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James Sharman @UCeRXQ_B5WZD3yjPly45myvg@youtube.com

22K subscribers - no pronouns :c

Join me building all the main components of a stand alone co


32:20
File Systems - IO from Scratch - Part 10
43:46
IO Peripheral PCB - IO from Scratch - Part 9
04:16
Bad Apple on the Homebrew CPU!
30:56
Porting Bad Apple to the Homebrew CPU!
26:10
Storage (SD Card Support) - IO from Scratch - Part 8
30:01
Palette PCB - VGA from Scratch - Part 19
31:13
Hardware SPI Continued - IO from Scratch - Part 7
26:14
Hardware SPI - IO from Scratch - Part 6
01:22:14
Output PCB - VGA from Scratch - Part 18
25:48
GPIO over SPI over GPIO - IO from Scratch - Part 5
45:26
Final Peripherals Backplane - Making an 8 Bit pipelined CPU - Part 104
13:34
Signal Cleanup - VGA from Scratch - Part 17
30:04
SPI (Bit Banging)- IO from Scratch - Part 4
30:37
Interim Backplane - VGA from Scratch - Part 16
45:00
SNES Controller Interface – Part 3 – Final PCB Module
17:36
Timing Tweak - VGA from Scratch - Part 15
28:35
Interface PCB - Audio from Scratch - Part 10
40:45
ZX Spectrum, Expansion Port Research
19:49
Digital to Analogue and Analogue to Digital Conversion - IO from Scratch - Part 3
29:38
Tile Data PCB - VGA from Scratch - Part 14
19:47
Analogue In - IO from Scratch - Part 2
20:11
Adding GPIO - IO from Scratch - Part 1
01:00:34
Tile Data - VGA from Scratch - Part 13
27:34
Backplane Troubleshooting - Making an 8 Bit pipelined CPU - Part 103
42:42
New CPU Backplane - Making an 8 Bit pipelined CPU - Part 102
24:12
ZX Spectrum, Rom Cartridge Research
28:23
Finding the Critical Path - Making an 8 Bit pipelined CPU - Part 101
19:05
Palette Play - VGA from Scratch - Part 12
49:12
Palette - VGA from Scratch - Part 11
05:58
Will it Run Doom? - Making an 8 Bit pipelined CPU
30:50
DAC Test - VGA from Scratch - Part 10
19:20
Tilemap PCB (Fix!) - VGA from Scratch - Part 9.5
22:43
SNES Controller Interface – Part 2 – Connecting to the homebrew CPU
47:13
Tilemap (Framebuffer) PCB - VGA from Scratch - Part 9
18:31
ZX Spectrum+, UnBox, Test, Mod and Repair
11:33
SNES Controller Interface – Part 1 – Reading the inputs
33:19
Interface PCB - VGA from Scratch - Part 8
01:49
10,000 Subscriber Milestone!
16:32
Is this the most powerful 8-bit system ever? - Making an 8 Bit pipelined CPU - Part 100
28:53
Sync PCB - VGA from Scratch - Part 7
18:40
Spring Cleaning - Making an 8 Bit pipelined CPU - Part 99
32:25
New Controller - Audio from Scratch - Part 9
33:19
Bus Tester PCB – Full Design and Build
17:25
Geiger–Müller counter Kit
19:18
PCB Planning - VGA from Scratch - Part 6
16:24
The Sieve of Eratosthenes
34:33
Synthesizer Channel PCB - Audio from Scratch - Part 8
16:49
Beam Racing - VGA from Scratch - Part 5
31:04
Hardware Scrolling - VGA from Scratch - Part 4
46:36
Framebuffer - VGA from Scratch - Part 3
27:04
Turbo charging development, The Bootloader - Making an 8 Bit pipelined CPU - Part 98
31:44
Sync - VGA from Scratch - Part 2
29:53
Finished PCB? - UART from Scratch - Part 8
22:53
Introduction - VGA from Scratch - Part 1
08:31
Mailbag #11 Core Bits
26:21
Shadow Ram PCB - Making an 8 Bit pipelined CPU - Part 97
27:33
Transmit FIFO - UART from Scratch - Part 7
01:15:32
Design Retrospective - Making an 8 Bit pipelined CPU
15:40
Receive FIFO - UART from Scratch - Part 6
27:00
Shadow Ram Copy - Making an 8 Bit pipelined CPU - Part 96