PokeVideoPlayer v23.9-app.js-020924_
0143ab93_videojs8_1563605_YT_2d24ba15 licensed under gpl3-or-later
Views : 2,279,199
Genre: Howto & Style
License: Standard YouTube License
Uploaded At Aug 6, 2021 ^^
warning: returnyoutubedislikes may not be accurate, this is just an estiment ehe :3
Rating : 4.971 (2,066/282,778 LTDR)
99.27% of the users lieked the video!!
0.73% of the users dislieked the video!!
User score: 98.91- Masterpiece Video
RYD date created : 2022-03-06T19:46:53.802689Z
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Top Comments of this video!! :3
Some tips for much more dynamic expressions:
-Squish and strech the face!
-Take photos and examine them.
-Use eyebrows: they'll help you a LOT
-Make those pupils in different sizes. Are they scared? Make 'em smol! Did they see their crush passing by? Make 'em bigger! Draw little heart shapes, heck, make them little hearts
-Try different facial features you don't normally draw: Give them a big nose, smol eyes, a big bright smile!
-Wrinkles.
And most importantly,
-Don't be scared to try new things and have fun (seriously, have fun)
13K |
LavenderTowne, you asked for the ‘mouth’ count, so here it is!
Mouth Count: 4
Also, a thank you to you and other people in the comments section for these helpful tips! I’m a young, newbie artist (if you could even call me an artist lol) who is looking to start drawing more as a hobby! These tips are so helpful, and I just want to thank you again!
Have a great day!
174 |
Bouncing off of how the mouth is not “tacked on”, the shape of the mouth affects the rest of the face as well w/ how the skin gets pushed around and the fat is distributed!
The easiest way you can implement it is by just having the eyes scrunch a bit when a character is smiling bc the fat of their cheeks is being pushed up, but there’s loads of other ways to show the face morphing to accomodate the mouth. Study ppl irl and get creative!!!
1.6K |
also ofc this is a personal way of doing things, but if I want to make the mouth open or doing something really dynamic, I sketch the shape of the head, draw the mouth first, and then draw the rest of the features.
If you are screaming for instance, your eyes might squint like a big smile as well as be affected by your eyebrows drawing together (I usually draw eyes last bc they're affect by a lot of your other features moving), your nose might be scrunched, and ofc your chin will move.
Also I draw cartoons idk how realistic artists tackle this
63 |
@bazzxliner
3 years ago
I've always done this but there are some days when I feel like the "flat expressions" look better and others when I don't lol. So I just switch it up once in a while
9.4K |