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RYD date created : 2024-10-10T22:47:35.365332Z
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Top Comments of this video!! :3
The infamous example of this is with Goodberry. Every single spell slot you did not use the day before can be turned into 10 hp of out of combat healing, without ever turning to shenanigans, as it has a 24 hour duration.
There will be no such thing as an unused spell slot when you have that. Downtime is suddenly much more powerful, as all spell slots can be used to do this. (a lvl 5 druid will gain 90 hp worth of berry healing from a single downtime day)
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There's also spells that last longer than 8h
Any druid can spend all their remaining spellslots on Goodberries before a long rest
The spell creates 10 berries, containing nutrients for a whole day, and healing 1 HP each, lasting 24h
If you have 3 spellslots remaining, that's 30HP that can be healed out of combat the next day
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Older editions didn't have this trick. The time it took to recover spell slots was set. Elves may have shorter rest times to physically recover, but magic is magic...
Actually a fun one for clerics that many people missed, is that they could elect a specified prayer time instead of rest. Such as praying to the first light of dawn. You get all your spells after that hour of prayer, but if you missed it, you had to go a full day without recovery. (having a noon prayer time is fun, getting a 'long rest' for spell slots mid day XD)
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This is quite what rest tricking is but it’s an example of it. Rest tricking abuses the rule that you gain all your spell slots back and the ‘end of a long rest’ and so what you do is right before the rest ends, you cast all the spells you have left over so they last you into the next day. You don’t need to be an elf
That said, my favorite way to abuse this particular idea of 4 hour rests is either divine soul or clockwork soul sorcerer. Grab extended spell meta magic and you can grab stuff like extended aid, death ward, mage armor, tiny servant, etc (death ward and tiny servant are mutually exclusive). You get these effects to last for 12 hours into the adventuring day! For Dungeon crawls I’ve personally become particular towards divine soul with the benefit of a 20 minute spirit guardians and a 2 minute aura of vitality boosted by a 1 level dip in life domain cleric. You hopefully won’t need it but when you do, 240 hp of healing in 2 minutes should do the job
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@DnDShorts
6 months ago
Many newer players can get confused by the "four hour long rest" thing, but it really is as simple as it sounds! Reborn, Elves, and to a lesser extent Warforged and Autognomes can all rest trick!
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