiful is gone from the world forever. You monster." That's the part of the game that stuck with me.

252 |

@Necrapocalypse

4 weeks ago

You say Malus is pissed, but when you get close to him on his hand he looks at Wander exactly like I would watching an interesting bug crawling along my hand.

115 |

@pinkcupcake4717

3 weeks ago

I like that we learn why Mono was killed, at least on a large scale: she had a cursed fate. Her killing is what drives Wander into the Forbidden Lands, slaughter the colossi, and unleash Dormin. It's a self-fulfilling prophecy at the outset, if she was alive Wander would never have had reason to resurrect her. This entire situation could have been avoided, and we don't know what drove those unnamed people to deem Mono cursed and murder her for the crime of being ill-fated.

22 |

@soulreapercaptain11

1 month ago

There's an art piece at my local convention center titled "The Seventeenth Colossus". For people who don't know the source material, it's probably a nice David and Goliath style combat scene. But for everyone else, it's a painting of Wander fighting the Iron Giant.

392 |

@DaveTpletsch

1 month ago

Something about Shadow of the Colossus that always gets overlooked is how EXCEPTIONALLY accurate to real world the horse animations are. This is, to my knowledge, the only game that has ever had a horse switch leads, which is when a horse is running and you direct it to turn left, they start the turn by leading with the left forefoot, regardless of which forefoot was leading in the run. Same thing when you turn right, the right forefoot takes the first step in the turn regardless of which hoof is dominate. Horses IRL do this to prevent tripping over themselves and breaking their freakishly long and fragile legs. No other game dev team has EVER cared about getting the minutia of character movements down as much as the team that made SotC, They never got Wander's run animation to not look weird, but they aced everything else in a way that no one else ever has, and as far as I can tell, no one else ever will again.

298 |

@FuzzyStripetail

1 month ago

Red saying "Chill beats to slay Colossi to" was incredibly eye-opening (especially one eye).

583 |

@veronicarodriguez8662

1 month ago

I went in mostly blind and I definitely got the "I'm the bad guy" vibes by the 5th Colossi (the bird). It's been more than a decade, but I'm pretty sure I broke down crying in a weird mix of joy and loss when I finally killed it.

244 |

@justinjacobs1501

1 month ago

The wildest thing for me was watching my best friend fighting the bird boss. He got to its left wing and stabbed it before it did its barrel roll and he let go... And managed to grab its other wing as it spun around. He then proceeded to once again let go and landed on the end of its tail, killing it in about a minute and a half.

73 |

@brandontjy

1 month ago

Blue getting the inspiration to make this video via an actual orchestral concert is the MOST him thing I've seen in a while. The only thing that would make it more him is if the concert hall had a big F**king dome

179 |

@HelloFutureMe

3 weeks ago

You guys actually turned me on to this game originally, and I'm so glad you did. Your point about needing to navigate via the abstract light of the sword—I love how organic the navigation is. It reminds me of Morrowind in some sense. You're so focused on the map, rather than a mini-map.

16 |

@gustavakerman2566

1 month ago

I went to music grade school in Sweden, and the first thing my absolute boss of a music teacher said on the first choir lesson was (translated though) "guys, magic is real! It's called music, and we don't realise it's magic because we're far too used to music just doing its thing. You've probably heard 'music is magic' before, and probably you groaned because oh how cliché, but seriously, what else just cuts into your emotions like that?" Then she proceeded to play the most heartwrenching music piece I've ever heard on this massive grand piano to prove her point

127 |

@PhoenixofRuin

1 month ago

"Might raise your stamina a little bit in a way that rarely makes or breaks the difference in a boss fight." Wait, are you telling me you guys didn't climb to the garden?

77 |

@Micdades

1 month ago

I never had a problem with Trico in the Last Guardian. I think they did an incredible job and creating something that feels like a animal you are trying to guide. Like real animals, if you treat it like a machine or tool and keep shouting demands randomly at it, they will get confused. When playing the Last Guardian, I always made sure I was clear and concise when giving orders to Trico while most importantly being patient.

128 |

@Mirro18

1 month ago

First day of composing classes in university reminded me of the first few minutes about the game overture. I remember my professor asking: "What is music about?" and we are all like giving answers like "The different emotions that you can't convey with words" and "sound and how it feels." and he went and was like "You are all wrong. Music is about two things, the experience of time and the experience of space. And that's why they build churches and temples and concert halls like that." And since that day I think i have never listened to music the same way. Because you just gotta experience music with that in mind. It's time and it's space.

138 |

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