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ELMINATE THESE EMEMIES TO STOP REINFORCEMENTS - Helldivers 2 Tips & Tricks βœ…
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377,417 Views β€’ 7 months ago β€’ Click to toggle off description
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Helldivers 2 Tips & Tricks βœ…

This your Helldivers 2 tip of the Day! Subscribe for more!

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Views : 377,417
Genre: Gaming
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Uploaded At 7 months ago ^^
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Rating : 4.957 (113/10,400 LTDR)

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RYD date created : 2025-10-05T11:34:14.494241Z
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282 Comments

Top Comments of this video!! :3

@GeorgeTyrrell-qm2ep

7 months ago

Meanwhile, the terminids half of their units can call in enforcements

3.1K | 20

@guywhosenameischeeseburger

7 months ago

The bots have many (spawning wise) units that call in small amounts of enemies, the squids have one unit that calls in a large amount of enemies, and the bugs screw you over

1.4K | 17

@agooddaytofish2736

7 months ago

The enemies that call in the most reinforcements for me:
-dead ones
-invisible ones
-ones phasing halfway through the terrain

286 | 3

@BoneUkal

7 months ago

With the bugs.. just dont bother they’ll still show up

796 | 5

@Banished-rx4ol

7 months ago

The main danger of the bugs is that they have the fastest reinforcement call in. Illuminate and bots pause for a brief moment glowing then call it in which makes it super obvious whereas the bugs just rear back and call it in like 1 second. You can’t shoot down their reinforcements either like the bot or illuminate ships you’re forced to deal with them especially on the new city bug maps.

Bot players say bugs are easy until they trigger back to back bug breaches spawning 3 impalers, 2 bile titans, tons of chargers, and especially facing the predator strain sub-faction getting jumped by 4-6 relentless stalkers with their hunter lackeys whom are faster than you even in light armor.

141 | 12

@colton7928

7 months ago

Nothing more infuriating than absolutely laying in to a brood commander with all your ammo just for it to call a bug breach before you can kill it

234 | 8

@Flamesofwar2331

6 months ago

So fun fact the observers will sometimes whistle and summon hordes of voteless that are nearby

28 | 0

@cursedhawkins1305

5 months ago

This is honestly funny because in HD1, the Bugs had mainly two ways of summoning reinforcements, the first being the Scouts and the other being the evolved Stalker. If there was a faction that screwed you over in that regard in HD1 it was the Cyborgs because their squad leaders and tanks all independently called in reinforcements, and the scout groups the leaders can be in can be made entirely of those units.

25 | 0

@caseygrothe3791

7 months ago

FYI, on the automaton front. Those chicken walker drivers can also call in more troops if you disable the vehicle, but not it's rider.

35 | 1

@mochithepooh5368

3 months ago

I honestly love how it's increasingly become for fair.

Bugs, yea not stopping that.
Bots, easily distinguishable, realistically can be stopped, but pretty hard to spot visual cue and doesn't require direct line of sight just need other bots to spot you.
Squid. Alone, easily spotted, need direct line of sight, very obvious visual cue, but very sneaky at times.

9 | 0

@xemulesserem8641

7 months ago

Each faction has SPECIFIC enemies...
Proceed showing almost all Terminid units :D

154 | 5

@spookd8700

7 months ago

I swear to god, the illuminate eyes multiply every time you kill one before they can call a drop. I killed seven of them from the same spot before one finally called a drop from inside a building.

7 | 0

@psycosanches589

3 months ago

Illuminate: Observe the spotlight

Bots: Check the small guys

Bugs: HAHAHAHAHAHAHAHA....good fucking luck.

26 | 2

@smurlix5676

6 months ago

I was solo diving once, a bot spotted me and 5 drop ships showed up, to take out a single Helldiver. They lost.

6 | 0

@JB-tx5fm

7 months ago

Cool, prioritize the rave bots, smother all the I Robots, and then show up prepared for constant bug breaches.

26 | 0

@manatipowa

5 months ago

For bots: All light infantry so: Troopers (any type), Raiders (any type) and Marauders (any type)
For bugs: Everything can call reinforcements except, Bile Titans, Chargers, spewers and Impalers.
For squids: Only watchers can (I think that was its name)

6 | 0

@rextheconqueror

7 months ago

Oh, fun fact. Rocket launcher bots can call em too...

21 | 0

@youdonthavetoknowsssh8154

7 months ago

I saw a little bug crawling around, thought it was cute... until it shot something in the air and "Bug breach detected"

6 | 0

@DisorderInOrder

7 months ago

Diligently kills multiple patrols, and POI enemies, snapping rapidly to stop call ins once the animation is spotted. Perfect, 2-3 mins no bug breeches.

The one fucking scavenger you didn’t see: REEEEEEEEEEEEEEEEEEEE

8 | 0

@LittleRedDevil3

6 months ago

love how the bugs its just kill them all to stop reinforcements

3 | 0

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