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KH4 NEEDS CRITICAL MODE AT LAUNCH #kingdomhearts #disney #gaming
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Uploaded At 2 months ago ^^
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RYD date created : 2025-09-28T19:47:04.888697Z
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85 Comments

Top Comments of this video!! :3

@UltraHighwind

2 months ago

Critical Mode should definitely be available right off the bat on release.

101 | 6

@AiJuiceGaming

2 months ago

Crit mode from the jump would be the greatest gift they could give us

30 | 0

@RoyaalC

2 months ago

Truthfully I don’t understand the craze that happened for Critical mode. Considering we didn’t get critical mode in the US for KH2 for 8 years after the initial release, having to wait 3 months is not a bad thing. I get that it’s wanted and it’s always my go to difficulty to play in, but first release doesn’t NEED it. It would make everything simpler to appease the fans if it was on release but I would have rather had the game released in January than to not have the game at all until April because they are still building critical mode.

6 | 0

@shaya200

2 months ago

When you think about it though, it was kind of a good thing Critical Mode wasn't at launch. Why? Because they listened to the gamers and what they said they liked and didn't like and then put that into Critical Mode when they released it. We got the ability to turn off the attraction rides. We have keyblade transformations appear more often. And the other Critical Mode abilities are what fans asked for. So kh3 Critical Mode was essentially the brain child of those who played the game and wanted it harder. Especially when the Hard and EZ modes came in as well.

32 | 1

@Friendly_Neighborhood_Qrock

1 month ago

Game devs we can't do it







Modders "Say No more Dumb Ahh'es.."

3 | 0

@Gotitmemorized10

2 months ago

I agree but they should hundred percent make it the same difficulty, if not a little harder then kh3, kh3 critical mode is perfectly challenging, it’s by far one of the most challenging video game achievements I’ve been working on, while taking a while and being incredibly annoying is still extremely fun.

6 | 6

@DivineBeings777

2 months ago

Imo KH3 didn’t feel like a KH game to me. Just felt like a disney joy ride until the late middle to ending of the game. There were cool moments and smooth combat mechanics but they didn’t really grab my attention. I miss the drive forms and the final fantasy aspect of what kh is as a whole. It’s not just Disney fantasy it’s final fantasy too! Its like the parents split and Disney getting the kids and making them bland lol I was disappointed by the game and yeah the fact i had to WAIT FOR CRITICAL MODE IS A SIN

5 | 0

@alexw4482

2 months ago

Sora’s frame data on release was absolutely awful. His combos were slow and near impossible to interrupt, his defensive options in the air were horrible for how floaty he is, it was a gigantic mess. The Remind update made the combat a LOT better, even without the new combo tools, but it shouldn’t have released in such a broken state to begin with.

24 | 13

@Chibi_Rikka

2 months ago

I actually disagree for the sole reason that every game that launched with Critical mode at the start has been absolutely awful in terms of balancing. But the two games that added it after the developers saw how fans played the base game on Proud and what they wanted from it were the only enjoyable versions of Critical mode. That could just be because those two games were just already better designed anyway, but I'm pretty sure if KH3 launched with Critical it would be identical to 0.2s with nothing to make it actually fun.

4 | 9

@BestConman

2 months ago

When I first played I played it all on beginner. This was back when I was a kid and if a game was too hard I'd ask my mom to drive me back to GameStop and exchange my game (back when GameStop was cool lol) but now that I'm older and I got over a decade of gaming because I started playing kh around 2015 when the collection came out on PS4, and now I'm heavily into challenging games and critical mode for all these games (except com) and I love the feeling of finally beating it. Really am considering playing kh4 on critical on my first run through if it comes with the base game just to really enjoy it

2 | 0

@Qardo

2 months ago

Yeah. Well, you can get that Critical Mode at launch for a 19.99 DLC or Pre-Order Bonus.

2 | 0

@jacksonparker39

1 month ago

The challenges you faced in critical mode kh3: xehanort… thats it

| 0

@livingtoaster1358

2 months ago

To be fair, Final Mix was essential DLC for the base game, so having the critical mode behind DLC is going back to the roots

| 0

@matheuswerly5320

2 months ago

I think that critical mode should come later. So Square Enix could listen to the players and calibrate well the extra challenge

| 0

@KingPractice

2 months ago

I hate that this is even a topic being discussed. None of us trust square AT ALL. I love Kingdom Hearts but it’s a love /hate at this point and it’s sad.

1 | 0

@TricksterexianGamer

2 months ago

Don't forget the reason why they didn't have it was because they were waiting to see what the internet said and basically tone critical mode to its correct difficulty but I agree

| 0

@mndfst9433

2 months ago

Imagine if combat in Quadratum turned out to be more souls like? I know it's not the KH style, but it could be interesting.

| 0

@zxcvbnmasdfghjkl3377

2 months ago

Critical mode needs to be a real critical mode and not a Proud plus. Doing more damage and not less needs to return.

2 | 6

@HimR7

2 months ago

Id say keep beginner standard and proud mode and once you beat the game you unlock critical mode

| 0

@ZionGowans

1 month ago

I Guess, But Honestly, I Don't Really Think We Need A Critical Mode. Though, I Guess It Would Be Fine As A Endgame Choice For NG+. Maybe Even Add It As A Setting During The Dive To The Heart? Like The Pro Codes And Ez Codes?

| 0

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