Stronghold Crusader

22 videos • 91 views • by GamingGlee With a desert backdrop set during a time of both chivalry and brutality, Firefly Studios' Stronghold Crusader puts you in the role of either the daring and courageous Richard the Lionheart or the cunning and formidable Saladin. Can you fight your way through the blistering desert heat to conquer your opponent's seemingly impenetrable fortress? Will the castle be defended and the invaders repelled in humiliating defeat? Now you can alter the course of history. Stronghold Crusader is the next installment in Firefly Studios' Stronghold series of "castle sims", combining the best elements of real-time strategy and city-building games. Stronghold Crusader builds and improves upon the gameplay of the original Stronghold with the inclusion of new types of warriors and workers, new weapons, and a new desert setting that forces new fighting tactics on the battlefield. Characters: The Rat (Duc de Puce): The Rat was raised as an only child in lands belonging to the de Puce family. The duke showed his mother favour ensuring that she never paid taxes and always had enough to get by. One day a messenger came by and it was revealed that his father was the same Duc de Puce whom his mother had once worked for as a serving wench. The Snake (Duc Beauregard): The Snake was once governor of some of the richest provinces in the homeland where he made an extremely fruitful living from underdeclaring the taxes he collected but, when the king found out, he had him posted here to the 'new colonies'. During one of his first military encounters, he went up against the Lord's father losing an eye to him in combat. The Pig (Duc Truffe): When the Pig was born it is rumoured he looked so hideous that his parents abandoned him in the street. Whatever the case, it is known that he was taken in by a group of traveling bandits who raided small towns and villages throughout the homeland. The Wolf (Duc Volpe): The Wolf's past is shrouded in mystery and what is known of his history is mainly patched together from stories and unreliable rumours alone. This aside, it is believed that both his parents died from natural causes in close succession shortly after his eighteenth birthday. Richard the Lionheart: The Lionheart has a reasonable grasp of the region's economy for a soldier, but it is in the field of battle where he is in his element. Brave and fearless, his ability to siege a castle is second to none. However defensively, despite having mangonels, archers and ballistae the Lionheart is vulnerable to fire because of the thin walls and not always enough archers on the towers to repel slave and fire ballista attacks. Saladin: More than any other Lord, Saladin dominates the desert economy. He will be in no great rush to lead his forces out into the field, but when he strikes, it will be from a position of power. The Caliph: Cruel and vindictive, the Caliph is skilled at bringing misery to both his own people and to yours. If he can get his tyrannical act together, his underhand methods of fighting will prove a constant thorn in your side. The Sultan: The Sultan is more...say...a poet, than a warrior, preferring feasting to the humdrum matters of running his own castle. In short not the sharpest sword in the desert. His people love him, however, and his soldiers will fight well to defend him. Philip II of France: King Phillip seeks glory and prestige from his desert adventure. His reckless insistence on the use of his knights as his main fighting force is more often than not, his undoing. Emperor Frederick: Emperor Frederick is perhaps the best all-round strategist in the desert. There are few weaknesses in his armour and left alone he will over time become a mighty force. The Sheriff: The Sheriff is the cruelest lord in the land and easily the most underhand. He will use Arab or Crusader alike, along with every dirty castle defense he can lay his hands on, to further his own self-interest. The Nizar: The Nizar may catch his enemies by surprise if caught unprepared for his swift and silent tactics. His island like castles are only effective on low ground and can be tricky to attack. The Wazir: The Wazir is a mean spirited leader with a fiery temper. His persistent use of horse archers make him an annoyance, although his siege technique leaves a lot to be desired. The Emir: The Emir is a kind hearted and easy going Arabian leader. A good all rounder who manages his economy effectively as well as his attack tactics...which he does...in force! The Abbot: The Abbot considers himself entrusted with the defense of his faith. His vindictive monks will continually amass in vast numbers to pull down the walls of their enemies. The Marshal (Sir Longarm from the original Stronghold): This retired fighter tends to play things a little more cautiously than he once did. The sight of his knights sallying forth from his castle is still a warning to anyone however.