Demonstrating Active Area with PCSX2

17 videos • 103 views • by Spikechive Part of an analog television signal where stuff can get drawn to the screen (whereas the rest of the signal is for things like vertical blanking, etc.). When talking about console footage like this, the active area will be some pixel grid (a resolution) that is defined by the console's output mode. Since most (all?) consoles do not actually fill the entire active area of the signal, you end up with borders around the game. - Zinfidel