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245,421 Views • May 1, 2024 • Click to toggle off description
Starfield’s largest update since launch is coming on May 15! The May Update includes more detailed surface maps, new gameplay difficulty options, new features for ship customization, and more!  

Visit starfieldgame.com/ and follow Starfield on social media:

Official Site – starfieldgame.com/
Discord – discord.gg/bethesdastudios
Facebook – www.facebook.com/StarfieldGame/
Twitter – twitter.com/starfieldgame
Instagram – instagram.com/starfieldgame
Twitch – www.twitch.tv/bethesda

ESRB RATING: Mature with Violence, Blood, Suggestive Themes, Strong Language, and Use of Drugs.
Metadata And Engagement

Views : 245,421
Genre: Gaming
Date of upload: May 1, 2024 ^^


Rating : 4.306 (3,403/16,197 LTDR)
RYD date created : 2024-05-22T10:35:27.708089Z
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YouTube Comments - 4,883 Comments

Top Comments of this video!! :3

@idonegotold

2 weeks ago

The first non-horse Bethesda land vehicle. Truly historic.

2K |

@tanks608

2 weeks ago

I forgot I owned this game

2.8K |

@meareguard

2 weeks ago

Add small town,farms,manors,villas,etc around main cities, please

449 |

@brians7749

2 weeks ago

Tim Lamb looking like he's about to coach Florida in the Liberty Bowl...

121 |

@dracoinsanity

2 weeks ago

Having the option to turn OFF dialogue camera mode is a big plus for me. I hated that dated feeling 'zoom-in' style, so being able to have a more natural feeling dialogue with NPCs is something I was hoping they'd add at some point.

908 |

@TheSonnyJohn

2 weeks ago

Decorate the interior of starships, sign me up.

878 |

@HenryAB

2 weeks ago

I absolutely love when developers give you options to make your own difficulty instead of only having "easy, normal, hard". Freaking sweet.

75 |

@disenchanter

1 week ago

the way Tim said "we are working on land vehiclesss" like he was grinding his teeth xD

30 |

@terencecaron2922

2 weeks ago

60fps mode with a 40 option for VRR on Series X. FUCKIN FINALLY.

698 |

@XaviosAedifica

2 weeks ago

I've always had a problem with the way Bethesda does damage scaling in their difficulty settings, giving players the option to adjust it for themselves without mods is honestly pretty awesome

310 |

@tylershackle4696

2 weeks ago

Personally, I'd love to be able to toggle a landing sequence for planets I've visited before. Just appearing outside my ship makes it feel more like "fast-travel simulator" than a space epic.

67 |

@gpaje

2 weeks ago

Adjusting the vendor credits, just what I've been hoping for, so I don't have to take 100 45-second sleep cycles to sell the 50 grendels I have after raiding a pirate base.

10 |

@garretthorsch8143

2 weeks ago

Holyshit those new maps look great. The Land Vehicle caught me off guard

1.5K |

@ConnorEllisMusic

2 weeks ago

Holy shit actual good QoL changes.

334 |

@tristianbrammer8522

2 weeks ago

All of this should have been in the game when it was released

63 |

@SoulG03

1 week ago

Every month... an update to "what's coming" just like this, would really help spark the community. This was awesome!!!

2 |

@benlambert8481

2 weeks ago

The ability to chnage ladder placement while in decorator mode would be clutch. Even if it can't be done this update.

126 |

@jimschofield8734

2 weeks ago

"Hi Tim, was there a particular hat that you wanted to wear - indoors - for this interview...?" Tim internally: [IT'S FINALLY TIME! LET'S F--KING GOOOOOOOOOOO!!!!!]

472 |

@erice3933

5 days ago

What you need is a way to strip parts from a ship so you can use them on your other ships and create a way to land multiple ships at your base

2 |

@TheOnePistol

2 weeks ago

Some things I would like to try for my next playthrough, -Increase carry capacity -Increase combat affliction effects -Increase all environmental affliction effects and damage -Increase food and medical healing -Turn on sustenance -Raise both player and enemy combat damage -Keep ship combat at default (because it's already tedious and I suck at it lol) -Increase vendor credits This will give the game a fast paced survival feel without making it too tedious. This will also give actual use to many items in the game. I feel having temporary limitations to your exploration through higher afflictions and damage helps to enrich the experience, where having free reign to go wherever right out the gate with little to no problems only cheapens it. I learned this from playing Elden Ring and Breath of the Wild. Now if you want to explore a hot planet, you better save up for a suit that can handle the heat. Also, having higher combat afflictions and enemy damage will detour you from running in guns blazing. But the higher player damage will help out if things go wrong. Bethesda only needs to add some enemy variety and more interesting things to explore. I guess mods will help too. I also hope they add the original fuel system back into the game as an option as well. Let us feel like we actually have to plan our expeditions. I'm honestly already starting to see the potential of what this game could become. :)

7 |

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