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Material, Particles, Animation and GameDev guides for Unreal Engine.
My game project, Prismatica, is an indie game currently in development by one human and four cats in Melbourne, Australia.
A challenging RPG experience in a beautifully stylized world that harnesses inspiration from melee combat games such as Mordhau, Mount & Blade and Dark Souls and conveys it from a top-down perspective.
My mission is to demonstrate that learning the required skills to develop and ship a game can be done in spare time with the right attitude.