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Chayan Vinayak @UCwtWCujRCWK9ba3f474sTOQ@youtube.com

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Learn about shader development and computer graphics. Previe


07:30
(Maya Python API) 05 - Command Plugin - Part 1
33:26
(Maya Python API) 07 - Iterators
11:09
(Maya Python API) 13 - Optimizing a custom Deformer
46:19
(Maya Python API) 19 - Writing an auto IK-FK Switch plugin
15:52
(Maya Python API) 17 - Understanding Maya Callback System
09:40
(Maya Python API) 18 - Maya Callback Case Study
22:24
(Maya Python API) 06 - Writing Command Plugin - Part 2
16:25
(Maya Python API) 09 - Maya Dependency Graph
10:58
(Maya Python API) 14 - Writing a paintable Deformer
09:09
(Maya Python API) 11 - Understanding a Deformer node
58:20
(Maya Python API) 10 - Writing Custom/DG Nodes
56:28
(Maya Python API) 08 - Custom Commands with arguments
40:51
(Maya Python API) 04 - Attributes
21:54
(Maya Python API) 03-Terminology
01:09:54
(Maya Python API) 12 - Writing a custom Deformer
44:47
(Maya Python API) 16 - Writing a Locator
30:19
(Maya Python API) 15 - Accessory Objects
00:53
ShaderDev.com
00:53
ShaderDev.com
00:57
Shader Tutorial
00:57
Shaderdev.com
01:00
Shader Development using Unity
04:58
Outline Shader Question
01:14
Shader Development Using Unity
01:14
Shader Development using Unity
20:48
21 - Rendering Pipeline (Shaderdev.com)
01:00
Shader Development using Unity
05:31
09 - Texture Mapping in Unity (Shaderdev.com)
01:02
Beginner to Professional - Shader Developement Guide
05:31
15 chapter Smoothstep function (preview)
05:58
71 - Profiling Using Xcode (preview)
05:30
70 - Anisotropic BRDF Shader Part 2
09:08
64 - Shadow mapping Shader
05:30
69 chapter Anisotropic BRDF Shader Part 1
14:48
66 - BRDF (Shaderdev.com)
05:30
65 Shadow mapping for Glsl
05:30
67 - BRDF spherical coord
06:30
68 - Anisotropic BRDF
05:31
60 - Image Based Fresnel Shader Part 2
09:08
63 - Shadow mapping
07:16
62 - Coordinate spaces Part 2
07:16
61 - Coordinate spaces Part 1
05:31
59 - Image Based Fresnel Shader Part 1
17:33
58 - Image Based Fresnel
06:29
56 - Image Based Refraction Part 2
06:29
57 - Image Based Refraction Shader
06:29
54 - Image Based Reflection Shader Part 2
06:29
53 - Image Based Reflection Shader Part 1
06:29
55 - Image Based Refraction
16:27
51 - Irradiance Map (Shaderdev.com)
06:29
52 - Image Based Reflection
04:49
50 - Image Based Lighting Model
02:36
49 - Hemispherical Lighting Model
04:15
46 - Ambient reflection Shader
03:30
48 - Advanced Lighting Model
05:30
44 - Specular Reflection Shader Part 2
04:15
47 - WrapUp Basic Lighting
04:15
45 - Ambient Reflection
05:30
41 - Diffuse Shader Fix
04:29
10 - Gradient Pattern (Shaderdev.com)