Views : 5,004
Genre: Gaming
Date of upload: Apr 30, 2024 ^^
Rating : 4.898 (4/153 LTDR)
RYD date created : 2024-05-21T08:56:42.747519Z
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Top Comments of this video!! :3
MHGU just has a ton of content to absorb when playing the game, the game afterall was made as a celebration, a "festival"
I dont get much triumph and adrenaline in completion of a narrative like MH4U, but this game is really fun to do with other people, and there are a ton of challenges to take on, a good variety rather than "monster have big damage hit"
There are a ton of ways to play the game with the various weapons that have came from the older titles, and the newly added weapon styles and hunter arts, aswell as the ability to play as prowler; my favorite class (boomerang cat armageddon)
There is a learning curve, which can be overwhelming, but as most games work, the more you play, the more used you get.
My only gripe with the game IMO is that due to the vast majority of content this game has, trying to complete it like a story game, much like the previous games, will be a very sluggish and exhausting experience, oh yea and hyper monsters are ass i hate them (A HYPER DURAMBOROS HAS THE SAME HP AS A WHITE FATALIS RAGHHHHHHHHH)
Deviants are hard from the start if you arent prepared, and as you climb the 16 quests that each Deviant has (aside from the G-RANK exclusive deviants), you are given more preperation and time to learn the monster patterns as you go from low-rank deviants to EX deviants.
This is why i believe EX deviants are a good challenge, their difficulty is quite artificial but it allows you to apply the knowledge of the G-RANK fights with the risk of getting oneshot if you are cocky enough, the previous quests allowed you to adapt to the monster before the "actual" challenge comes by, with a few extra steps thrown in such as EX Bloodbath stabbing his horn into the ground thrice times rather than twice to throw you off.
So, to be honest, MHGU is a great game when you are in the endgame, but it can be a bit well, exhausting at times in low-rank, and you CAN be disappointed if you expect a decent narrative to be made while playing the game, this game was mostly made as a celebration of monster hunter, it is, as i said before, a "festival"
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The first monster hunter I played is MHFU and I grew up with it, at some point I stopped playing games and came back again playing World & Rise and it felt weird & Different. Then I read somewhere about MHGU and the surge of nostalgia hits me, sure it's different than older MH but it doesn't feel weird.
Tldr : If you grow up playing old MH I recommend MHGU, and for those who play World & Rise and want to experience what MH used to be and like challenges please give MHGU a try. Really love this video for bringing MHGU under spotlight.
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Good video short and to the point, with great attention to detail by adding timestamps, i expect the algorithm to pick this up soon enough you did an amazing job,: could you perhaps make an upgrade material guide for the game when i started that was the biggest obstacle i found and what stopped me from enjoying the game since i searched for 6 hours where all the materials were especially when you have to rush through to get to HR, G ranks to enjoy the entirety of the game
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Is not just worth it
Is a MUST
It's the peak of old gen style MonHun
Frontier is also pretty damn good but Zenith and other stuff just makes it ridiculous
Impresive, but absurd in a damn crazy level
GU is everything any Hunter need
Better than the modern games for sure
Except for the knock into loading zones but it doesn't happens that often, specially if you know the zones enought to just walk away from it
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@lubbo5261
2 weeks ago
If your coming from Rise or World know that the skill system in older games like MHGU works different. In order to activate a skill you need to have at least 10 points in a skill.
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