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There really needs to be a balance between power and fun | Overwatch 2 TikToks
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Views : 79,090
Genre: Gaming
Date of upload: May 8, 2024 ^^


Rating : 4.945 (91/6,526 LTDR)

98.62% of the users lieked the video!!
1.38% of the users dislieked the video!!
User score: 97.93- Overwhelmingly Positive

RYD date created : 2024-06-14T19:35:39.621075Z
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YouTube Comments - 158 Comments

Top Comments of this video!! :3

@Fruit_Punch_CIown

1 month ago

Then we got her hand blocking headshots

699 |

@A_kh669

1 month ago

People always forget kiriko's default kunai keybind is right click šŸ˜‚

315 |

@therandompineapple3805

1 month ago

Personally, if I had my way, suzu would only cure status effects that were not from ults so it would save you from anti but not from an earth. Shatter and it would not make you invulnerable for a second

139 |

@XxTempestd

1 month ago

I think her hitbox should be worked on first. I wouldn't mind her survivability if it wasn't nearly impossible to hit her, even more so for her hand/head hitbox

97 |

@RemedieX

1 month ago

Theres a simple term for this: Stacked design. Individual aspects about her would be fine, but it's all combined that makes her a problem. Her design is currently unhealthy for that very reason, why she's bad for the game as is, and why she's always at the top of the meta since season 1. It's tiring to see her in 8/10 games for most the match in M-GM. Blizz claims they purposely avoid perfect balance to change the meta up, but Kiri has been meta since release. Even Ana fell off meta for a time, when is it Kiri's turn?

3 |

@samwhitfield9543

1 month ago

No Emongg! Cooldown timing is a terrible way to nerf the character, having mini-ults on 25 second cooldowns is why people hate playing into like half the support roster. The pure utility of these abilities is what needs to be nerfed. Ana nade is as long as a cooldown should be in this game, anything longer and the ability is clearly wayyy too powerful and in need of reworking (e.g Suzu, bap frisbee, mercy rez: all incredibly unfun abilities to play into, all long ass cooldowns to compensate).

84 |

@ryzacraft

1 month ago

We went from having each support fill a unique role, to supports filling every role. We had the DPS support in Zen, the speed booster in Lucio, the damage booster in Mercy, high burst healer/ anti nade in Ana, dive support in Moira and anti dive in Brig. Baptiste was the start of the support issue imo with high healing and damage, strong abilities to keep your team alive, strong vertical movement and a strong team ult.

6 |

@JonSnow19999

1 month ago

I feel bad about it but kiri is my favorite character, I always play her cause her kit is so fun. You feel like an unspoken hero every match when you get good plays off. I understand that suzu is not fun to be up against but sombra has similar stuff. I mean that in they both stop the other players from having fun. So I understand the hate

3 |

@italo-hungariananimation2149

1 month ago

Overwatch is people complaining about every hero lol

35 |

@aaronbodine7803

2 weeks ago

Suzu should only cleanse herself if it hits somebody else too

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@harb1ng3r82

1 month ago

Yeah the thing with Kiriko is that her kit is too juiced, each ability does way too much, but sheā€™s also an absolute joy to play. I think that nerfing her cooldowns to be baby ults isnā€™t the play just because Bap field and Ana dart and made just are not fun to play against despite long cooldowns, I think the real solution is making Suzu just a cleanse and nothing else and giving teleport slightly lower range and a very brief windup. Everything she does is fun and synergistic, her left click is awesome, hitting big suzu feels so good and meaningful to hit, and self-peel made her fun even in some of the gameā€™s most dive-heavy metas, but sheā€™s inarguably not fun to play against

12 |

@Scripzure

1 month ago

Kiriko will never be balanced.

1 |

@Being_Water

1 month ago

Kiri is almost a must in most games tbh. I donā€™t like her, but I play her a lot on support šŸ˜‚

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@LadyVineXIII

4 weeks ago

Thank you for pointing this out. No role should be overpowered, but by the same token, no hero should be unfun.

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@itselliexoxx

4 weeks ago

Line of sight for teleport maybe?

1 |

@nibulsheep8214

1 month ago

Zen was already fitting that niche

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@Euenise

1 month ago

Personally I love fighting against kiriko, they are challenging since they can teleport away but killing them is just satisfying

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@Kishiiknight

1 month ago

Just remove the invincibility on suzu, make it last what it did on her release and have it only cleanse, then increase her swift step cooldown and decrease the size of her projectiles and give her damage drop off she shouldnā€™t be hitting the shots she does at those ranges

3 |

@liamhutfles4113

1 month ago

I feel like we just need a little more time on Illari's heal, reverse the orissa nerf but set the gold to 33% mit, and give rein a little more speed with his shield up to make hero balancing perfect

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@The-hamster2471

1 month ago

Jack of all trades, master of all.

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