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“Tools of Trade” | Halo Reach’s UNSC Weapons
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9,771 Views • Apr 1, 2023 • Click to toggle off description
#haloreach #Halo #haloinfinite

Here is the official "UNSC Tools of Trade" Weapons trailer for the 2010 game Halo Reach! This was edited by me in Adobe Premier and After Effects with UI effects being assembled in Illustrator. I am a freelance video editor looking to break into the industry in these are my first steps!
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Views : 9,771
Genre: Gaming
Date of upload: Apr 1, 2023 ^^


Rating : 4.874 (30/925 LTDR)
RYD date created : 2024-03-02T23:55:59.454922Z
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YouTube Comments - 102 Comments

Top Comments of this video!! :3

@EJturtle09

1 year ago

This is truly amazing. It definitely shows off how amazing theatre mode is, when it actually works.

99 |

@inductivegrunt94

1 year ago

This is so sick! It's like an actual trailer made back in 2010. I really loved the little text boxes for some of the weapons. Couldn't read the one for the Shotgun, but the Chaingun, Rocket Launcher, and Spartan Laser were funny to read.

52 |

@TheRealFrozenFire

1 year ago

LETS GOOOOOO!!!! This is so hype!!!!!!

5 |

@thunderslug1066

1 year ago

Absolutely amazing work, had me grinning at the Spartan laser bio

20 |

@perhaps9457

1 year ago

One of my favorite tracks in halo reach and it fits so well in this video. I love the style this video shows off the weapons in a raw game play way so we actually learn about the weapons, while still being highly cinematic.

13 |

@OfficialREVENGEMusic

1 year ago

A huge improvement over the original. Not too much not too little.

50 |

@AppetightNDG

1 year ago

I cant wait for reach to finally drop!

4 |

@slickcalf985

1 year ago

seems like an actual trailer for the game, excellent job maintaining the style

8 |

@FyreNano

1 year ago

Nicely done! The use of occasional match cuts was really cool and not overplayed. If you plan on doing more in the future, I'd just make sure each time a weapon's name is shown it's fully in frame. Some were and some we're (like the AR) in this. Hope to see more of these and similar projects in the future!

33 |

@apae225

1 year ago

You nailed the footage, the slow-mo, and the overall template for demonstrating every weapon for a weapons-trailer for Reach. You nailed a goal of getting the audience hyped, but I think you need to tweak some things still in order to nail the goal of conveying information concisely. The glitch effect is conceptually fitting decision for transitions, but the one used in this video are distracting and made me think the video was going to introduce a different idea or segment, because of how conspicuous it is. The timing or life-span of the effect works well, but the qualities that make it conspicuous are the big and chunky horizonal bars of the effect, and its position in the center of the screen with a nearly undetectable build up or fade out; it spontaneously appears, breaks the entire image, and disappears. This effect may be better suited for separating chapters in a video, or otherwise bigger segments; such as, in between the end of one weapon's gameplay footage, and the intro of a different weapon. Transitions between different footage and views of gameplay will benefit from a less conspicuous transition effect, so that the idea of a segment isn't disrupted while different footage are chained together. The in-game text edits featuring a weapon's name and a description also need a small, but necessary change. The current effect is aesthetically appropriate and cool; the issue is the lack of hierarchy between the name of a weapon and its description. While watching, I wasn't able to anticipate where to look to read the name of the weapon being demonstrated; I had to sort of look around the screen to find the weapon name and its description. Establishing a pattern for where viewers can look towards to find information would help in that regard. You're doing so well btw, and this is already so close to professional-level quality.

7 |

@owenlagger

1 year ago

Really cool editing. My favorite part was the AR reload and then cutting to the DMR slapping its magazine in

3 |

@JeremysFire

1 year ago

Bro out here making Reach ViDocs in 2023. Love it

4 |

@Ares_gaming_117

9 months ago

Favorited. This is some trailer-quality stuff. Really reminds you how badass reach was. And in 2010!

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@alimation5003

1 year ago

This is awesome the reduced glitch’s is an improvement

1 |

@JoeFilms5420

1 year ago

This is legitimately fantastic. I'm really enjoying your AfterEffects work, I could actually see this being a Reach trailer.

2 |

@ssjcheif

1 year ago

Very much reminds me of Halo 4's trailers weapon showcase for each faction in the game. Right down to the close up, freeze frame with text providing info. I love it. Keep it up Late Night

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@JohnArceane

1 year ago

The M45: aka the Flood Cure made me chortle.

1 |

@bestwing8176

1 year ago

Incredible editing, cant wait to see this years late night gaming

4 |

@ryanmartin1377

1 year ago

I like the little "do not carry" you put on the machine gun

|

@BangstaWasStolen

1 year ago

I really like it though i feel like the glitching transitions happen a bit too often. I would think it would be cool if you added in like auntie dot type transitions

3 |

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