PokeVideoPlayer v23.9-app.js-020924_
0143ab93_videojs8_1563605_YT_2d24ba15 licensed under gpl3-or-later
Views : 6,413
Genre: Education
License: Standard YouTube License
Uploaded At Nov 19, 2024 ^^
warning: returnyoutubedislikes may not be accurate, this is just an estiment ehe :3
Rating : 4.949 (10/768 LTDR)
98.71% of the users lieked the video!!
1.29% of the users dislieked the video!!
User score: 98.06- Masterpiece Video
RYD date created : 2024-11-22T02:04:12.656553Z
See in json
Top Comments of this video!! :3
I've always found shape keys easier for blinking animations. However, because my character has big expressive round eyes, I have to create up to four shape keys, with successive stages (0=wide open, 1=relaxed, 2=half closed, 3=nearly closed, 4=fully closed)
Otherwise the eyelid would likely clip straight through the spherical eyeball, going direct from A to B.
I can then bring them all together using drivers referring to the movement of a single control bone in my armature.
I have separate shape keys and control bones for each eye, so the character could wink or squint too.
5 |
@memeking6512
1 day ago
As someone who has been using blender for 3 years im pretty sure they reached the point where beginners will have a harder time because of the features made to make blender easier to use
28 |