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Dr. Moritz Lehmann @UCyuY49DMMD15P-TJlKOGVOQ@youtube.com

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I am Dr. Moritz Lehmann, one of the world's leading experts


02:40
How realistic can a simulation be? - FluidX3D CFD raytraced in 8K
04:37
FluidX3D v2.14 Update Trailer
00:34
FluidX3D can "SLI" together 🔵 Intel Arc A770 + 🟢 Nvidia Titan Xp - through the power of OpenCL
00:20
Raytraced fluid simulation on Intel Arc A750 GPU
03:00
Ghostbusters Ecto-1 is haunted by Aerodynamic Drag
00:50
FluidX3D on GigaIO SuperNODE - Concorde 40 Billion Cell CFD Simulation - 33h on 32x MI210 64GB GPUs
01:00
Airodynamics of an arm chair on 4x A100 GPUs
01:30
Most detailed Quadcopter CFD Simulation ever at 3 Billion Cells - FluidX3D - 8 Hours on 4x A100 40GB
01:34:10
OpenCL GPU Programming for HPC Applications (ChEESE Webinar - Center of Excellence in Solid Earth)
19:05
How I earned my Physics PhD at age 25, with summa cum laude
00:20
There is a horrible bug in my code.
01:00
Bell 222 Helicopter in FluidX3D CFD - 10 Billion Cells, 71TB vizualized - 6.4 hours on 8x MI200 GPUs
00:35
Cessna 172 in FluidX3D CFD - 220 million cells - 10 minutes on Titan Xp GPU
01:23
Real time CFD with FluidX3D - Cessna 172 - 20 million cells - Titan Xp GPU
01:48
FluidX3D v2.7 Update: New Slice and Surface Pressure Data Visualization Modes
00:58
FluidX3D - A New Era of Computational Fluid Dynamics
00:13
Running FluidX3D on Intel Arc A750 with interactive ASCII graphics over remote SSH
01:02
Real-Time Fluid Raytracing with OpenCL (on an old GTX GPU)
00:21
Macro timelapse of water vapor deposition to ice crystals (16x) and melting (2x)
00:35
12 hours to 147 seconds - the FluidX3D speedup to competition
00:30
Pushing the limits of what's possible in CFD - 10 billion cells, 214TB visualized, 14h on 1 computer
00:20
Radial Fan simulated in FluidX3D CFD (this was 45min on a gaming PC)
00:31
The raindrop again but with 8 billion (!) cells in 512GB GPU memory
00:31
Formula 1 Ferrari SF71H in FluidX3D CFD at 10 Billion Cells with Wheel Rotation - 71TB CFD Data
00:19
CFD timelapse of wind over city
01:01
Visualizing 144 TeraByte of CFD data for fun
00:30
1 Billion Cell Raindrop Impact CFD Simulation, 2 hours on 1 AMD Instinct MI200 64GB GPU
01:01
SpaceX Starship belly flop CFD in 160GB GPU VRAM
01:01
Space Shuttle 10 billion voxel CFD on 8x 64GB GPUs
01:41
Interstellar Ranger 10 billion voxel CFD on 8x 64GB GPUs
00:11
Aerodynamics of a cow
00:10
USS Enterprise CFD simulation on my gaming PC
02:00
TIE fighter tumbling out of control - 1.24 billion voxel CFD simulation (AMD MI250)
02:00
X-wing - largest single-GPU CFD simulation ever done (AMD MI250)
04:58
Commercial CFD would take months for this | it's just minutes with FluidX3D
01:00
How aerodynamic is Boeing 747 at Re=50k? (Nvidia A100)
01:19
How aerodynamic is Stanford bunny?
22:51
I got Cyberpunk 2077 running in cmd.exe
26:52
Combined scientific CFD simulation and interactive raytracing with OpenCL (IWOCL & SYCLcon 2022)
00:05
Falling Ring Splash
01:54
Playing with Gravity in Real Time Fluid Simulation
00:07
700 Million Voxel CFD Simulation zoomed in (48GB Quadro RTX 8000)
03:01
Real time CFD simulation in console (Nvidia A100)
00:07
700 Million voxels raindrop impact simulation (48GB Quadro RTX 8000, 8K video)
02:22
Real time CFD simulation with FluidX3D
00:07
Raytraced 250 Million Voxel Fluid Simulation (Radeon VII)
03:04
FluidX3D - Defeating the Lattice Boltzmann Method (Esoteric Twist + FP32/FP16 on GPU)
02:21
Liquid metal on a speaker (Slow Mo Guys), but as simulation
03:00
Raytracing 108 Million Voxel CFD Simulation in Real Time
02:13
Real time 3D fluid simulation in console (Tesla V100)
04:27
Video playback in cmd.exe²
01:18
The most realistic raindrop impact simulation ever done³
00:52
Smooth Isosurface Raytracing in Real Time
02:13
Hydraulic Jump with Ray Tracing in Real Time | FluidX3D
00:23
FluidX3D Rendering Comparison (Raindrop Impact)
01:52
From Boxes to photorealistic Fluid (marching-cubes + raytracing)
01:18
The most realistic raindrop impact simulation ever done² (physically accurate + smooth raytracing)
00:27
Smooth isosurface raytracing in real time
01:18
The most realistic raindrop impact simulation ever done (physically accurate + raytracing)
01:04
Real time raytracing without RTX? No problem! Raytraced isosurface demo running on GTX 960M