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On Mars 3D @UCR5O7XNqQ9Fc_unQrgLnAIw@youtube.com

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CGI and Real-Time 3D Veteran. Follow for the latest updates!


13:45
UV Map Anything in Maya in 5 Easy Steps
09:48
Mastering Sub-D and Low Poly 3D Modeling
16:09
10 Blender Tips to Master Blender Faster!
09:04
Topology Tip: Perfect Sub-D Modeling Every Time!
19:59
Maya and Blender Series: Modeling Tools
20:00
5 Tips to Master Texture Bakes Like a Pro
07:42
What's New in Maya 2025
14:10
Maya and Blender: Snap, Pivot/Origin, and Transform Constraints
14:36
Maya and Blender: How to Effortlessly Switch Between 3D Giants!
10:07
How to Create Professional Renders for Your Portfolio | Blender 4.0
07:36
Blender 4.0: How to UV Unwrap Anything
09:29
Mastering 3D Modeling: Top 5 Topology Mistakes to Avoid
12:41
Maya to Unreal Engine: Car Animation Tutorial
35:44
Blender 3D Modeling: Beginner Tutorial
01:20:09
How to 3D Model a Car Interior: Final Part
01:35:00
Master 3D Car Modeling: Interior Race Car Seats
24:17
What's New in V-Ray 6 for Maya
45:59
Steering Wheel - 3D Car Interior Modeling
42:50
3D Car Interior Modeling - Rear Hatch
55:39
3D Car Interior Modeling - Interior Blockout
48:44
How to 3D Model Anything
24:51
Automatic Retopology: Is It Any Good?
24:08
Maya 2023 Live Boolean: Is it as good as Blender's Boolean?
01:05:16
3D Modeling in Maya: Beginner Tutorial
01:12:32
Material Workflows: Car Paint and Shadow Matte/Catcher
01:20:04
PBR Material Workflow: Fundamentals Tutorial
01:02:02
How to Master UV Mapping
38:32
Lighting 3D Models: How to Improve Your Renders
17:06
How to Improve Your 3D Modeling with Photogrammetry
29:30
3D Car Modeling - How to Finish Your Car Models
26:40
3D Car Modeling - How to Model Car Body Details
34:15
3D Car Modeling - How to Model Lights
22:03
3D Car Modeling - How to Create Mod Kits
49:12
3D Car Modeling - How to Model Sports Wheels
33:21
3D Car Modeling - How to Master Panels
32:49
3D Car Modeling - How to Add More Details
33:25
3D Car Modeling - How to Add Details
31:23
3D Car Modeling - Blocking in Your Models
14:55
Video Game Art Process Time Lapse
31:19
3D Car Modeling - How to Get Started
08:41
How to Automatically Relink Textures in Maya
33:31
How to Setup Your 3D Game Models in Unreal Engine
29:14
How to Texture Game Props with Substance Painter
24:58
High to Low Poly Texture Baking with Substance Painter and UDIMs
32:25
How to UV Map Complex Objects in Maya
32:01
High to Low Poly Workflow in 3D Modeling
19:15
Subdivision (Sub-D) and Low Poly Workflows in 3D Modeling
35:32
How to Master Topology and Edge Flow in 3D Modeling
13:16
How to Create a Playblast in Maya 2020
08:50
How to Setup Image Planes and Video Reference in Maya 2020
26:18
Understanding Topology and Edge Flow in 3D Modeling
23:47
Camera Match in Maya with fSpy and Blender
10:22
Maya UV Mapping: How to Unwrap Curved Surfaces
31:29
Substance Painter SSS in Maya V-Ray Workflow
14:18
Maya Hard Surface Modeling - Complex Objects with Primitive Shapes
25:11
Unreal Engine Render High Resolution Screenshots: Model Preparation Workshop
22:20
Unreal Engine CAD to Datasmith Workflow: Model Preparation Workshop
38:15
Unreal Engine Datasmith Workflow: Model Preparation Workshop
55:42
Getting Your Assets into Unreal Engine Best Practices Part 2: Model Preparation Workshop
01:01:12
Getting Your Assets into Unreal Engine Best Practices Part 1: Model Preparation Workshop