Channel Avatar

Autodesk 3ds Max Learning Channel @UClS3gPxzFYgTUz6JOIruyqA@youtube.com

313K subscribers - no pronouns :c

If you can dream it, you can build it in 3ds Max®, the 3D so


08:15
The Color Selector in 3ds Max
09:00
Have you tried Flow Retopology in 3ds Max?
08:04
Product Viz in 3ds Max - Part 6: Rendering a turntable animation
11:02
Array applications in 3ds Max
12:26
Advanced Array uses in 3ds Max
10:41
Product Viz in 3ds Max - Part 3: Folding a card realistically
17:09
Product Viz in 3ds Max - Part 2: Applying materials to a card
18:22
Product Viz in 3ds Max - Part 4: Rendering a still frame
15:25
Product Viz in 3ds Max - Part 5: Creating a turntable animation
11:25
Product Viz in 3ds Max - Part 1: Modeling a card
09:59
Introduction to Arrays in 3ds Max
12:31
How to Retopologize in 3ds Max
11:27
Intro to Boolean Modeling in 3ds Max
09:45
OCIO color management in Autodesk 3DS Max 2024.1
51:13
Autodesk Media and Entertainment Community Talks
10:52
Product Visualization in 3ds Max: Controlling Light Contribution – Lesson 15 / 15
06:29
Product Visualization in 3ds Max: Rim Lighting with Light Groups – Lesson 14 / 15
08:28
Product Visualization in 3ds Max: Theatrical Key Lighting with Arnold Spot – Lesson 13 / 15
10:09
Product Visualization in 3ds Max: Layering Maps with OSL Composite – Lesson 12 / 15
09:40
Product Visualization in 3ds Max: Compositing Materials with Layer Shader – Lesson 11 / 15
08:45
Product Visualization in 3ds Max: Rendering a UVW Template – Lesson 10 / 15
07:35
Product Visualization in 3ds Max: Projecting a UVW Map – Lesson 9 / 15
05:19
Product Visualization in 3ds Max: Filleted Edges with Arnold Round Corners Map – Lesson 8 / 15
08:28
Product Visualization in 3ds Max: 3D Bump Mapping with Arnold Noise – Lesson 7 / 15
10:07
Product Visualization in 3ds Max: Physically-based Materials with Arnold – Lesson 6 / 15
07:24
Product Visualization in 3ds Max: Skydome HDRI Environment Lighting – Lesson 5 / 15
07:07
Product Visualization in 3ds Max: Arnold Render Settings – Lesson 4 / 15
06:41
Product Visualization in 3ds Max: Framing with a Physical Camera – Lesson 3 / 15
07:41
Product Visualization in 3ds Max: Scene Layout - Lesson 2 / 15
08:33
Creating an ArchViz Scene: Animation Walkthrough – Part 2 - Lesson 8 / 8
08:08
Creating an ArchViz Scene: Animation Walkthrough – Part 1 - Lesson 7 / 8
10:28
Creating an ArchViz Scene: Rendering – Part 2 - Lesson 6 / 8
13:21
Creating an ArchViz Scene: Rendering – Part 1 - Lesson 5 / 8
09:21
Creating an ArchViz Scene: Master Bedroom, Foyer, and Office - Lesson 4 / 8
13:12
Creating an ArchViz Scene: Living and Dining Room Areas - Lesson 3 / 8
14:39
Creating an ArchViz Scene: Modeling the Kitchen, Powder Room, and En-suite - Lesson 2 / 8
21:21
Creating an ArchViz Scene: Modeling the Structure - Lesson 1 / 8
05:36
Product Visualization in 3ds Max: Importing a CAD Model - Lesson 1 / 15
05:27
Introduction to Retopology Tools for 3ds Max®: Retopologizing a Booleaned Model
03:06
Introduction to Retopology Tools for 3ds Max®: Retopologizing a Scanned Mesh
04:34
Introduction to Retopology Tools for 3ds Max®: Retopologizing CAD data
11:38
Creating an Autumn Forest using OSL and PFlow in 3ds Max
07:17
3ds Max 2021.2 Update, Bitmap Random Tiling
03:44
Bake to Texture: Baking Mesh Data
05:03
Bake to Texture: Creating a New Material with Overrides
03:23
Bake to Texture: Baking Light Maps
02:38
Automating Bake to Texture Operations with MAXScript
03:49
Bake to Texture: Baking PBR Shaders
04:15
Bake to Texture: Baking Normals
15:59
Creating a Hardwood Floor Map using OSL
51:28
Writing Shaders with OSL, Lesson 3
27:26
Physically Based Rendering in 3ds Max
38:21
Writing Shaders with OSL, Lesson 2
16:28
OSL: Randomized Bitmaps Map
34:21
Writing Shaders with OSL, Lesson 1
46:33
3ds Max: OSL Basics
09:51
3ds Max: Advanced Wood
17:20
3ds Max: Introduction to OSL
02:02
Getting Started in 3ds Max Interactive - Part 4: Import Assets
01:27
Getting Started in 3ds Max Interactive - Part 3: Place and Manipulate Objects