Views : 1,852,538
Genre: Gaming
Date of upload: Jul 21, 2021 ^^
Rating : 4.177 (11,761/45,370 LTDR)
RYD date created : 2022-04-09T21:43:56.930799Z
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Top Comments of this video!! :3
It’s genuinely astonishing how often in this game they don’t do the work to integrate the Disney Worlds into the story in a compelling way. Like as a writer even if the worlds were mandated, I can’t imagine it being fun for me to turn in a script just retelling sections of Tangled or Frozen verbatim with the actual protagonists of the game sitting in the background. As a fellow lover of Space Paranoids & uniquely storied worlds like Timeless River or The Underworld, it’s just so annoying that everyone at the studio is aware of how to make more compelling Disney Worlds but then just don’t or make worlds like Toybox that feel quarter-baked
As others have speculated maybe Disney chained their feet on some things & legitimately told them to do nonsense like include the entirety of Let It Go & leave it absolutely untouched but I at least hope that there was someone in the room who vehemently & loudly opposed such a choice even though they obviously weren’t listened to.
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Something that always gets me, and I admit its a very small gripe, but we never ever hear anything about Sora's mom. We know she exists, we know she made that dinner for him, but nothing. And by extension of that, we know Riku and Kairi also had a life 'outside' the Destiny Islands, We see Kairi in a school uniform (Was she keeping up with her math homework in the hyberbolic time chamber??), but its just never talked about.
Ultimately its a super small detail, but damn after 17 years you'd think we could have gotten even a single throwaway line. But hey I'm sure it was all planned out, in Kingdom Hearts 7 we'll use the power of light and friendship to help Sora get a 2.5 GPA and complete his application to community college.
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One thing that I thought the Kingdom Hearts 3 did right was their party system. You didn't need to switch between party members via a save point or mid battle. You could have four or five people at a time, and it really felt cool having your own mini team in worlds like with Woody and Buzz, or Sully and Mike.
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I think the biggest guy punch for me was no FF characters, they were integral to a lot of the story telling for much of the previous games, and having them gone feels like a void in narration. Also Riku's keyblade Way to Dawn was such a good keyblade. It directly represents his struggles and character development in general. Losing it was such a bad decision.
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I think the limitations of the hardware for the previous games indirectly made them better since they had to focus more on specific gameplay loops and cut down the cutscenes (relatively).
Esp how everything can be voice acted now with film level quality cgi, the uncanny KH voice acting is less unintentionally charming being so constant, clear, and drawn out in longer scenes.
The text box scenes actually worked as a good break in the old games as they are limited by direction for multiple languages. You'd just get the VA in important or occasional moments/scenes.
And now Nomura can turn every action into a cgi fest, which imo made combat so drawn out and boring as I felt like I was watching cool things instead of doing cool things; when he couldn't as expansively in the past.
As well as Disney probably being way more micromanaging this time as video games have gotten way more popular since KH2 and it's using their new money printing machine properties; they probably gave Square no space to be creative.
It's funny to me how everything I wished we could get from a KH game when playing the old ones possibly made then worse.
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@askyouruncle
2 years ago
At the end I say Tokyo team when I meant to say Osaka team, whoopsies. I also describe lietmotifs very incorrectly, whoopsies. Second Channel: www.youtube.com/channel/UCTe9VxCT_zeVBYo1t43AUwg/f… Twitter: twitter.com/AskYourUncle3 Instagram: www.instagram.com/askyouruncle0/ Patreon: www.patreon.com/askyouruncle Bandcamp: askyouruncle.bandcamp.com/
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