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August - Why Not DISABLE New Champs in RANKED?!!
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72,931 Views • Nov 16, 2024 • Click to toggle off description
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Views : 72,931
Genre: Gaming
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Uploaded At Nov 16, 2024 ^^


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RYD date created : 2024-12-04T00:42:50.10222Z
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239 Comments

Top Comments of this video!! :3

@dragonz1920

4 months ago

Not found in this clip, but August does talk about making people play a champ x times before being able to play it in ranked. iirc he said it’s also a good idea but it can be a problem because then a lot of people will just never ever try it (a lot of people only play ranked), he might’ve said more but that’s all i could remember

417 |

@JayElDragon

4 months ago

A MOBA I play does this where if a new champion comes to the game you need to play it at least like 2 or 3 games in normal mode before you can unlock it in rank

This prevents people from trying new champs in ranked and troll and feed all game

289 |

@zHop3

4 months ago

I would do exactly what he said, just wait a week and then first time it. He has a very good point

99 |

@victorhatt4885

4 months ago

In Mobile Legends, if you have a certain rank and a certains number of unlocked champs for a role (example Im mythic rank and have 6 jungler heroes unlocked) the game forces you to play champs in casual twice before letting you play them in ranked, since you have other picks available that youve played before

7 |

@corruptedsave145

4 months ago

He is absolutely right. I first timed Karma, Xerath, and Naut in Ranked, all three of which I pretty much main now.

44 |

@level20art50

4 months ago

This is one of the things where I think it would have been fine if it were done when League was new, but not now. Now, it's 15 years in and the culture has developed. If it were made a thing right away, people would have gotten used to it right off the bat and the problem would be fixed.

2 |

@novanomi3362

4 months ago

Well yeah some people would do that, but a very large part of people wanting to play the new champ in ranked would also actually go to normals and play a few games.

2 |

@straba3976

4 months ago

Some people also train the champion on pbe so they can be proefficient on it when it goes live

16 |

@drflannelxd904

4 months ago

To anyone who has a problem with new champions being allowed in ranked:
Champion picks and bans are a part of skill expression.

If you pick the champion, your choice to pick that specific champion is a reflection of your skill. Sometimes you pick like shit. A skill issue is not a reason to change how the video game works.

1 |

@the_brob

4 months ago

Y’all can find a ‘solution’ for new champs in ranked, but you need to remember people first-time champs that are new to them too, not just new champs.

There are so many double-standards to ‘solving’ this stuff. If you lock first-timing champions to norms people will stop playing the game, and if they don’t, they’ll get flamed in norms anyways. be so honest, y’all flame people in norms all the time!!! people will never have a consistent standard for this stuff

7 |

@growtocycle6992

4 months ago

Gives a week to find out bugs and determine the true winrate

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@nunote2362

4 months ago

While its true that some people will still play the champ with no experience on them (it still happens with older champs too), the issue is when the champ is brand new EVERYONE is new to fighting as or against them. While the hype for the character being bew drives wome people to lock them in, if they werent in ranked tor a week or so, that increased chance would be reduced, and people wouldve had the chance to figure out how to play against it.

Theres also something to be said about every champ releasing these days requiring dozens of fixes to get around where they think they're balanced.

2 |

@mistralblizz4916

4 months ago

Disabling champs the first week for balancing purpose would be great. Those release patches are always a pain in the ass to play in wether the new champ is overcooked or underperforming...

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@QuasisGaming

4 months ago

he's right, I pick all the new champions and play them immediately in ranked. I feed my ass off for the first 10-15 games but after that i become average with them keeping around 45-52% win rate. I still remember when zoe came out, i didnt play mid but i played her and went 1/17 to a zed lol

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@frostfrost8907

4 months ago

The biggest issue I see for what a lot of people suggest is that you would have to play, exclusively to unlock champions in ranked, at least +60 games. You have to account for 10 bans and 9 other picks... Then at least 3 picks per role because if you get autofilled ADC and you unlocked just toplaners you ideally don't want to go Mslphite ADC. So... yeah. Being that restrictive isn't a good idea, especially when not every champ is Ambessa or Kalista and most have fairly simple kits.

7 |

@HollyJJJ

4 months ago

all im gonna say is when rell came out i got into 4 straight games where the first person to pick played her. first top, lost. then jungle. lost. then mid, lost. then support, lost. golds work in weird ways.

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@evanbelcher

4 months ago

I feel like everyone suggesting the champion mastery requirement is way underestimating how much that would suck. First of all, it breaks champ trading in champ select. Nobody's going to put 3 normal games (or whatever the requirement) on some random champ just to unlock trades. It also breaks autofill. I'm not playing 3 games of normals on random off role champs so I have them unlocked for ranked.

It also would just suck to play. Normals are just not even a part of the game for so much of the player base, you're just forcing everyone into low quality games for essentially no reason. Any number of games/champion mastery points that feels sufficient to set people up for instant success in ranked will be way more than most players will ever choose to get. And for adults who only have time to play a few games a week, forcing them to play in ways they don't want to in order to play the champ they already unlocked would suck.

And it ignores many of the ways people learn new champs: watching videos / streams of people playing it, watching the champion spotlight, reading the wiki to learn the moves, trying in practice tool or custom games, watching pros play it in competitive, playing against it in ranked. Like you're going to tell me I don't know what Renekton or Thresh do well enough after 1000 encounters with it to play it in ranked?

Also think about it from Riot's pov. That champ mastery gate would kill the hype and momentum of every single champion release. It would also mean waiting weeks more for any meaningful balance feedback.

And finally. I think it way overstates how big the problem is. The games with people first-timing new champs are just not that bad imo (speaking as a one-trick who doesn't play or ban new champs to be clear). You can ban them, or you can also just chill and play the game and have a good time. It's much more likely I'll encounter some random griefer or toxic player that runs it down way worse than some first time Ambessa player.

6 |

@RabidCowmonkey

4 months ago

I think it's more to do with making sure the champ is balanced before it's in ranked.

2 |

@CrusaderZav

4 months ago

I mean honestly for 1-2 weeks i would have the new champ disabled in ranked. Not just for the stopping first timers in ranked; but also so riot can collect data from normals & balance. I'd also couple this with like a minimum of 5 games on the champ in normals before playing it in ranked.

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@PapaFunDip

4 months ago

Ive seen people go Yumi top and run it down cause the new champ was banned in a ranked game

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