My Raycaster funtime
29 videos • 703 views • by Mateusz Staniszew
1
test_8bit - kalms
Mateusz Staniszew
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2
My Raycaster Funtime #19 (Amiga 1200 AGA, Ham8)
Mateusz Staniszew
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3
My Raycaster Funtime #18 (Amiga, RTG mode)
Mateusz Staniszew
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4
My Raycaster Funtime #17 (Windows/Amiga, comparision side-by-side)
Mateusz Staniszew
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5
My Raycaster Funtime #16 (Level Editor - creating simple map with lightmaps)
Mateusz Staniszew
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6
ray owalls
Mateusz Staniszew
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7
My Raycaster Funtime #15 (Amiga 1200 AGA, Ham8 mode - over 10k colors)
Mateusz Staniszew
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8
My Raycaster Funtime #14 (first time on native Amiga AGA chipset)
Mateusz Staniszew
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9
My Raycaster Funtime #13 (Amiga + V1200, subpixel rendering)
Mateusz Staniszew
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10
Ray-21
Mateusz Staniszew
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11
Ray-20
Mateusz Staniszew
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12
rc - shading
Mateusz Staniszew
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13
RC - AMIGA - V600 - 320x240x32 textured
Mateusz Staniszew
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14
RC - AMIGA - V600 - 640x480x32
Mateusz Staniszew
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15
RC - AMIGA V600 - 320x240x32
Mateusz Staniszew
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16
Ray-21
Mateusz Staniszew
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17
Ray-20
Mateusz Staniszew
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18
My Raycaster Funtime #12 (faster floor/ceil algorithm, Amiga/PC)
Mateusz Staniszew
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19
My Raycaster Funtime #11 (Amiga/PC demo level)
Mateusz Staniszew
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20
My Raycaster Funtime #10 (testing mip-mapping)
Mateusz Staniszew
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21
My Raycaster Funtime #09 (all shading variants)
Mateusz Staniszew
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22
My Raycaster Funtime #08 (lightmaps 1st attempt)
Mateusz Staniszew
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23
My Raycaster Funtime #07 (demo level - Amiga)
Mateusz Staniszew
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24
My Raycaster Funtime #06 (new floor/ceil rendering algorithm - step by step)
Mateusz Staniszew
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25
My Raycaster Funtime #05 (Quantization and Floyd-Steinberg Dithering tests)
Mateusz Staniszew
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26
My Raycaster Funtime #04 (AMIGA - more optimalizations)
Mateusz Staniszew
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27
My Raycaster Funtime #03 (PC - AMIGA)
Mateusz Staniszew
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28
My Raycaster Funtime #02 (PC, the early editor)
Mateusz Staniszew
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29
My Raycaster Funtime #01 (PC, progress so far)
Mateusz Staniszew
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