Views : 21,540
Genre: Gaming
Date of upload: Premiered Jul 31, 2020 ^^
Rating : 4.808 (30/594 LTDR)
RYD date created : 2022-01-23T04:47:41.250674Z
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Top Comments of this video!! :3
For me:
1. World 8 - honestly feels like a true final challenge with tanks, battleships, the airforce airship fleet and other satisfyingly challenging levels.
2. World 5 - love how you start on the ground then make your way up a tower to the clouds.
3. World 7 - yes I know this world is unpopular and as a kid I hated it but I love the challenge here and maze like structure, that water level can go to hell though.
4. World 6 - honestly just like the wide selection of levels and enjoyable fortress and airship levels.
5. World 4 - a bit overrated to me mostly because everyone seems to call this their favourite but still a very cool world. I just like a few others more.
6. World 3 - love the music and some enjoyable levels. Love the structure of this world.
7. World 2 - very good but still has begginer vibe.
8. World 1 - understandably easy but less interesting compared to other worlds.
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I got a lot of enjoyment from this video. Your arguments for your favourite were all really well thought out. I definitely agree with with your top pick. Sky Land is incredible.
love how the spiral fortress links together the two worlds, and it helps give the game a reason to make the world as a whole have more variety. For example, the ground level is like World 1, but with added difficulty to keep it fresh. And the high level is the Sky area that really tests the player's platforming skills over long bottomless pits throughout the levels.
I also think the Fortress levels in Sky Land are the strongest Fortress levels in the game. I love the tricky Thwomp puzzles that are littered in the first fortress, and the high pipe that can be difficult to reach with Racoon Mario. I remember being blown away when I managed to fly up there first time when I was a kid. The second Fortress is very creative as well, since it has a lava gimmick that spits fire from the roof as well as the floor.
This world also takes advantage of the player's platforming skills, and it does a good job with getting them prepared with the Worlds that lie ahead. As much as I like Giant Land, I do think it does a poor job with bringing anything new to the table in terms of difficulty. I think that Giant Land should of came before Water Land, since Water Land is steep when it comes to upping difficulty so early in the game.
Here is how I would rank each world:
1. Sky Land - 10/10
2. Ice Land - 9.5/10
3. Pipe Land - 9/10
4. Water Land - 8.5/10
5. Dark Land - 8/10
6. Giant Land - 7.5/10
7. Grass Land - 7/10
8. Desert Land - 6.5/10
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For me, the dead give away that there was more to the map of level 2 was once all the hammer brothers were defeated, you could still hear one moving around after levels ended.
Edit after finishing... Definitely agree with level 5. Kirubu's Shoe, the Tinooki suit, the strange transition castle... it was like there was something new in every stage. I mean the whole game had that feel the first time through but 5 really solidified it and it set the stage for the final 3 worlds.
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World three has always been my favorite since I fell in love with the frog suit at first sight and enjoy how it changes up the way water levels work. I also like that it's early enough in the game that you can get there pretty quickly without warping, which was especially important when I was a kid and didn't always have time for a full playthrough before someone or something made me turn the game off.
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Nice video! Also love the use of the LISA soundtrack at 19:28 !
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Really Great! Would love to see more lists like this. I was worried that this was gonna be best to worst, luckily it wasn't though. Maybe you should change the title though? Kind of confusing, but besides that, I really enjoyed it! And I think I have to agree, World 5 has been my favorite since I was a kid.
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Really interesting list! If you don't mind, I'll be sharing me own opinions on each world by order of progression:
1 - Grass Land - What can I say? It's about as classic, iconic and standard as it gets! Two ground levels, two athletic levels, an underground level, a fortress (that opens up an unnecessary shortcut), a Hammer Bros fight for good measure... yeah, it's pretty good, a great start! Love the grassy hills level, it has a really nice look to it.
2 - Desert Hill - I'll be honest, I'm not too hot on this one. The desert levels are fine, but for some reason I usually don't look forward to them... Maybe it's all the quicksand, or the fire snakes of the first level. The Angry Sun was dangerous, yeah, but I found it to be a cool level nonetheless. And yeah, I have to agree, not a ton of platforming to do in there... But at least I remember the secrets being particularly fun! And I still liked this one ok enough.
3 - Seaside - Yeah... here's one I really dread... Not because of the swimming, the swimming's fine. It's because of two things. First, the Boss Bass. These levels were always nerve racking to me... Secondly, its length. Damn, does it kinda overstay its welcome, especially as only the third world, especially when you remember the Big Island wasn't all that big of a world (or at least didn't feel like it). Still, I do like the world, but I remember my excitement being at its lowest there. Though, maybe that will change if I do more playthroughs. The Lakitu and Spike levels were pretty cool tho, and I like the bridges thing on the world map.
4 - Big Island - Yeah, I liked this one! Not too much to say about it as of now, but the level where you could switch sizes was pretty cool!
5 - The Sky - This one feels like two different worlds! One is Grass Land 2 but better, and the other is Bottomless Pit: the Video Game. But jokes aside, this was one I liked quite a lot, both in theming and levels! All the athletic levels of the entire game are usually the most distinct, due to the gimmicks most of them have, and this world is filled with them! And yeah, the Goomba Shoe is still one of the coolest (secret?) power-ups around!
6 - Iced Land - Like Sea Side, I dread this one... but unlike Sea Side, it's in a good way! It feels menacing, but it is really fun! It's also the longest level, so by this point I was already dreading the thought of losing all my lives (even if it was SMA4:SMB3 that I was playing). Plus, the world map song is just so... chilling. Like, it literally gives me the chills! It's so cold and distant... makes you feel all lonely in the middle of the snow wasteland. Also I like Level 5, it's a neat change of pace, the puzzle wasn't that tough, once things started to loop, I just explored a bit more. Pulling up the maneuver was tricky but satisfying. Felt like I was escaping from a cave after being snowed in!
7 - Pipe Maze - This was actually one of my favorite ones, at least in terms of theming, and I do like the more explorative nature of some of these levels. Too many hidden blocks might be an issue for some in terms of pacing, but honestly, I kinda like that sorta puzzles, where you have to hit the right blocks to proceed. The labyrinthine nature of some levels is something I do like a bit, not too much when it sends me back, but I've always liked mazes. The Block Fortress was interesting... it was a bit annoying not knowing what to do... but once I found the P-Switch, man, I was feeling like a mastermind racking up those lives with dem coins!
8 - Dark Land - This one is iconic for me, but for different reasons. In the cartoon, it was this really scary place where the Mario Bros, Toadstool and Toad went to go find the Music Box, and that was my favorite episode due to how much of a Mario level a good chunk of it looked like! In the actual game, it's also a pretty cool world. The variety in Bowser's armada, with tanks, fast-paced jet ships, and naval ships, shows that he's packing some heat! The trap levels were not that tough I think, but the one with the Angry Sun was nerve racking (thank God for that secret passageway). The Castle was a great way to send things off, really liked how it has its own style of blocks making it up, and the final battle was quite fun too!
9 - Warp Zone - It's a Warp Zone. What am I supposed to say about it? There's only 3 Warp Whistles in the game, and with only two, you can go straight towards the last world! I've always loved that.
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@NapoleonStat
2 years ago
I was 8 years old playing the All Star Version of the game on World 2 when by my own silliness (or childish or curiousity) I thought to myself lets just use the hammer on that rock there...and suddenly I found out that secret. Man was I amazed...
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