Views : 389,974
Genre: Gaming
Date of upload: Aug 3, 2023 ^^
Rating : 4.705 (424/5,321 LTDR)
RYD date created : 2024-05-12T23:08:17.213223Z
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Top Comments of this video!! :3
It's worth noting that you meet an NPC later who can change the class of an Origin character, though you still can't change race, background, or appearance. SO if you really want to spin the ballad of Astarion the Barbarian, it does become possible later.
Personally I think it's also kinda fun to change their class while still trying to build toward their background, like making Gale a Cleric with the Knowledge domain or Laezel a Paladin of Vengeance.
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On ability points, it makes sense to have an ability at an odd number if you are going to pick up a feat that gives you 1 ability point in that stat along with the feat's other benefits. Or if you know ahead of time about some of the instances where you can permanently increase an ability by 1, it makes sense to set it at an odd number so that you don't waste that stat boost.
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Just a caveat on the stats front - if you do choose to leave them on the lower end, you will take longer to increase your modifier when you get your ability score increases with level - which can be a bit of a disappointment. With your dump stat (and any stat you won't be increasing) however, it's always a good idea to leave it on the lower end. Personally I'm a little sad I can't drop a stat below 8 đ
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First playthrough is going to be a Drow Seldarine Bardadin sworn to Oath of Vengeance. She left the Underdark decades ago when she was unable to keep her son from being sacrificed to Lolth and has commited herself to protecting the innocent by making sure that those who would be a threat die. The ends definitely justify the means for her. Should make life interesting.
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About Dark Urge, they are the actual "canon" protagonist of the game, so much of the story makes alot more sense as Durge and originally Tav and Dark Urge were going to be the same. Its definitely worth playing, its not just evil and the good playthrough is more interesting imo and my favorite playthrough ive done so far
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4 druids!
1. My custom main half orc druid, moon, so can be a bear style tank. Also focus on Cha for dialogues.
2. Halsin (companion druid) moon, melee focused, more on damage as wolf etc form. Maybe taking some stealth.
3. Spore drood, as a AoE damage druid. Wis +int, for some int checks
4. Land drood for healing, highest wis I think.
Might not be optimal (lacking arcane caster) but ann in all, 2melee (tank and high single target dam) 2casters (AoE damage, buff/debuff and healz) so should be good at least.
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I'm playing a halfling bardlock (lore/tome - full caster). She is a really nice girl with the Urchin background. And let me say, despite the lower movment speed, the Lucky feat makes the halfling really good. She always never botch a role. And with the warlock darkvision, she can see everything :). I love halflings and gnomes, they are just great.
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Tried a few race/class combos to get a feel for things. When DnD moved on to 4.0, I moved onto Pathfinder. So when DnD moved onto 5.0, I didn't know anything about it. Since BG3 uses DnD 5.0, it's unfamiliar territory. Took a bit to get used to the whole separate action, bonus action, reaction, and move action. Still getting used to the concept of advantage and disadvantage.
The character I settled on has been a half-orc assassin (sneak attack crits for x3 damage with melee). Get my party in a dark area like the Shattered Sanctum, and I can solo almost all of it without taking a hit. Even with a decent ranged weapon (so only x2 crit) I can do 20+ dmg at just level 4 with a sneak attack that auto crits. Initiate combat with a sneak attack, immediately get another sneak attack because the enemy is surprised, get a third sneak attack provided I rolled higher than them on initiative because they haven't had a turn yet. Re-enter stealth as a bonus action and move away. Unfortunately NPCs can heal themselves back to full when out of combat, so if you can't finish them off in those first three hits, you have to let them act against you or one of your followers. If you stealth and slip away, combat ends if they can't find you. They will then heal back up and return to where they were.
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I started as a Paladin and plan to multiclass into Warlock. Later (at least level 6 to have fighting style and pact of the blade) respec to drop most of my strength for Charisma and Constitution. I possibly also plan to (or will just let it happen) to become and oathbreaker. Seems like a good opportunity to role play, though I also quite like playing the vengeance Paladin.
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@norzza
9 months ago
Who are you playing as? :_NorzzaNote: đ Social Media đ âș âșTwitter: twitter.com/NorZZaTV âș âșInstagram: www.instagram.com/NorZZaTV/ âș âșDiscord: discord.gg/S5ydpYm
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