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Legacy of Kain: Soul Reaver 2 - Sarafan Stronghold (OST)
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162,134 Views • Dec 11, 2012 • Click to toggle off description
Legacy of Kain: Soul Reaver 2 - Sarafan Stronghold (OST)
Composers: Kurt Harland & Jim Hedges.
Enjoy! ^_^
Metadata And Engagement

Views : 162,134
Genre: Music
Date of upload: Dec 11, 2012 ^^


Rating : 4.925 (23/1,199 LTDR)
RYD date created : 2022-03-11T14:42:49.842586Z
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YouTube Comments - 193 Comments

Top Comments of this video!! :3

@lolforrofl

9 years ago

one of the best stories ever told in a videogame

306 |

@CrossoverGameReviews

4 years ago

"Why did you not kill Kain when you had the chance? He was at your mercy!" "Precisely. I had a choice, and I chose mercy. "

79 |

@Hoonters-goona-Hoont

6 years ago

Call me a weirdo, but this game engraved itself into my memory so deeply, whenever we get the first snows (which is sadly seldom), I just like to stand on my terrace, crank up this song and enjoy the atmosphere for a bit.

202 |

@norh.m.5815

4 years ago

"And so I returned to the sanctuary of my enemy, the fortress of the Sarafan brotherhood, deemed impossible for any man to penetrate... (Laugh) IMPOSSIBLE FOR ANY MAN..."

50 |

@Mulaaks15

7 years ago

I recall playing SR2 as an 8-year old boy with no knowledge of English. This theme combined with the dark, stoic atmosphere used to scare me shitless.

97 |

@AlexRomani90

2 years ago

2021 and I'm still playing Soul Reaver, Soul Reaver 2 and Defiance

18 |

@TheDiablo687

8 years ago

"I should kill you where you stand.  Hehehe perhaps you should my boy, but you don't."

32 |

@selcuk.ilerdee

7 years ago

Kain Refused The Sacrifice !

69 |

@HittokiriBattousai17

7 years ago

This saga is a serious hot shit, few times i've experience a world so detailed, so well painted, so full of culture, with such an original and unique mythos around it. Amazing artwork, dense plotline, superb writing, top notch voice acting and overall good gameplay. I really miss the times when videogames where made to impress, done by a group of talented men and women who wanted to deliver a craft of the finest quality. If you consider yourself a gamer, you MUST play the entire Kain series, you won't be dissapointed, i promise.

163 |

@nevadaxelizabeth

6 years ago

theres a part of the dialogue of Raziel and the Ghost of Moebius on the Blood Omen Era "I don't think this has anything to do with the Pillars or Kain's failure to sacrifice himself." the camera does a hard focus on raziel and the fact this track plays in the background gave that phrase a powerful meaning, the moment that Raziel states that he knows about Moebius machinations.

41 |

@Tayvin4042

1 year ago

"'Where am I?' is the usual question. In your case, when might be more apt."

4 |

@herpdederps521

8 years ago

A Story Beyond Time. An Adventure Beyond Belief.

48 |

@ryanmattox7408

3 years ago

What I love is the slow way this builds from disparate, somber sounds into a militant marching song. Especially that last little throat-singing note at 2:11. The single voice, like a hermetic monk in a cell, suddenly vanished against pipes, marching drums, and the slow chanting of a more ‘angelic’ sounding choir. All crescendoing beautifully at 3:12 into the Sarafan March. Orderly, unified and zealous. Before dropping back into silence abruptly. That sudden dip, I’ve always liked to imagine, represents the order crumbling after Vorador slaughtered the Circle. For a brief moment the Sarafan held Nosgoth in their armored, blood-soaked hands and then it was gone.

19 |

@richardlh8395

5 years ago

The best work of arts in video games so far, in my opinion

22 |

@BestWayKilla

2 months ago

One thing I really love about the beginning of this track is the ominous, sinister sound it conveys, before the more militaristic aspects of the theme properly kick in. Consider that, when the game begins and you first explore the stronghold, it is ages after the fall of the Sarafan, and is being used by Moebius's vampire hunters as a base of operations, and thus is long removed from its former glory and repute. Gradually, over the course of the game, little by little, and with varying perspectives, information is gleaned about the past, what occurred, and Raziel's purpose and how he fits into Kain's plan. That's why the ominous part at the beginning of the theme is so fitting for the setting: it's concealing a secret. A massive one, at that. And when that monumental revelation comes at the end of the game, with the climax ultimately coming in the same stronghold, it completely shatters everything the player and Raziel thought they knew to be true. Such a masterfully designed game and series, truly the peak of storytelling in the medium, and with a soundtrack that is 100% in service to that end, and is pretty damn great to boot.

2 |

@scavgamingxddd7378

3 years ago

I remember playing this game when I was really young and being afraid of all of the creatures. Needless to say, I never made it far. Still brings some great memories whenever I hear this track.

14 |

@Disconnect350

7 years ago

Remember playing this and Defiance at least 9-10 years ago on PS2(recently replayed it on PC). This song has been stuck in my head ever since, regardless how much time passes, I always end up returning to it.

29 |

@eaglesky4780

2 years ago

Every time I hear this symphony, I think how to plan, dream, and quietly master the future

6 |

@enigmafan7131

6 years ago

You're a righteous fiend aren't you?

61 |

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