Game Asset Creation - IV Pole
10 videos • 190 views • by MadPonyInteractive
In this playlist we will create an IV Pole game asset using ZBrush and Substance Painter that we will later on upload to Sketchfab and import into Unreal Engine 4.23.
1
Intro - (Game Asset Creation - IV Pole)
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2
Building the Holder - (Game Asset Creation - IV Pole)
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3
Creating the Legs - (Game Asset Creation - IV Pole)
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4
Making the Pole - (Game Asset Creation - IV Pole)
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5
Modelling the Wheels - (Game Asset Creation - IV Pole)
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6
Unwrapping the Whole Model in ZBrush - (Game Asset Creation - IV Pole)
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7
Creating the ID map in ZBrush - (Game Asset Creation - IV Pole)
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8
UV placement in Maya - (Game Asset Creation - IV Pole)
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9
UE4 and Substance Painter Live Link - (Game Asset Creation - IV Pole)
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10
Uploading to Sketchfab and final thoughts - (Game Asset Creation - IV Pole)
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