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How to use Blender Light groups (New Feature in 3.2)
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10,484 Views • Apr 3, 2022 • Click to toggle off description
Light Groups create a linked list of your lights in the scene as VIEW LAYER passes in the compositor. This is a new feature in #Blender 3.2 alpha by @Bone-Studio
THIS IS CURRENTLY WORKING ON CYCLES ONLY. Adjust your denoise and samples accordingly!
We hope to see this in EEVEE, soon! 🌟
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Views : 10,484
Genre: Film & Animation
Uploaded At Apr 3, 2022 ^^


warning: returnyoutubedislikes may not be accurate, this is just an estiment ehe :3
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RYD date created : 2022-04-08T12:04:10.289955Z
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YouTube Comments - 14 Comments

Top Comments of this video!! :3

@Erindale

2 years ago

Amazing to see this finally implemented!

4 |

@daton3630

2 years ago

FINALLY IT'S HERE

2 |

@Le_Forke

2 years ago

LESS GOOOO!! Cant wait for yhe eevee version

1 |

@furynotes

2 years ago

Wow. That is a major feature.

1 |

@JukoThe10-Tails

2 years ago

So close yet so very far away. And of course it's cycles, it's always cycles. The world really wants to make me regret sticking with eevee doesn't it. Oh, well, as it currently stands I really don't see myself using this anyways, it doesn't seem all the useful yet. I'll be more inclined, tho, if it worked with eevee.

1 |

@notronn1507

2 years ago

Does this work in evee?

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@pr0x1madigital84

2 years ago

unfortunately its only Cycles,

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